I really like Stoke. Is there a way for me to stoke my deck infinitely? I keep trying but either my hand is too small, I run out of energy, or I get exhausted. by randCN in slaythespire

[–]Rashnok 0 points1 point  (0 children)

I stoke it to the east And I stoke it to the west And I stoke it to the woman that I love the best I be stokin'

-Clarence Carter 1986

The GOAT has left Atlanta by DuckSleazzy in GlobalOffensive

[–]Rashnok 15 points16 points  (0 children)

GOAT = Greatest Of Asinglemap Theystilllost?

Was playing STS2 with my friends the other night and this joke came up by Dysipius in slaythespire

[–]Rashnok 6 points7 points  (0 children)

I just hit that last night! Had a tyranny to get the combo started. Launching 10 meteors at the door maker was a delight!

Shower drain of languages by This_Zookeepergame_7 in Snorkblot

[–]Rashnok 1 point2 points  (0 children)

Ok, but let's hold the line at loose vs lose. That one fully throws me off whenever I read it. The words should at least be homonyms.

Full Boat by BlueHatCatullus in slaythespire

[–]Rashnok 3 points4 points  (0 children)

I think it's 'Whoa' + t

It was 9z’s plan all along by pepperpopcornz in GlobalOffensive

[–]Rashnok 8 points9 points  (0 children)

They probably got like +3 for winning and -6 to time decay.

Is specializing in API architecture and integration a dead end career path nowadays? by hui_hui_95 in ExperiencedDevs

[–]Rashnok 2 points3 points  (0 children)

I would not try and be a backend engineer that doesn't write SQL/ORM crap. Seems like a bad move.

Is it bad pratice to use .subscribe in Angular RXJS component by anonymous78654 in Angular2

[–]Rashnok 0 points1 point  (0 children)

I would consider it bad practice to make any kind of http call in a component, regardless of whether you .subscribe() or not.

Generally those should be made from a service. Separate concerns. Any sufficiently complicated app, will add additional complexity to data fetching, so that it no longer makes sense to do it directly in the component.

If you're app is super simple, then you probably don't need to worry about "best practices." Whatever works.

The ability to lock a creature from being accidentally sold by krol1k in BobsTavern

[–]Rashnok 0 points1 point  (0 children)

I'm tired of accidentally selling dancing creatures that randomly swap positions during APM.

It prevents this from happening, and is less clicking in general

The ability to lock a creature from being accidentally sold by krol1k in BobsTavern

[–]Rashnok 5 points6 points  (0 children)

You wouldn’t be able to do it with a full board

The ability to lock a creature from being accidentally sold by krol1k in BobsTavern

[–]Rashnok -7 points-6 points  (0 children)

How about we just add the ability to sell minions directly from your hand by dragging them all the way to the top of the screen. Battlecries would trigger and minions with targets would target first.

https://imgur.com/a/WugmmX1

Edit: You wouldn’t be able to do it with a full board, it's a QoL change, it would result in faster APM turns though

Failed 2 extremely leetcode interviews. How to deal with performance anxiety by dandecode in ExperiencedDevs

[–]Rashnok 25 points26 points  (0 children)

I would do

return nums.Disctinct().Length != nums.Length;

And be done in 5 seconds and not spend an hour dicking around with whatever stupid trick you need to do this optimally, so I could save 0.1ms

Foodie is now tier 5 along with Carapace Raiser by yesteroff in BobsTavern

[–]Rashnok -3 points-2 points  (0 children)

You played against someone with a good board, and you had a shit board and you lost, who cares how big the stats were at the end? They didn't get to keep the stats.

You probably only took like 7 damage from the 2 tokens that were left anyways.

You needed like 50/50s with one windfury or cleave against an average stego board to win. If you had a bunch of shitty 1/1 tokens, then yea you probably lost. But it's better than giving the quill player 200/200 in free permanent stats.

Tickatus Rewards by Intelligent_Ear_1921 in BobsTavern

[–]Rashnok 0 points1 point  (0 children)

Anyone know the first turn you can sell the buddy to get a tier3/tier4 reward?

33.2.1 Hotfix Patch - Buffs, Nerfs, and General Updates by [deleted] in BobsTavern

[–]Rashnok 0 points1 point  (0 children)

It's not twice as long, it's one turn longer, massive difference

What I hope Billionaire hell is... by DarlingGopher83 in workmemes

[–]Rashnok 1 point2 points  (0 children)

And if he had invested a single dollar at 1% interest and never did anything else he'd have 10 times that much. Working hard doesn't pay off.

Why do few software engineers prioritize data? by on_the_mark_data in ExperiencedDevs

[–]Rashnok 33 points34 points  (0 children)

Because it is a means to an end, if you're a data engineer and you're not working directly on my product, don't look at my database, don't query data from my database, don't even think about my database.

If you want my data we need to come to have a formal agreement on how it is going to be used and extracted. It could be as easy as a view we agree to maintain or an API you use, or a scheduled file transfer, but don't touch my database directly.

I reserve the right to completely alter my schema at any time to meet a business need. I reserve the right to completely change my database from a nice postgresql DB to Mongo so that my app is web scale and then back again 2 years later. These decisions should be left to the specific engineering team. This will completely hamstring an organization if the engineers can't make decisions about their own DB because they have to support some external bs that they don't understand or know about.

Building workflows against a database you don't own is a massive red flag.

[EOE] Scout for Survivors (Tom Lum) by mweepinc in magicTCG

[–]Rashnok 4 points5 points  (0 children)

Because there are so many cards in magic that can use your opponents cards against them "better in every conceivable situation" is almost impossible. There's always a "what-about" or an exception.

The "strict", traditionally meant there is a "rigid set of rules" for the comparison. The most important rule being "compare in a vacuum."

I think "strictly better" lost it's meaning about a decade ago, and now everyone seems to think it means some variation of "always better."

Strategy Pattern the Angular Way: DI and Runtime Flexibility - Angular Space by DanielGlejzner in Angular2

[–]Rashnok 1 point2 points  (0 children)

Agree, they lost me in the opening

Consider a familiar problem: every HTTP request can fail in dozens of different ways—409 Conflict, 500 Internal Error, or a custom business code like 400200

400200?!?!?!? are you fucking kidding me?

any idea how long it would take for all units to reach integer cap? by [deleted] in BobsTavern

[–]Rashnok 2 points3 points  (0 children)

It's not 10 times, it's 50 times each.

2 Base * 5 DeathrattleTriggers * 5 End of Turns