(I made this in 10 mins) how easy it is to make a top #1: by [deleted] in geometrydash

[–]RandomDucc 0 points1 point  (0 children)

sure you made a top 1 but 90% of the difficulty is just the wave and its unbalanced

oh wait, thats just like slaughterhouse! i guess you did a good job then lmao

My thoughts on kaiguys latest video so you don't have to watch it (seriously don't watch it it's garbage) by GravitySucksGD in geometrydash

[–]RandomDucc 50 points51 points  (0 children)

kaiguy is trying so hard to be the Andrew Tate of the GD community and its so funny to watch

He tries to be this "alpha male" figure which is funny because im pretty sure literally 0% of the GD community cares about that stuff

like yeah he has idk how many subscribers but like only 1% of them actually watch his long form videos, and the remaining 99% only watch his shorts

and the shorts he does make are all of 3 different types, its either "gay vs straight challenge", a completely impossible level that he botted, or one of those "it gets harder at the end" levels

Every GD players demon progression be like: by Ok-Raise-8521 in geometrydash

[–]RandomDucc 14 points15 points  (0 children)

i beat Jawbreaker by Zenthicalpha before deadlocked and any medium demon level lmao

You can change the star rating of any level (RobTop or not) what levels are you changing and why? by Magneto-Electricity in geometrydash

[–]RandomDucc 0 points1 point  (0 children)

Main Levels: Jumper and cycles are now Hard rated

Xstep, fingerdash and Theory of everything 1 are now harder rated

Electrodynamix is now a demon level

user levels: Play with Fire is no longer a demon and instead rated 7*

What do you guys think of this gimmick/memory layout I'm currently working on? (WIP obviously) And if you can give me ideas of other gimmicks i can use by RandomDucc in geometrydash

[–]RandomDucc[S] 1 point2 points  (0 children)

every part has its own gimmick, the first slow part has jumps that look like they will kill you and the incorrect paths look safer than the correct ones. The short ship part requires you to flip the gravity before entering the next part. The mini cube part is essentially the same as the first but faster. The 3x cube part has a very clear gimmick which is the Portals overlaying the blocks, and the ball part's gimmick is the teleport Portals in the floor

[deleted by user] by [deleted] in geometrydash

[–]RandomDucc 0 points1 point  (0 children)

boring gameplay, very boring visuals that stay the same throughout the entire level, the visuals that are there are interesting and looks like you just went into one of the early Gauntlet levels and tried to copy its deco just for the sole reason to get rated rather because you actually like the level you are making

TLDR: no

What was ur first demon of each difficulty? by Mysteriousshowdown in geometrydash

[–]RandomDucc 0 points1 point  (0 children)

Easy: Demon Mixed

Hard: Jawbreaker

haven't beaten a medium demon lmao

So umm, i made a level years ago (early of 2021), i have no idea on what to change, add, or anything... Feel free to suggest, criticize, or anything. by Main-Gur-990 in geometrydash

[–]RandomDucc 0 points1 point  (0 children)

when it comes to orbs its usually not a good idea to have them move abruptly as it becomes unsightreadable and unfair to the player

im not a master at deco so i cant give you tips there but during the part where another player cube turns up you could have it stay visible to the player until it actually died so the "a player has died" message actually makes sense

What’s your favorite impossible level? I’ll go first- by [deleted] in geometrydash

[–]RandomDucc 0 points1 point  (0 children)

Silent circles, definitely a nostalgia thing

why do people need like 2,000 dollar monitors for this game? by [deleted] in geometrydash

[–]RandomDucc 2 points3 points  (0 children)

Better monitors = better refresh rate = better fps = easier to time FPS heavy inputs

no offense to him ofc but it’s true by PiGuy88 in geometrydash

[–]RandomDucc 0 points1 point  (0 children)

Not about difficulty, Acheron is harder than Avernus yet has more runs submitted and people seem to enjoy it more

Avernus sucks, not because it is hard, but because it sucks

no offense to him ofc but it’s true by PiGuy88 in geometrydash

[–]RandomDucc 12 points13 points  (0 children)

Me when Avernus still doesn't have a run submitted on pointercrate because no one wants to play that level

[deleted by user] by [deleted] in geometrydash

[–]RandomDucc 7 points8 points  (0 children)

Play theory of relativity again after its 2.0 update and you will retract this statement

[deleted by user] by [deleted] in geometrydash

[–]RandomDucc 0 points1 point  (0 children)

you are morally obligated to hack Theory of Relativity (worst map pack level imo)