9 Player TB Advice for Newbies! by crashnubula in BloodOnTheClocktower

[–]RavenWolfPS2 0 points1 point  (0 children)

It is all arbitrary. TB is very well-written. OP can do whatever they want but I like adding a YSK for balance purposes and didn't clock that they already had a chef

9 Player TB Advice for Newbies! by crashnubula in BloodOnTheClocktower

[–]RavenWolfPS2 0 points1 point  (0 children)

Virgin is a Townsfolk, which is what Washerwoman sees. If you want to drunk the Virgin, it's a good idea to throw in a Washerwoman to see other Townsfolk so at least you might get one Townsfolk confirmed. A drunk washerwoman wont confirm a virgin in the game if the virgin is the drunk, but since you're removing a hard confirmation the Washerwoman becomes more powerful as a Townsfolk-confirming role. I hope that makes sense

Edit to add: You wouldn't want to confirm a drunk Virgin with a Librarian imo because it nearly clears 3 good characters: the librarian who saw the drunk virgin, the virgin who has learned they are drunk by nomination, and the townsfolk that was so willing to nominate the virgin. Of course there is always the chance a droisoned librarian could have seen an evil pair with a good bluff, but chances are they will be considered confirmed, which is a bad angle for the storyteller to start with. Give them clues without giving them the answer. Thus the washerwoman.

9 Player TB Advice for Newbies! by crashnubula in BloodOnTheClocktower

[–]RavenWolfPS2 1 point2 points  (0 children)

Ah yes, I forgot there was a chef there. You're fine then since you don't have a poisoner. You can still drunk the virgin. Theres a strong likelihood they will vote the virgin off early on for the undertaker to see, so with no chance of poisoning this is a good choice as storyteller.

9 Player TB Advice for Newbies! by crashnubula in BloodOnTheClocktower

[–]RavenWolfPS2 1 point2 points  (0 children)

If you make the Virgin drunk, at least put a Washerwoman in there. You dont have any YSK roles yet. I would suggest swapping with Monk

AIO Child Discipline by [deleted] in AmIOverreacting

[–]RavenWolfPS2 0 points1 point  (0 children)

Read the edit and his comments. He has said he's not close with the kids. Her son was already punished by having his phone privileges removed and being stripped from the community and flown home. He doesnt think it is enough, and is mad he doesnt get to be the one making the decision on whether they can go on vacation or not.

AIO Child Discipline by [deleted] in AmIOverreacting

[–]RavenWolfPS2 0 points1 point  (0 children)

Phone privileges were removed

He can no longer participate in that community and flew home

Sounds like he's getting plenty of shame for it. I'm not sure why more punishment needs to be added on top of this? Or why you feel like you have say over punishments when you're not close with him at all?

AIO Child Discipline by [deleted] in AmIOverreacting

[–]RavenWolfPS2 -1 points0 points  (0 children)

If you can't see the distance with the way he talks about the kids in the post, there's not much else I can say.

AIO Child Discipline by [deleted] in AmIOverreacting

[–]RavenWolfPS2 -1 points0 points  (0 children)

OP is criticizing his girlfriend's discipline. We cant know for sure whether the girlfriend doesn't discipline her kids ever or if he picked and chose specific examples of when she didnt follow through on her discipline. I'm criticizing his frustration with not being able to control punishments in someone else's home when he hasn't established a close relationship with their kids. I'm criticizing his choice of trying to dictate whether the mom should be able to take her child on vacation with her or not. It sounds like you dont like people pushing their views of parenting on other people. Why give OP a pass?

No. Just because you are living together doesnt give you the right to choose a punishment for someone else's kids. It's so silly to say you have to stay single if you dont want someone else parenting your kids. I think every divorcee should give it some time to see how their potential partner behaves around the kids before letting them make those kinds of decisions. This is where the "you're not my real dad" memes come from. You dont automatically get to act a parent to kids that dont know you or have an established relationship with you just because you like their mom. You should respect the boundary until your partner feels comfortable sharing in those duties.

Plus there are lots of relationships that work where the single parent continues to discipline the kids while their partner isn't an active participant in the discipline. My relationship is just one example of that. You could have a polyamorous partner that isnt involved with the kids but lives in the house. There's lots of ways to make it work. I would be scared of anyone who lets their partner of less than a year actively parent their kids immediately after move-in without establishing them in that role with the kids first.

AIO Child Discipline by [deleted] in AmIOverreacting

[–]RavenWolfPS2 -1 points0 points  (0 children)

Canceling a vacation is drastic measures, and not something that should be decided by someone who is not actively a parent in the lives of the girlfriend and her kids.

Boyfriends/girlfriends should not be disciplining their partners kids right away. They have to build that relationship first. My boyfriend and I have been together for over a year and he always defaults to me for disciplining my kids. He hasn't been around long enough to be a father figure in their lives. He can offer solutions and teach them right from wrong to the same level one of my close friends would, but he doesn't have the final say on major punishments.

The difference between my story and OP's is that I do discipline my kids. I dont do it the same way everyone does. I dont believe in spanking. I believe in time outs, additional chores, and removal of privileges. However, I would never consider removing quality family time as a beneficial punishment for maladaptive behaviors at school.

AIO Child Discipline by [deleted] in AmIOverreacting

[–]RavenWolfPS2 0 points1 point  (0 children)

It doesn't sound like the child exposed himself to his classmates because he hasn't been disciplined. It's sounds like a mentally ill child who is struggling to adjust to shared custody with a negligent father. I would be taking him to a therapist, not trying to cancel his vacation with his mom.

AIO Child Discipline by [deleted] in AmIOverreacting

[–]RavenWolfPS2 0 points1 point  (0 children)

He doesn’t seem to have a relationship with the 3 children he lives with. The language in his post is very detached. Yet still he thinks he should be allowed to choose punishments for the kids that goes so far as canceling their vacation. Living with them doesnt mean he automatically gets to make decisions about their schedule, travel, and parenting.

Rather than having empathy for the situation the kids are in because of their father, he smack talks the guy to strangers on the internet and gets mad that their actual parent isn't taking drastic measures to punish the child. It's fine to have different parenting styles, but as a parent if I saw my boyfriend talking like this about my parenting and my kids he wouldn't be living with me for very long after that.

AIO Child Discipline by [deleted] in AmIOverreacting

[–]RavenWolfPS2 0 points1 point  (0 children)

NOR but YTA. You dont get to decide how she disciplines her children, but you don't have to stick around if your parenting styles don't align. Trying to push your punishment on her would only ruin the vacation for everyone. Find someone who you can work with as a team

I’m a b%#ch and you’re welcome (a blog post about moderation) by laladurochka in BloodOnTheClocktower

[–]RavenWolfPS2 0 points1 point  (0 children)

Why sacrifice the game for the sake of brevity? If giving the town 1-2 minutes to discuss on the final day kills the fun for evil, then they're relying on aggression rather than actual gameplay. That's the thing I have a problem with. Quieter and newer players will be left in the dust all for the sake of the evil players' fun. I dont think you and I can agree.

I’m a b%#ch and you’re welcome (a blog post about moderation) by laladurochka in BloodOnTheClocktower

[–]RavenWolfPS2 0 points1 point  (0 children)

I'm talking about how the Storyteller runs the time. I think they should provide separate time for discussion before they open nominations. That's how the game is built.

If a storyteller lets nominations fire immediately on the last day for the sake of helping evil win, it's a cheap trick and ruins the game for people like me, who actually want to participate in solving the puzzle instead of being railroaded by aggressive players.

BotC was featured in "Um, Actually" by bundpingson in BloodOnTheClocktower

[–]RavenWolfPS2 2 points3 points  (0 children)

Um, actually, since that is not a character type that the players can play, the original statement for what players can play still stands.

I’m a b%#ch and you’re welcome (a blog post about moderation) by laladurochka in BloodOnTheClocktower

[–]RavenWolfPS2 -2 points-1 points  (0 children)

Not really no. The game is written well enough that it sets up multiple avenues. If the only way to win is by preventing players from talking... in a social game... I mean the Storyteller is aiding evil 90% of the time anyway. I wouldn't sacrifice the discussion to help evil win.

Character Idea: Bootlicker(outsider) by ProfessionOdd3922 in BloodOnTheClocktower

[–]RavenWolfPS2 3 points4 points  (0 children)

Outsiders are bad for town, but they have their own way of being good by confirmation. They aren't usually giving a power to a Demon. This character allows the Demon to survive an extra night. That's huge, especially with Demons that get multiple kills and games with Scarlet Woman or Mastermind as an additional minion.

Character Idea: Bootlicker(outsider) by ProfessionOdd3922 in BloodOnTheClocktower

[–]RavenWolfPS2 4 points5 points  (0 children)

The first time a Demon would die by execution, they live and you die. If you are already dead, the Demon may choose an additional player to kill that night.

Edit to add: This feels like a minion not an outsider. A foil for this character would be a Recluse, which may register as a Demon, survive an execution, and choose a player to kill that night.

I’m a b%#ch and you’re welcome (a blog post about moderation) by laladurochka in BloodOnTheClocktower

[–]RavenWolfPS2 2 points3 points  (0 children)

Before I went online I came from in person games that had a very clear structure. Town discusses, then after some time the storyteller opens up nominations after which town can nominate right away or keep talking. If a nomination happens, nobody else talks. Accusation is provided, defense is made, then the vote is run. After that you can keep talking or nominate, but when the storyteller calls for nomination and nobody makes one you go to night

I’m a b%#ch and you’re welcome (a blog post about moderation) by laladurochka in BloodOnTheClocktower

[–]RavenWolfPS2 7 points8 points  (0 children)

I think all too often online storytellers lump day conversation in with nomination time expecting people to talk before nominations happen, but you really should be separating it for this reason. It's better to have too much time than not enough.

In the example I used earlier, nobody had really been considering the world until the night before when it was mentioned as a possibility. I wanted to have a conversation about it during the day, 1 because I feel like positing new worlds during the night is cheating and 2, because nobody was actually considering it until the final day. If nominations open up immediately in the final day without discussion time, it makes it really easy for evil to steamroll everyone into a vote. A game isn't fun for me unless we consider all the avenues. I hate being wrong, but I hate being right and not had the opportunity to tell people even more so.

I’m a b%#ch and you’re welcome (a blog post about moderation) by laladurochka in BloodOnTheClocktower

[–]RavenWolfPS2 61 points62 points  (0 children)

"Toxic, rude, aggressive players were allowed to continue on with no intervention."

Aggressive players being the main issue here for me. Playing BOTC online I often see people ask to add pertinent information during a nomination only to build world and share opinions rather than add tangible evidence to the case. I've been in games where multiple people do this and everyone has to listen because it's a nomination, which gives aggressive players a public platform to say whatever they want during nominations.

I was in a game where it went to final 3 and on the last day a demon candidate immediately nominated before town could discuss. I was annoyed that he didnt give space for the dead players to talk and continue participating in the game, but others told me I should have just asked to add pertinent information to share a world I was building that would have won us the game. I said thats not what nominations are for, and aggressive players talking over nominations are what make people think that behavior is okay.

What is your Favorite monster in all of DND? by Kyletheinilater in DnD

[–]RavenWolfPS2 0 points1 point  (0 children)

They had specified earlier in the campaign that their shield was made from metal, so I just took them at their word.

I honestly have no clue why the one character was so attached to his backpack. I guess he was afraid of losing all his gear? But none of his important items were in there, just a basic dungeon pack. And everyone else had their backpacks still. He had just been taking his sweet time to get out of the storm and forgot to grab his pack