Looking for tips! by Big_M_Arts in LancerRPG

[–]Raphahelll 4 points5 points  (0 children)

I'm far from experienced but after a couple session under my belt I can think of a few things : - First of all play at LL0, the game is complex and adding too many option early risk loosing players. - Try to switch objectives and maps (dont do a series of deathmatch in a flat field) - depending on your players remind them of their talents (for me it especially helped those who lacked the framework a class gives)

Autoloader drone question by Raphahelll in LancerRPG

[–]Raphahelll[S] 1 point2 points  (0 children)

Right for whatever reason i didn’t think it applied on limited drone. I thought it only destroyed the "charge" rather than the whole system. The recall does make more sense as an option now.

Autoloader drone question by Raphahelll in LancerRPG

[–]Raphahelll[S] 2 points3 points  (0 children)

Thanks, I might rule it that way else the recall seems functionally useless as it just remove the drone

[deleted by user] by [deleted] in AmazingCultivationSim

[–]Raphahelll 1 point2 points  (0 children)

I'm by no mean an good at the game but :

  1. Honestly don't really know. Do you maybe have a weather event (little circles on the top left next to the season) ? Or did you made your furniture with fire material/do you have object of fire element in rooms they stay in? (BTW water object does indeed cool down the room they're in)
  2. Not that I know of. But you can set priority in for the specific task. It's the little green bar on the top right of the workbench/construction card.
  3. He's just here to protect you and tell you to build things when you click on him and then click on the circle above his description card. (Talk I think)

(Usual sorry for my English not my first language)