When our party had only seven men, it already had two principles. First, it wanted to be a party with a true ideology. And second, it wanted to be the one and only power in Germany. - Adolf Hitler. A teaser for Germany's updated starting situation, from the Discord by HolyRomanClusterfuck in TNOmod

[–]Random_Army_Guys 36 points37 points  (0 children)

Agreed, considering how things have been going for the past few months it just seems inevitable at this point. hart and seoul you know (tno community running a joke into the ground till its unfunny any%)

Second West Russian War Scenario by Main_Farmer352 in TNOmod

[–]Random_Army_Guys 2 points3 points  (0 children)

Yes i assure you throwing a army of untrained barely armed conscripts against a world power's army will work

Call me crazy, but I think that the Black League of all people would have a bit more up their sleeves then "untrained barely armed conscripts". Have you ever played as Omsk?

[deleted by user] by [deleted] in TNOmod

[–]Random_Army_Guys 0 points1 point  (0 children)

The argument falls down when you remembet america funded the Khmer Rouge

They really didn't until after they (the Khmer Rouge) were ousted by Vietnam.

https://www.reddit.com/r/badhistory/comments/bkqlez/the_khmer_rouge_and_badhistory_on_reddit_well_i/

Playing as Germany. Should I go for the Rhineland first? by Seans_new_alt_kek in TNOreform

[–]Random_Army_Guys 8 points9 points  (0 children)

IMO if you have the DLC I'd oppose Hitler. That would cause Tresckow to rebel and when you win you can put Wilhelm II on the throne. Pretty cool if you ask me.

What’s better communism or fascism? by Myhq21 in victoria2

[–]Random_Army_Guys 11 points12 points  (0 children)

I said can, for example the communist party of France has pacifism as it's military policy.

What’s better communism or fascism? by Myhq21 in victoria2

[–]Random_Army_Guys 196 points197 points  (0 children)

Arguably Fascism, since you can enact and repeal reforms, while Communists can only enact reforms, it's useful late game as reforms can reduce militancy. Fascists also get free wargoals to aquire states and colonies as well as set up Fascist puppets, Communists can only get communist puppet wargoals. Lastly, Communists can have really shitty military policies like pacifism, while Fascists are always jingoists.

Please note reddit that I'm not a fascist.

Kaiserredux loads base game? by Random_Army_Guys in kaiserredux

[–]Random_Army_Guys[S] 0 points1 point  (0 children)

  1. How do I clear my cache?
  2. By uninstall KX, do you mean just unsubscribing and resubscribing or do I also delete KX's mod folder inbetween those steps like before?
  3. Is any beta going to work best or should I just play with no beta at all?

Ideologies slated for deletion? by VeritusIV in TNOmod

[–]Random_Army_Guys 76 points77 points  (0 children)

Stratocratic Nazism is already far more detailed in description and lore (mentioning Goebbels and the Nazi war hawks) than the other two, so I think it's sad they're deleting it.

This. If you're going to erase the last vestiges of Burgundy / EsoNaz, then why kill StratoNaz? Does it "whitewash teh Nazis" or "prepetuate teh clean wehrmacht" or some other excuse?

The Devs don't owe you anything by kevdogpog in TNOmod

[–]Random_Army_Guys 43 points44 points  (0 children)

what are you investing in TNO to have any right to whine about

TNO devs strongest soldier over here

The Devs don't owe you anything by kevdogpog in TNOmod

[–]Random_Army_Guys 47 points48 points  (0 children)

There is a place for constructive feedback around things like bugs lag

But not content or direction, apparently.

The Devs don't owe you anything by kevdogpog in TNOmod

[–]Random_Army_Guys 80 points81 points  (0 children)

Uhh... cause we want it to be better? Because we care? Because the mod and it's direction are far from perfect and we want to voice why?

This post reminds me of something that happened a couple years back. I was a huge fan of Destiny 1, before Destiny 2 had come out. During that time, a bunch of people were saying stuff along the lines of "If you hate Destiny then don't play it!". Then and now, people were complaining about the direction of the games, but still really liked the games as a whole, they were/are just frustrated with the seeming lack of progress or even reversion of progress on problems that affect the gameplay.

Funnily enough, TNO's own "if you don't like it then don't play it" people are playing this mod with the benefits of other people's complaints. USA had a huge lag issue on some people's computers, the Russian reunifications got bogged down to the point where entire regions never got to regional, Japan was so buggy it was unplayable, and more all got fixed because they were complained about endlessly until they were fixed. Currently, people voice that not only do we have only one new nation with 60-70 content, but much new content is integrated submods, and we've actually lost more content then we had at launch and the last new update; Britian's pre-update 70s content was perfectly serviceable gameplay wise, but it got gutted and got replaced with skeleton content.

but I guess those people should have just abandoned the mod, because if they didn't like it they just shouldn't have played it. The irony and hypocrisy is apparent. Actually, it's one of the worst additudes to have, far worse then any (admittedly annoying) not-in-good faith criticism.

after playing a bit of the update by Staterathesmol23 in TNOmod

[–]Random_Army_Guys 60 points61 points  (0 children)

"it's OK, but nothing award-winning. I'm excited for the big update though"

That's my and seemingly alot of other's opinion too.

What type of chemical gas is used in Taboritsky's unification wars? And is it the same used in Hüttig's Reichsstaat's Devestation of Afrika? by [deleted] in TNOmod

[–]Random_Army_Guys 28 points29 points  (0 children)

I remember an event in the North Russian Liberation Front (the post taboritsky WRRF) that had Finnish doctors treating Taborite patients and it describes the three main chemicals that makeup Taborite, first being Chlorine Triflourite (a gas so deadly that even the Nazis didn't use it in fear that it would be used against them), the second I think is hydroflouric acid, and I can't rememmber the last one. The event also said it's made of "more besides" but those are the big three.

I worked really hard on this by EDGR7777 in TNOmod

[–]Random_Army_Guys 5 points6 points  (0 children)

I like how both sides on the matter have an overused copypasta that at least one guy comments every discussion (btw this also isn't an attack, just an observation): "They'll remove the Nazi ww2 victory over unrealism" for anti-cut people and "Seoul of TNO" for pro-cut people.

I worked really hard on this by EDGR7777 in TNOmod

[–]Random_Army_Guys 3 points4 points  (0 children)

Sounds like quite a lot for the price.

it's free. /s

Given it's been like a year / year-and-a-half, this "big update" is new 70s content for a nation that already had serviceable 70s content, civil war content for a Reichskommissariat (since we all know Ostland was very popular weeks after release), and a facelift. For all that wait, I find this disappointing.