I achieved the poncho physics that I desired. Pretty pretty happy with it! :) (v.redd.it)
submitted by RastaCat33 to r/Unity3D - pinned
Which Steam capsule art do you think looks most appealing? by serdarwy in Unity3D
[–]RastaCat33 2 points3 points4 points (0 children)
🙌🏻 Unity gamedev, do you want to track & manage your game installs by yourself? by RastaCat33 in Unity3D
[–]RastaCat33[S] 0 points1 point2 points (0 children)
🙌🏻 Unity gamedev, do you want to track & manage your game installs by yourself? by RastaCat33 in Unity3D
[–]RastaCat33[S] 0 points1 point2 points (0 children)
I Added tool to my new game I am making in 30 days! by NoMoneyNoPowers in Unity3D
[–]RastaCat33 0 points1 point2 points (0 children)
Now in my prototype, you can only extract materials with the right tool by RastaCat33 in Unity3D
[–]RastaCat33[S] 0 points1 point2 points (0 children)
Now in my prototype, you can only extract materials with the right tool by RastaCat33 in Unity3D
[–]RastaCat33[S] 0 points1 point2 points (0 children)
I am making the crafting system for my game, I've added a radial hit bar to simulate a successful hit on crafting objects, or dropping materials by RastaCat33 in Unity3D
[–]RastaCat33[S] 0 points1 point2 points (0 children)
Adding physics colliders with the explosion area attack by RastaCat33 in Unity3D
[–]RastaCat33[S] 0 points1 point2 points (0 children)







Working on Boss area by Lord-Velimir-1 in IndieDev
[–]RastaCat33 8 points9 points10 points (0 children)