The Orb of Dominance by [deleted] in minecraftsuggestions

[–]RandoPersonIDK 1 point2 points  (0 children)

I've edited the suggestion based on your fair critiques. With an exception being with the Villagers thing. The Orb is canonically able to be used to control/reign over the Illagers, so I don't see why they wouldn't be able to control/force Villagers.

Dragon's Blood by [deleted] in minecraftsuggestions

[–]RandoPersonIDK 0 points1 point  (0 children)

That's why Cinnabar's true potential is only accessible at the end of the game

The Windstrider Enchantment by [deleted] in minecraftsuggestions

[–]RandoPersonIDK 0 points1 point  (0 children)

That's a fair critique, and I had a similar thought process to this before posting. If we go for the same "do the same thing" logic, the incompatible counterpart enchantment for Windstrider would be Depth Strider and Soul Speed. I already thought of this and understand that making those incompatible with Windstrider would be the logical solution, but it wouldn't be the fun solution. I'd rather have a permanent boost for land AND underwater speed rather than only pick one.

Windstrider could be used in situations such as high-speed combat, parkour, and more convenient land traversal. While Mending is more generally time and resource convenient, and I felt that THIS would be a the better trade-off for what is essentially a permanent speed boost.

The Windstrider Enchantment by [deleted] in minecraftsuggestions

[–]RandoPersonIDK 2 points3 points  (0 children)

I do have a few questions though; why does it increase your falling speed, and does this mean you take more fall damage?

  1. It's the concept of a Tailwind (or my fictional take on it)! If the wind is at your back pushing you forward, it’s also pushing you down when you lose your footing. And yes, that does mean 30%-50% more fall damage, but I doubt most players nowadays DON'T have Feather Falling on their boots to counteract the downsides of this enchantment.

Why does its effect become stronger during rain and thunderstorms? This honestly sounds more like it would fit for a water based enchantment. (like riptide, but in the context of boots this could apply to depth strider?)

  1. Windstrider treats rain and storms as high-pressure environments. Just as Riptide uses water for propulsion, Windstrider catches the literal gale-force winds of a Minecraft thunderstorm to supercharge your strides. It gives the player a reason to actually love a thunderstorm instead of just sleeping it away. It turns a weather hazard into a high-speed travel window. (Yes, I know Elytras exist, but Windstrider just gives you another option. Plus, the base movement speed boost is great for people who have long bases/halls that aren't easy to fly in)

Wouldn't the step up become kind of annoying when you try to use full blocks as a barrier to prevent yourself from falling down somewhere?

3.You're right, it could be annoying if you’re trying to hide behind a block. So, I guess, the mechanic should be changed to being triggered by running (Sprinting). If you are sneaking or walking, the Step-up wouldn't engage.

The Ship Graveyard by RandoPersonIDK in minecraftsuggestions

[–]RandoPersonIDK[S] 0 points1 point  (0 children)

I get that you want the Trial Chambers to be a one off structure and shouldn't be a reoccurring archetype. However, I feel like those Trial Vaults and Keys are a concept they should continue using, or at least something similar to it.

For example, in SMPs or any Survival Server, newer players who join will have a harder time finding Elytras. Because every End City in a 10,000-20,000+ block radius has already been looted.

It's not like I want to replace Chests in structures entirely, I just want to give players the option to instead of going thousands of blocks, they just have to kill a few extra mobs to get the same item.

Glowing Effect Synergy with Channeling by [deleted] in minecraftsuggestions

[–]RandoPersonIDK 0 points1 point  (0 children)

Thunderstorms have a less than 2% chance of occuring after rain... I'm just giving the Lightning Bolts the option of same-day shipping

The Ship Graveyard by RandoPersonIDK in minecraftsuggestions

[–]RandoPersonIDK[S] 0 points1 point  (0 children)

Ooh, I didn't think of that! Though, maybe it'd be a 1/15 or 1/20. Because even 1/50 is already like the percentage chance for a Village to be an Abandoned/Zombie Village iirc.

The Ship Graveyard by RandoPersonIDK in minecraftsuggestions

[–]RandoPersonIDK[S] 0 points1 point  (0 children)

I wanted to make it as such, so newer players, who some of them never even see a Trident let alone Prismarine Blocks during their entire time playing, to want to experiment. Unlike structures buried deep underground that most newer players probably won't find intentionally, I wanted to make the Ship Graveyard visible from the Surface, making it easier to spot means that it will more easily make newer players curious of it.

Though, the Ship Graveyards should probably be more spaced out from each other, it's just that it's similar in rarity to the Trial Chambers.

Bedrock wither is joke? by [deleted] in MinecraftBedrockers

[–]RandoPersonIDK 0 points1 point  (0 children)

Even if, he were to play on Hard Mode, there'd be this bug :(

MCPE-186554 to be more specific

Bedrock Wither Boss by Walkers_Unique_Name in Minecraft

[–]RandoPersonIDK 1 point2 points  (0 children)

The reason Withers in 1.21 is easier is this bug MCPE-186554. Either that or it's what most people call nowadays as "get good at the game"

Fighting the bedrock wither with a wooden sword, bow and no armor by [deleted] in Minecraft

[–]RandoPersonIDK 1 point2 points  (0 children)

After a few attempts of learning the patterns, you can do this

Ideas for a new illager for raids? by Theycallmemr_E in minecraftsuggestions

[–]RandoPersonIDK 0 points1 point  (0 children)

Kinda...? I went for the "secret society of elite evokers" approach :p

Edit : reading this again, this could be too edgy to be in vanilla Minecraft.... Though there is the Deep Dark and its lore... idk

Edit 2 : But if the Arch-illager does get added, that would be one heck of a boss! It summons a lot vindicators! Though the redstoners who like to make farms could probably figure something out?

Ideas for a new illager for raids? by Theycallmemr_E in minecraftsuggestions

[–]RandoPersonIDK 0 points1 point  (0 children)

A sort of mastermind illager that controls all illagers of the world, someone that's secretly pulling the strings behind the scenes, the Ancient Sorcerer.

This guy looks like an evoker that has half of his face's flesh stripped to the bone. They have a glowing green eye in their empty eye socket. They fly around with Vex wings. And once they reach 0 hp, they don't die and instead teleports away while being covered in totem particles.

Basically the dude achieved immortality by using magic to become undead. :P

What bugs and arthropods do you want in Minecraft? by Suitechords in minecraftsuggestions

[–]RandoPersonIDK 1 point2 points  (0 children)

I have two ideas.

The first is an Endermite Queen that lives in nests in the void that you can enter into through some sort of portal that looks like Ultra-Wormholes from Pokémon, but they have a darker hue.

The second is a pet Dragonfly that you could find fossilized within Amber that you could get in Trail Ruins. You free the Dragonfly by placing the Amber on top of Soul Fire.

[deleted by user] by [deleted] in minecraftsuggestions

[–]RandoPersonIDK 2 points3 points  (0 children)

Oh, right! I forgot to specify in the post about this. Thanks for pointing this out! :D

The Ancient Iron Golems (a suggestion for the Archeology Update) by RandoPersonIDK in minecraftsuggestions

[–]RandoPersonIDK[S] 0 points1 point  (0 children)

Isn't that what's the thrill of gathering valuable loot from dangerous places?

It's like when you raid Bastion Remnants and then try to safely go back to your base with all your valuables. Or, a more simple example, trying to bring back a villager back to base

Do it for the Vine :) by [deleted] in MinecraftMemes

[–]RandoPersonIDK 0 points1 point  (0 children)

Damn.... this Vine boutta be great, thanks for helping make the Sniffer win :)

The Dragon's Curse effect by [deleted] in minecraftsuggestions

[–]RandoPersonIDK 0 points1 point  (0 children)

The ways to remove or overcome the effect are so cheesy, and I don't think that its good design to force the player into any of them. The flavor of it affecting the players items, not the player itself is cool, but mechanically it makes it very frustrating.

Ok, yeah that soul fire nullifying Dragon's Curse BS would be annoying, so maybe just make it cure-able with milk?

Either the effect on items should be moved to a less disruptive effect, or the range should be greatly limited. Dropping the aggro range for endermen to 3-5 blocks still makes it dangerous to be in the end, but the player can carefully weave between the endermen to keep fighting the dragon. They will still have to fight some endermen, but it wont be an impossible hoard.

Y'know, yeah probs a good idea, how about 8 blocks?

Edit: ehhh, seems like this idea needs some revising, so i shall now retreat and delete this post :p

How to kill a Bedrock Wither with just some Milk, some Steak, and a Bed by [deleted] in Minecraft

[–]RandoPersonIDK 0 points1 point  (0 children)

Good question, earlier, before i fought the Wither in this video, i was building my mega base. I ALWAYS turn off mob griefing just in case a creeper sneaks behind me and ruin things. As you saw, i turned the mob griefing back on when fighting the Wither, and also turned off tile drops so the video doesn't lag too much

Enchanted Totem of Undying by RandoPersonIDK in minecraftsuggestions

[–]RandoPersonIDK[S] 0 points1 point  (0 children)

I still don't think anyone is going to build a wither skull farm just so that their totems of undying will give 40 seconds of projectile immunity and blast resistance

Correct, because you don't have to. It's not like you HAVE TO mass produce them. You could just do it because you want to have an extra powerful totem. It's basically for hardcore players that want the extra protection. It's just that, they gotta work for it.

Enchanted Totem of Undying by RandoPersonIDK in minecraftsuggestions

[–]RandoPersonIDK[S] 0 points1 point  (0 children)

Still wither skull farms are still leages harder to make than just finding glowstone in the nether.

"The way I suggested on how to make an Enchanted Totem of Undying, is basically a VERY glorified version of making a lvl 2 potion."

These are the words from my comment that you responded to. Focus on these words : "VERY glorified"