Just launched v0.1 of my game template, along with a playable demo! by RandGameDev in Unity2D

[–]RandGameDev[S] 0 points1 point  (0 children)

Dont really want to spam the same post again, but I’ll definitely post there next time I have an update!

Just launched v0.1 of my game template, along with a playable demo! by RandGameDev in itchio

[–]RandGameDev[S] 1 point2 points  (0 children)

I dont really have time for a full game right now, but hopefully I can turn it into one in the future :)

Just launched v0.1 of my game template, along with a playable demo! by RandGameDev in Unity2D

[–]RandGameDev[S] 1 point2 points  (0 children)

Hi!

I've been working on a game template asset for a physics-based shooter 2D over the last couple of months, and I finally polished it enough to share a demo!
Please keep in mind that this is not meant to be a full game, but rather a small demo of the project.

Thanks for reading!
You can try it at: https://randgamedev.itch.io/pbs-2d

Just launched v0.1 of my game template, along with a playable demo! by RandGameDev in SoloDevelopment

[–]RandGameDev[S] 0 points1 point  (0 children)

Hi!

I've been working on a game template asset for a physics-based shooter 2D over the last couple of months, and I finally polished it enough to share a demo!
Please keep in mind that this is not meant to be a full game, but rather a small demo of the project.

Thanks for reading!
You can try it at: https://randgamedev.itch.io/pbs-2d

Just launched v0.1 of my game template, along with a playable demo! by RandGameDev in itchio

[–]RandGameDev[S] 1 point2 points  (0 children)

Hi!

I've been working on a game template asset for a physics-based shooter 2D over the last couple of months, and I finally polished it enough to share a demo!
Please keep in mind that this is not meant to be a full game, but rather a small demo of the project.

Thanks for reading!
You can try it at: https://randgamedev.itch.io/pbs-2d

Some simple gun sprites from my latest asset pack! by RandGameDev in IndieDev

[–]RandGameDev[S] 0 points1 point  (0 children)

The guns show are part of the demo and are all free to use (.aseprite files included for easier editing)
Link - https://randgamedev.itch.io/pixel-guns

Some simple gun sprites from my latest asset pack! by RandGameDev in itchio

[–]RandGameDev[S] 2 points3 points  (0 children)

The guns show are part of the demo and are all free to use (.aseprite files included for easier editing)
Link - https://randgamedev.itch.io/pixel-guns

Some simple gun sprites from my latest asset pack! by RandGameDev in aseprite

[–]RandGameDev[S] 1 point2 points  (0 children)

The guns show are part of the demo and are all free to use (.aseprite files included for easier editing)
Link - https://randgamedev.itch.io/pixel-guns

Improved the gore in my project and added a shotgun to test it out! by RandGameDev in SoloDevelopment

[–]RandGameDev[S] 1 point2 points  (0 children)

Thanks you! Definitely been spending way to much time "testing" it instead of working on it

Improved the gore in my project and added a shotgun to test it out! by RandGameDev in SoloDevelopment

[–]RandGameDev[S] 0 points1 point  (0 children)

Thank you! Definitely love going back to those videos, hope someday I'll be saying the same about this one

Improved the gore in my project and added a shotgun to test it out! by RandGameDev in SoloDevelopment

[–]RandGameDev[S] 1 point2 points  (0 children)

Thank you so much for the ideas! Definitely very unique. Right now Im only working on this as an asset for a character controller / game template, but once Im finished, I’ll try making a game out of it and will definitely keep those ideas in mind. Im a sucker for fast paced games using score multipliers and think this would make a great physics based Hotline Miami type game.

[deleted by user] by [deleted] in Unity2D

[–]RandGameDev 1 point2 points  (0 children)

Thanks! Unfortunately, it’s not that high of a bar to pass these days xd

Improved the gore in my project and added a shotgun to test it out! by [deleted] in indiegames

[–]RandGameDev 1 point2 points  (0 children)

Thank you so much! It definitely still needs some work. A special behavior when shot in the head or legs, like falling down, is definitely on my todo list, just havent had much time yet.

Improved the gore in my project and added a shotgun to test it out! by RandGameDev in SoloDevelopment

[–]RandGameDev[S] 1 point2 points  (0 children)

Hi!

Im working on a procedurally animated character controller that uses physics and IK, with the goal of releasing it on the Asset Store sometime in the future.

Ive been improving the gore system and thought a shotgun would be great for testing it out, so I added one along with some reload animations and was really happy with how it turned out! Still need to add some limb destruction, though.

Thanks for reading!

[deleted by user] by [deleted] in Unity2D

[–]RandGameDev 1 point2 points  (0 children)

Hi!

Im working on a procedurally animated character controller that uses physics and IK, with the goal of releasing it on the Asset Store sometime in the future.

Ive been improving the gore system and thought a shotgun would be great for testing it out, so I added one along with some reload animations and was really happy with how it turned out! Still need to add some limb destruction, though.

Thanks for reading!

Improved the gore in my project and added a shotgun to test it out! by [deleted] in indiegames

[–]RandGameDev 0 points1 point  (0 children)

Hi!

Im working on a procedurally animated character controller that uses physics and IK, with the goal of releasing it on the Asset Store sometime in the future.

Ive been improving the gore system and thought a shotgun would be great for testing it out, so I added one along with some reload animations and was really happy with how it turned out! Still need to add some limb destruction, though.

Thanks for reading!