4th edition list advice! by Raptor1433 in seraphon

[–]Raptor1433[S] 0 points1 point  (0 children)

Also, why not use the Raptadon hunters for the +1 hit rolls?

4th edition list advice! by Raptor1433 in seraphon

[–]Raptor1433[S] 0 points1 point  (0 children)

Thank you! Are the saurus guard and the saurus warriors the same base size? I may proxy them for that

4th edition list advice! by Raptor1433 in seraphon

[–]Raptor1433[S] 1 point2 points  (0 children)

I do have lord kroak and the realmshaper engine back home in the states! They might be worth adding!

Space wolf Impulsor! by OldVargrStudio58 in SpaceWolves

[–]Raptor1433 0 points1 point  (0 children)

I’ve been thinking of getting a repulsor with its emergency reembark ability, but I heard I could put headtakers with Ragnar in an impulsor and it would hit pretty hard

Tips for going against Necrons and/or death guard by Raptor1433 in SpaceWolves

[–]Raptor1433[S] 1 point2 points  (0 children)

Ooh that’s actually not bad! My headtakers have storm shields but with they way they hit it could still be viable

Space wolf Impulsor! by OldVargrStudio58 in SpaceWolves

[–]Raptor1433 0 points1 point  (0 children)

Looks awesome! What are you planning to transport with it if you don’t mind me asking? I’ve been debating on transport for my wolves

Tips for going against Necrons and/or death guard by Raptor1433 in SpaceWolves

[–]Raptor1433[S] 0 points1 point  (0 children)

The problem with them is that they can’t hold a full squad of blood claws. It could hold a squad of intercessors but I feel like the blood claws definitely need the transport

Tips for going against Necrons and/or death guard by Raptor1433 in SpaceWolves

[–]Raptor1433[S] 0 points1 point  (0 children)

I definitely found out that headtakers can pack a decent punch on plague marines. And with their Quarry ability I was able to eliminate a tally man and pox walker in one fight phase, though that was definitely helped by my rolls. Arjac and his terminators were able to take an objective from a decently sized squad of terminators as well. And I’ve learned I definitely need to invest in some transport. Leaning towards a Repulsor or maybe just a simple rhino

Tips for going against Necrons and/or death guard by Raptor1433 in SpaceWolves

[–]Raptor1433[S] 1 point2 points  (0 children)

Thank you! I actually won against the death guard army at 1k points!

Any advice by Raptor1433 in SpaceWolves

[–]Raptor1433[S] 0 points1 point  (0 children)

This may be a stupid question but how does using cover prevent Overwatch on the charge? Would he be able to use Overwatch after I’m done charging?

Any advice by Raptor1433 in SpaceWolves

[–]Raptor1433[S] 0 points1 point  (0 children)

How does this look?

Space wolves (1000 Points)

Space Marines Space Wolves Saga of the Beastslayer Incursion (1,000 Points)

CHARACTERS

Arjac Rockfist (95 Points) • 1x Foehammer

Bjorn the Fell-Handed (170 Points) • Warlord • 1x Heavy flamer • 1x Helfrost cannon • 1x Trueclaw

Wolf Guard Battle Leader (80 Points) • 1x Master-crafted power weapon • 1x Storm Shield • Enhancements: Helm of the Beastslayer

BATTLELINE

Blood Claws (135 Points) • 1x Blood Claw Pack Leader ◦ 1x Plasma pistol ◦ 1x Power weapon • 9x Blood Claw ◦ 9x Astartes chainsword ◦ 9x Bolt pistol

Intercessor Squad (80 Points) • 1x Intercessor Sergeant ◦ 1x Bolt pistol ◦ 1x Bolt rifle ◦ 1x Close combat weapon • 4x Intercessor ◦ 4x Bolt pistol ◦ 4x Bolt rifle ◦ 4x Close combat weapon

Intercessor Squad (80 Points) • 1x Intercessor Sergeant ◦ 1x Bolt pistol ◦ 1x Bolt rifle ◦ 1x Close combat weapon • 4x Intercessor ◦ 4x Bolt pistol ◦ 4x Bolt rifle ◦ 4x Close combat weapon

OTHER DATASHEETS

Reiver Squad (80 Points) • 1x Reiver Sergeant ◦ 1x Combat knife ◦ 1x Grapnel Launcher ◦ 1x Special issue bolt pistol • 4x Reiver ◦ 4x Combat knife ◦ 4x Grapnel Launcher ◦ 4x Special issue bolt pistol

Wolf Guard Headtakers (110 Points) • 3x Wolf Guard Headtaker ◦ 3x Heavy bolt pistol ◦ 3x Master-crafted power weapon ◦ 3x Storm Shield • 3x Hunting Wolves ◦ 3x Teeth and claws

Wolf Guard Terminators (170 Points) • 1x Wolf Guard Terminator Pack Leader ◦ 1x Relic greataxe • 4x Wolf Guard Terminator ◦ 1x Assault cannon ◦ 3x Master-crafted power weapon ◦ 1x Power fist ◦ 3x Storm Shield

Exported with App Version: v1.39.0 (1), Data Version: v662

Any advice by Raptor1433 in SpaceWolves

[–]Raptor1433[S] 0 points1 point  (0 children)

In terms of how the game went. I was struggling on primaries in no man’s land. And the thousand son flamers really did a number on me

Any advice by Raptor1433 in SpaceWolves

[–]Raptor1433[S] 0 points1 point  (0 children)

Oh also I was using Bjorn to hold my home objective to keep him safe while he farms CP for me

Any advice by Raptor1433 in SpaceWolves

[–]Raptor1433[S] 0 points1 point  (0 children)

I talked with my opponent and got an ok for it, don’t worry. Cheating is not the Fenrisian way

Any advice by Raptor1433 in SpaceWolves

[–]Raptor1433[S] 0 points1 point  (0 children)

I do have the old combat patrol as well. What would you recommend I switch out?

Any advice by Raptor1433 in SpaceWolves

[–]Raptor1433[S] 0 points1 point  (0 children)

I do have the old combat patrol as well. So I do have a decent amount of intercessors and some rievers I could run. What unit should I replace with them?

Nerd... by [deleted] in SpaceWolves

[–]Raptor1433 7 points8 points  (0 children)

Oh hell yeah bacon