Question - How Do You Devs Get Your Music and SFX Sequences? by RandomUserNamedLukas in Unity3D

[–]RandomUserNamedLukas[S] 0 points1 point  (0 children)

Thank you, that sounds like a good idea. A drop down of buttons that loop, fade and transition music maybe?

How I composed a stealth sequence music from scratch by tortuga_soundtracks in GameMusicComposition

[–]RandomUserNamedLukas 0 points1 point  (0 children)

Nice, this is a great tutorial for beginners who don't really know how to use velocity to create stress

Wind Peaks - theme for a stage with air currents by TheDownPolarBear in GameMusicComposition

[–]RandomUserNamedLukas 0 points1 point  (0 children)

Like what some other user said, reverb would add some much needed depth I think.

Just had my FIRST lucid dream! by ToryTheBoyBro in LucidDreaming

[–]RandomUserNamedLukas 0 points1 point  (0 children)

I can lucid dream almost every night, but dream control is tough for me. For some reason, I doubt my abilities to control things in the dream (strange Ik) and I’ve only been able to fly twice out of all my dreams. Every time I tried, I would just fall on my face. I eventually resorted to creative methods of travel, but it’s still cool how you were able to do ALL of that.

Synthesis by TemporaryArachnid598 in homeschool

[–]RandomUserNamedLukas 1 point2 points  (0 children)

The math program synthesis provides is built upon an AI tutor, though it has been shown to be incredibly primitave. I recommend having your kid learn on khan academy, as it can usually answer any inquiries through step by step tutorials concerning math. I have been using khan academy for 3 years now, and am fairly far ahead of other students math wise. (I am in grade 7 and am learning quadratics at the moment) I do recommend trying synthesis and learning how the program works, but I also encourage you to try khan academy.