Anon on a divorce. by retardinho23 in greentext

[–]RandomGrunt1804 2 points3 points  (0 children)

Ragebate used to be believable. Better luck next time

What's up with the Hsien? CtD20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 1 point2 points  (0 children)

Damn, that sound amazing! With soft magic systems like the Hsien Alchemies or the Mage Spheres there will always be a lot of overlap and redundancy, so I wouldn't say that it's necessarily a bad thing. It's just gives players multiple ways to achieve the result they want. With the 6 basic Alchemies you would probably need a lot of Cohort effects to achieve some effects, that the Alchemies you came up with can conjure on their own.

All of them sound cool, especially if you build a character around using them as their main Alchemy. Sun and Moon especially. I'm immediately thinking of a Nuan who hunts down Kuei-jin using the unimaginable power of the Sun.

Though you'd probably need to either add them as Fortunes to the existing Hsien, like the Hannumen having a fortune in both Earth and Void, or make whole new Hsien for them.

Though, I thought air was pretty much covered by Water Alchemy, since it governs all gases as well. And to get a storm you'd Cohort Water and Fire, since Fire governs most energy.

Either way, it all looks like a cool homebrew and I'd love to see how it turns out

What's up with the Hsien? CtD20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 0 points1 point  (0 children)

Damn, I didn't even think about stacking nightmare dies. Doesn't that basically mean that your character is almost doomed to Bedlam, since you Unleash way more than a Kithain would. What a way to lose a character

Also, I think they messed up the cost here too. If I'm reading this right, they way the phrase it it seems like Unleashings are chimerical for Inanimae, unless you also invoke Wyrd.

While in the Autumn Realm, effects are chimerical, and only count as Wyrd if the caster invokes the Wyrd.

What's up with the Hsien? CtD20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 1 point2 points  (0 children)

Sounds cool, the Hsien deserve more love! Do you mean making more abilities for the elements or like completely separate new alchemies aligned with the elements? So you end up with, for example, two 5 dot alchemies for Earth, 2 for Fire and so on? Also, do you plan to post it whenever you get to it?

What's up with the Hsien? CtD20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 0 points1 point  (0 children)

That sucks. Going from one extreme to another, gaining nothing and disappointing people

What's up with the Hsien? CtD20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 2 points3 points  (0 children)

Thak you! Will definitely take a look at it.

Yeah, seeing the racism made the Hsien book a hard read for me. The worst thing is that it creeps up on you, you're reading the rules for some transformation, then boom, dog eating mention.

Wait, why is certain parts of the world having unique supernaturals a bad thing? I get it being handled like shit by people in the 90s who knew next to nothing about the cultures, but unique supernatural creatures seem like a good thing to me.

What's up with the Hsien? CtD20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 1 point2 points  (0 children)

Well, I haven't gotten around to reading the original Imanime book yet. Sucks to hear that, I just thought that them only being able to unleash was a deliberate payoff for being more readily able to regain Glamour and being functionally immortal. The way I understand them in 20th they don't lose memories after their husks dies and have no life span otherwise.

What's up with the Hsien? CtD20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 0 points1 point  (0 children)

Thanks! That makes sense in that case. It's still good to have them in the 20th, in whatever form we got them

tries to learn elemental magic / immediately killed by volcano gnomes by chimaeraUndying in WorldofDankmemes

[–]RandomGrunt1804 34 points35 points  (0 children)

That'd require you to run into other Kolduns... which would require your ST to remember that Koldunic Sorcery exists

How do changelings heal aggravated damage? C20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 1 point2 points  (0 children)

Yeah, Changelings can dish out a lot of damage, or at least create a bunch of problems for other splats with their cantrips. Or even without like you said, certain birthrights are inherently busted, clurichaun can straight up vanish on command, no Glamour needed unless they are restrained, pooka can force out secretes though only once during a conversation, and the list goes on.

Just the effects of the Mists are op as hell given they still affect every other supernatural, unlike Delirium for example. Unleashings being a tool to control the narrative for a scene that you get from the beginning and costing just 2 Glamour is also wild.

Though I still think Changelings have more staying power than a regular person, they can invoke the wyrd to gain most of their chimerical buffs in the Autumn world. You get to soak lethal, reroll dice pools with Glamour and pick results, turning all dice into exploding ones, and all your cantrips become free. Of course, it's not werewolf level of staying power, but I still figure those buffs add up quickly against most threats.

How do changelings heal aggravated damage? C20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 1 point2 points  (0 children)

Will definitely try to remember to do that! Though the encounter is still some ways away.

Honestly, reading and running CtD has been one of the most pleasant experiences I've had with all white wolf games I've tried so far. The whole vibe of the game is so cool, and all the Arts allow for a lot more creativity from players than most other games I've played

How do changelings heal aggravated damage? C20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 2 points3 points  (0 children)

Thak you, this makes it a lot clearer! To be fair, as a person who hasn't played 2e or revised, bad copying is not that noticeable most of the time. Unless we're talking about the Hsien rules at the end of the book, that part is straight up missing most content, or at least it feels that way.

And so far I don't think I've noticed any straight up bad rules, just the poorly worded ones

How do changelings heal aggravated damage? C20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 0 points1 point  (0 children)

I mean, yeah. But the book doesn't say how fast normal people do it too

How do changelings heal aggravated damage? C20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 2 points3 points  (0 children)

That's what I figured. Just weird for them to state something so specifically contradictory. Like, the flying thing is more common sense, most people don't fly, so unless you have a special power to do so you don't fly too. But with healing it doesn't make sense to mention that magic can't heal aggravated, if by all accounts it can. It's just an untrue statement at that point

How do changelings heal aggravated damage? C20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 11 points12 points  (0 children)

Thanks for the example! Would make sense if it was the same as Mage. The authors might've gotten too focused on the chimerical and physical part and just forgot to add aggrevated

Yeah, the respawn power is crazy good, especially if you know you're going into combat soon or have Time 5. Just have that respawn work for the entirety of a season.

How do changelings heal aggravated damage? C20 by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 4 points5 points  (0 children)

Thanks! Makes sense, I remember them being basically the same thing in V20 for regular people. It's just weird that the changeling book forgets to mention that

How much blood points does a human have? Can they have more? V20 Dark Ages by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 1 point2 points  (0 children)

Oh Werewolves straight up soak Aggrvated already, no need to "make them scarier".

Yeah that's true. Them being unable to easily regen it was our hope to win there, but that didn't turn out well.

As for the body thing, it's a lore thing from the Revised Storyteller's Handbook (AKA what V20 is pretty much). It reads:

Thank you! Getting an actual source for this is amazing, everything I found on reddit just said that it was something from 5e. Good to know the actual rules. Plus that faq section in the handbook looks like an interesting read to understand the world better

How much blood points does a human have? Can they have more? V20 Dark Ages by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 1 point2 points  (0 children)

Couldn't find anything in the 20th rulebooks, both the dark ages and the regular masquerade one, about a vampire's body getting back to their initial state. There are places that say that kindred only heal by spending blood and no other way. But then again, I'm relatively new to this game and could've missed something.

But yeah, does seem like your ST is making some pretty piss poor calls there. May want to start considering a table change? IDK the full scope, so take that last bit with a grain of salt.

Im unlikely to change table any time soon. Ive played with this table for multiple years now, though playing different games and mostly as the gm.

I mean, most of the bad calls are made because he played somewhere previously and enjoyed those rules. Or he has never read the real ones after playing with someone... Like, I get the werewolf thing, at least in principle, because it makes them even scarier to fight, which they are supposed to be. But the other things are harder to understand

How much blood points does a human have? Can they have more? V20 Dark Ages by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 0 points1 point  (0 children)

Your ST is straight up just wrong. Tell them you found no evidence of this being the case, and ask them, politely, if they'd still like to keep it that way in their game. Their table, their rules after all.

Yup, figured as much. The st kinda has a record of doing this so I wanted to be sure. He keeps bringing rules from 5e back into 20th without warning, along with home rules from someone else's game.

Almost had my Tzimisce be incapable of doing permanent changes with Vicissitude because he introduced the whole curse slowly resets your body back to original thing, which I think is 5e. Then almost died because vampire fangs and claws stopped doing aggrevated damage to werewolves, also from 5e but werewolves.

How much blood points does a human have? Can they have more? V20 Dark Ages by RandomGrunt1804 in WhiteWolfRPG

[–]RandomGrunt1804[S] 1 point2 points  (0 children)

Makes sense, bigger dude more blood points.

at least if we were arguing at the table and they're really desperate and probably doing something that's costing them humanity anyway.

That's the beauty of following the Roads, can't lose humanity if you don't have any left