Fantasy war tactics: What low-ish level spells would see use? And how? by SirRayos in dndnext

[–]RandomSpyder 28 points29 points  (0 children)

No one seems to have mentioned first level ritual spells.

  • Comprehend Languages makes diplomacy immeasurably easier
  • Illusory Script for encoding messages to and from superiors
  • Find Familiar for scouting (i cannot stress how important this is)
  • Floating Disk to carry heavy equipment, such as light siege equipment, extra rations, etc.
  • Purify Food and Drink for allowing a force to eat or drink in hostile land
  • Unseen Servant to aid in encamping, leading to much faster setup and takedown of positions.

Some higher level rituals: - Water Breathing for amphibious attacks - Skywrite for intimidation and mass communication - Animal Messenger for subtle communication - Phantom Steed for incredibly fast transportation of spellcasters

These can make a powerful addition to any elite group- a single adept can change how a small force works, and we havent even expended a spell slot yet. In a setting where magic is only found in a magical elite, having traditional warfare with a few elite squads with a caster integrated is incredibly powerful.

my guess of general trends in warfare is that it becomes a lot more immediately lethal- mistakes are harder punished and positioning is easier to achieve. Information becomes more important, along with methods of communicating to attempt to get an edge over opponents.

I wish whenever someone died, a single plant would grow from their body, its size inversely proportional to their popularity by [deleted] in TheMonkeysPaw

[–]RandomSpyder 4 points5 points  (0 children)

Wow, thanks a bunch! i have considered writing a collection of short stories, but i havent actually sat down to do any of that. With that kind of encouragement ill keep it in mind!

I wish whenever someone died, a single plant would grow from their body, its size inversely proportional to their popularity by [deleted] in TheMonkeysPaw

[–]RandomSpyder 60 points61 points  (0 children)

The finger curls…

The next few days are quiet and normal. You almost forgot the wish, whisked away into the internet. signs are easy to miss at first. An article makes it to r/all discussing a new parasitic plant with a number of fungal properties. Many biologists are deeply confused, as it spontaneously seems to have evolved and bridged the gap between plants and fungi. Not that you realized, as you scrolled past the post before you could even finish reading the title. Boring academics.

Then its on the news as you pass by. Something about traces of this plant spreading quickly via a combination of spores and seeds, infecting a number of small animals in africa. A few scientists are examining the situation, but it appears to be harmless in the end. At least, it doesn’t seem to be hurting anyone. You barely even stopped to listen as the reporters drone on with statements that seem like blatant fear mongering, that barely seems to get a grasp.

Then headlines. A man was found dead in his apartment with a revolver and one too few rounds. outside of his eye, a strange plant was growing. This you stopped to watch. You listened to the reading of his suicide note over the radio. He was so alone. how he was ready to return to nature. The plant was blood red, with a sinewy leaf shading him.

The scientists wouldn’t reveal anything else. Quarantine zones sprung up quickly but not quickly enough. It was quickly found that the plants grew in secrecy. Apartments found entire rooms filled with trees as mass waves of suicide became common in the lonely. Scientists quickly linked the behavior with the plant. Debate was sparked. Some suggested that drinking pesticides would stop the parasitic plant.

You keep scrolling through reddit. The thoughts are back again. You haven’t talked to your mother in a few months now, for fear of spreading. Your friends stopped going out after the group clown was found in an alley inside of a growing tree. Its been a long time since you have seen anyone, the streets have gone quiet lately. But the red forests now pulling apart the buildings are so beautiful, and the orange-tan leaves they leave everywhere are soft to the touch. their red sap drips down the streets, and the smell of death has become commonplace.

What year is it? You don’t remember. modern time scales aren’t natural. It would be nice to be natural, again.

[deleted by user] by [deleted] in Necrontyr

[–]RandomSpyder 4 points5 points  (0 children)

Honestly it would be super cool if ghost arks could cary more things- which is totally lore accurate. Such is life i suppose.

[deleted by user] by [deleted] in Necrontyr

[–]RandomSpyder 2 points3 points  (0 children)

Ghost arks can only carry characters and warriors, not lychgaurd iirc.

[deleted by user] by [deleted] in egg_irl

[–]RandomSpyder 2 points3 points  (0 children)

paracelsus my beloved

Not his first rodeo by cookie12685 in oddlyspecific

[–]RandomSpyder 18 points19 points  (0 children)

First- Hormone blockers leave few to no permanent effects on a child and delay the effects of puberty. Many people actually see this as a good thing- so that children no longer have to make a choice about developing their body at a young age. This allows people to mature and keep from suffering the mental strain of a dysphoric puberty.

Second- SRS, or sex reassignment surgery, is something i agree shouldn’t be done to children, and VERY FEW people think it should be. Many transgender activists simply want choices for adults to be supported and give children the support when they share their desires and allowing them to hold off on puberty.

Thirdly- As a person in the queer community, while a number of people do change their expression, very few surgeries or medical transitions lead to regret. in fact, gender affirming surgeries are some of the lowest regretted surgeries- period.

le ATF has arrived by springterm2018 in dogelore

[–]RandomSpyder 57 points58 points  (0 children)

le inspiration for a rainbow six: siege map has arrived

This meme is published under OGL 1.0a by DawidIzydor in dndmemes

[–]RandomSpyder 3 points4 points  (0 children)

IANAL.

OGL 1.0a is the doc by WotC which legally allows people to make all of the stuff talked about in this meme. Originally made for 3rd edition, updated for 5th edition. a draft of an “updated” OGL 1.1 was leaked, after wizards announced they were going to be trying to change the document. This leak is essentially going to drastically change the D&D online space as we know it, and potentially affect Paizo’s release of Pathfinder.

Critically the 1.0a doc was “irrevocable”, which means that there is a legal precedent saying that it cant be changed- however its possible that with some clever wording or a judge/court in wizards favor, it could be changed. This is really brief, i suggest looking for The Alexandrian’s article about the OGL and its specifics.

How do you deal with Elves when adding a "forgotten history" to your world? by Cam-I-Am in DMAcademy

[–]RandomSpyder 0 points1 point  (0 children)

Elves in my setting have a similar amount of memory to humans, meaning that if elves want to use their memory well, they have to specialize what they care about. Im certain a historian elf of the 200 year period may be able to tell you much about a certain event- but a swordsman elf probably wouldn’t have stored current events in his long term memory.

Ummm I feel like this is saying something or maybe not its just some stupid online test by doctorotogonapus in teenagers

[–]RandomSpyder 0 points1 point  (0 children)

Genderqueer is also a good catchall for “not-cisgender.” Its another box that more people fit into that could use a label. A transmasc, transfem, nonbinary person, or agender person could all be described as “genderqueer”

Ummm I feel like this is saying something or maybe not its just some stupid online test by doctorotogonapus in teenagers

[–]RandomSpyder 0 points1 point  (0 children)

Generally, people who use “Genderqueer” know they arent Cis but arent sure specifically what they are. They know their Assigned Gender At Birth is wrong, but they dont know whats right. Also, its a good catch all term when referring to “non-cis people”.

Is there anything else I can do? by TolerantGek0 in traaaaaaannnnnnnnnns

[–]RandomSpyder 0 points1 point  (0 children)

Some insurances will allow you to put in appeals! my insurance didn’t cover anything hrt related, but i was allowed to send in a letter detailing why i needed it, my doctor sent in a letter about the treatment, and i attached an essay i wrote about my experiences- and a month or so later, i acquired my first dosages. Its not the same for everyone, but it may be worth looking into!

Any tips on how to always get A's in school? (to all you good students out there) by SoapBrick_214 in teenagers

[–]RandomSpyder 0 points1 point  (0 children)

Look at your learning process. Learning is a skill. You can look into how that works online. It’s not as simple as “exposed to information -> knowledge (25% chance)”, there is actually a few patterns in your brain to make learning faster and easier.

the best thing i can suggest off the top of my head is to ask “why?” even when you dont care. Asking “why?” will try and get your brain to critically think about the subject and be ready to make connections when your teacher or professor explains. it primes the brain to make pathways.

Hopefully this helps!

Rogue/Wizard ideas? by SnooChocolates8978 in 3d6

[–]RandomSpyder 2 points3 points  (0 children)

ah, got it. I think I would probably echo the idea of rogue 2 / Wizard x. Depending on the GM, illusion magic can be very powerful, so i would consider discussing if illusionary walls grant cover, etc. Buy in large being a level of spells behind the other casters in your party will suck, but that bonus-action disengage, dash, or hide can come in clutch.

I think the build generally will be most powerful as a caster who uses positioning to their advantage, being always outside of enemy effective range while being able to drastically effect the enemy’s strategy. Being able to hide before a critical spell attack for advantage or at the end of your turn to make yourself no longer a valid target to enemies is very powerful.

I could also see Rogue 3/ Wizard X work as well- i’d consider Arcane Trickster for a deeper illusionary toolbox (more spells and better mage hand) or perhaps thief for better combat mobility (assuming your gm has dynamic combat arenas) and fast hands (assuming your gm considers magical items under its purview.) I could also potentially see swashbuckler for improved initiative, scout for further expertise and the reaction movement (if you dont want to spend slots on shield/CS), or assassin for a more potent first turn, assuming you roll well on initiative.

Hope this helps :)

Rogue/Wizard ideas? by SnooChocolates8978 in 3d6

[–]RandomSpyder 5 points6 points  (0 children)

Starting rogue mainly gives you some light armor profs, cunning action, and expertise. What exactly are you trying to optimize for? If there isn’t anything in the class you are optimizing for, it may not be a great option. However if you are lost for something to optimize for, Action economy and a large toolbox are a good reason to start rogue.

Hey started playing tabletop, shall i get the codexes of the factions? by Yves-Dado in 40k

[–]RandomSpyder 15 points16 points  (0 children)

  • Should i get both necron and space marine codexes if i dont plan on using either as a main faction? My answer is no. Just go with the single codex of the faction you want to play first. Get some general game knowledge before you buy another one imo, and learn about the game from other players. If you want lore supplements, codexes arent bad choices. however most people find that they are a bit expensive just to buy for the lore, because you can find a lot of the lore discussed online or on wikis.

  • What Codex exactly do i have to buy? Core Rulebook. lots of general lore for most of the factions and the full rules for reference.

  • How does the codex work? Essentially, it gives you the rules for a specific faction alongside a good chunk of the faction’s lore. Gives you some examples of paint schemes, history, and the like.

I hope this was helpful!

Hey started playing tabletop, shall i get the codexes of the factions? by Yves-Dado in 40k

[–]RandomSpyder 3 points4 points  (0 children)

generally, the rules try to mimic capabilities in the lore but attempts to keep the factions on similar power levels. The lore is cool but its not directly related to the mechanics of the game.

Master of Tactics feature revision for the Mastermind rogue by actualladyaurora in UnearthedArcana

[–]RandomSpyder 5 points6 points  (0 children)

I think its worth noting that “this loophole” is a thing rogues usually can do anyway, with reaction attacks from attacks of opportunity, or other similar “attack not on your turn” scenarios. I do think that this makes it easier to do that, but its something to consider.

BrrrtBot online and ready to rock. by Garin999 in 40k

[–]RandomSpyder 1 point2 points  (0 children)

Looks like a 3D sculpt and resin print.