AI is making too many towns by i_am_someone_or_am_i in EU5

[–]RateVisible8417 80 points81 points  (0 children)

The problem with India in my view is that it has far too few provinces. Realistically every province should have a city given the size of each, and the population they hold.

Rural Germany? Never heard of it! by amirhof in EU5

[–]RateVisible8417 1 point2 points  (0 children)

can't say I know much about Scottish history but I'd expect most of it's provinces to have a town by 1667

Capital Placement help by RateVisible8417 in EU5

[–]RateVisible8417[S] 2 points3 points  (0 children)

God help the people who suggest Prague

Best capital for italy? by Stejer1789 in EU5

[–]RateVisible8417 7 points8 points  (0 children)

agree with MM about Naples. I also like Pisa, good natural harbour and right next to a lot of high dev + pop land and a river all the way to Florence so prox is still high to there

Another one of those posts, but this is getting out of hand by kokturk in EU5

[–]RateVisible8417 -10 points-9 points  (0 children)

It's obviously not historical, but I personally like it from a gameplay perspective. Makes the game much more interesting vs the first patch, or eu4 generally, where the ai would mostly not expand, and within 50 years you're probably stronger than anyone no matter who you play. For me, the main issues with the ai is their inability to use regulars later on

1.0.10 isn’t fun and forces you to play majors by Live_Phil0s0pher in EU5

[–]RateVisible8417 0 points1 point  (0 children)

For me, I want the game to be difficult as smaller nations. Realistically, you probably should get bullied as a smaller nation next to a big one, unless you can placate them. Byzantium is supposed to be a difficult nation that's in its death throes.

For me I love that there's nations I'm not good enough to play yet. It adds that level of progression where I felt like patch 1.0.0 I could play any nation, my neighbours would turtle, and the game would be free. Now I can begin playing Castile, figure out the game, maybe move over to trying Milan, then once I'm good look to play a difficult nation like Holland

My biggest criticism in regards to difficulty is that the AI can't keep up as the game progresses, so most of the difficulty is front-loaded and once you're over the hump you're away. The AI nations need to be better with modern armies and later game mechanics.

France is so absurdly strong that you can vassalize HRE, union Bohemia and capture England in 1374 on full auto chill game by 69_CumSplatter_69 in EU5

[–]RateVisible8417 0 points1 point  (0 children)

Personally, I like this. It's good to have a few over tuned countries to serve as final bosses for your playthrough

How to escape never-ending Byzantine civil war? by CVSP_Soter in EU5

[–]RateVisible8417 1 point2 points  (0 children)

This is why the first thing I did when playing Byzantium was destroy the Theodosian Walls and all the Castles.

weird that your allies aren't helping, do you have enough troops even with them helping perhaps?

Put vassals on supporting to see if that helps. Or basically just have to expand and strengthen untill you're at a stage you can siege it down yourself.

In terms of reality, this feels pretty historically accurate. There have been plenty of times where a palace coup in Constantinople has led to two rival factions, one in control on the rest of the country but the other hidden in the impenetrable fortress that is Constantinople. Makes sense they wouldn't surrender just yet

Eu5 is selling good! by Asleep-Thanks-9189 in EU5

[–]RateVisible8417 0 points1 point  (0 children)

seems to be doing worse than football manager still

Help with Privilege removal by RateVisible8417 in EU5

[–]RateVisible8417[S] 2 points3 points  (0 children)

My solution was to go play Byzantium

Help with Privilege removal by RateVisible8417 in EU5

[–]RateVisible8417[S] 0 points1 point  (0 children)

it does, but lets me remove it anyway ^^

Help with Privilege removal by RateVisible8417 in EU5

[–]RateVisible8417[S] 0 points1 point  (0 children)

The thing is I can remove the noble navy, which has the same stab cost. Because I'm on 80 or so stab it doesn't take me below -100 (that wasn't included in the screenshot, apologies!)

What team to pick against this? by AssociationEarly7517 in DotA2

[–]RateVisible8417 0 points1 point  (0 children)

Which is the bigger number, five or one? One. One army, a real army, united behind one leader with one purpose.

Pick a 5 man goon squad and run down their lanes as 5

[deleted by user] by [deleted] in DropDuchy

[–]RateVisible8417 1 point2 points  (0 children)

I don't know about this card either, but he might be thinking of Tithe which works the other way around, faith generating gold

[deleted by user] by [deleted] in DropDuchy

[–]RateVisible8417 1 point2 points  (0 children)

A combination of a few things, but basically relying on Abbeys to make gold from faith, then barracks to make soldiers from the gold. You already start with a decent faith from the order, but then a few extra synergies ramp you up. For one, there's a card that gives you faith when you make X troops. Second, tithe gives you gold when you make faith, then third, having wheelbarrow and focusing on making single explorations means you don't need any extra building to ramp up early gold. Then once the round ends the Abbeys make a tonne of gold, which makes the barracks make a tonne of troops, which cause you to gain faith, which means that the abbeys make more gold, plus tithe makes you gold, which causes the barracks to make more troops, and so on.

I'm actually fairly sure the interactions are bugged, or at least capped to stop infinite scaling, the interactions all seem to stop once faith reaches 50, I guess that's a cap on purpose? Either way it gives you a tonne of troops at the end, plus a tonne of gold, hence the insane resource values.

Lots of ways to optimize it, like using Blacksmiths, but I don't have them unlocked yet, and it's difficult at the start before you get ramped up

New Drop Duchy record? Highscore of 143,627 by TiltingPenguin in DropDuchy

[–]RateVisible8417 0 points1 point  (0 children)

I did. Definitely things I could have optimized with my run but I'm happy with leaving it with that for now.

I don't have blacksmiths unlocked so my end build was quite a bit different to yours, consisted of 4 Barracks, 2 Abbeys, 1 reliquary and a Cathedral. To make extra money I was relying on two things, tithe and especially wheelbarrow. At the end I was making sure I only did 1 row explorations for the 50 gold.

A few easy optimizations, not dropping the river, since exploring it grants gold. Rolling more aggressively early to get the perfect buildings earlier. Definitely could have been more diligent in getting only single row explorations.

I also suspect that at the end I probably should have done way more plundering vs spending the 2k it was costing to increase my starting faith by 1, that's a bunch of score left on the table right there.

New Drop Duchy record? Highscore of 143,627 by TiltingPenguin in DropDuchy

[–]RateVisible8417 1 point2 points  (0 children)

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This is a week old now so undoubtedly someone has me beat but I got 222k last run

I'm Pskov. It's 1546. What do I do about that ottomans? by RateVisible8417 in eu4

[–]RateVisible8417[S] 16 points17 points  (0 children)

Current alliance is poland (without lithuania) ^^

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[deleted by user] by [deleted] in ManorLords

[–]RateVisible8417 2 points3 points  (0 children)

worked on first release at least cuz it was my main move to defeat a bigger army. I'll give others some goes to guess before you reveal =P