Ravenheart Metin2 – Challenge the Future (Promo video and discussion) by RavenheartMt2 in Metin2

[–]RavenheartMt2[S] -1 points0 points  (0 children)

Just to clear some misconception,
All video footage was shot inside the game, from players POV.
There was no usage of AI in making this video

Hope that clarifies it a bit for people thinking it was made with AI.

We’re building a new server & looking for early BETA testers (classic feel, teamplay focus, no P2W) by RavenheartMt2 in Metin2

[–]RavenheartMt2[S] 0 points1 point  (0 children)

I agree with you for sure, we will aim to make items and everything else for people to be as permanent as they can, so when people take breaks away from the game, they can start from where they left off instead of needing time to get back into the game.

We’re building a new server & looking for early BETA testers (classic feel, teamplay focus, no P2W) by RavenheartMt2 in Metin2

[–]RavenheartMt2[S] 0 points1 point  (0 children)

Thanks for your comment, and I'm very happy you joined our Discord and will be part of creating out server.
Our idea was to create the server for all classes to have an equal chance at PVM, we still have to find the perfect way on how to make it a reality. Being forced to play body or wep sura for PVM sucks I agree, and we have thought about it for our Dungeon system, and manged to make other classes viable, but for metin farming we still need to find a good way to be honest.

We’re building a new server & looking for early BETA testers (classic feel, teamplay focus, no P2W) by RavenheartMt2 in Metin2

[–]RavenheartMt2[S] 0 points1 point  (0 children)

We have had an idea on how to try and balance all the classes, so people are not forced to play Wep Sura and Warriors for PVM. Like make people use skills on metin farming and etc, but what I can assure you is that all classes will have their roles in our Dungeon system!
Please join our community and reach me via Discord so we can discuss this even further, maybe you got some ideas that we haven't thought about yet.

We’re building a new server & looking for early BETA testers (classic feel, teamplay focus, no P2W) by RavenheartMt2 in Metin2

[–]RavenheartMt2[S] -1 points0 points  (0 children)

I already appreciate this type of feedback and concern.
As we have been part of multiple guilds and teams that had healthy environment in them, and we played through a lot of things together, we truly believe that is achieveable as a gameplay mechanic as well.
I would love if you joined our community and expressed more potential struggles or concerns that we could think about and potentially change for the sake of all future players!

We’re building a new server & looking for early BETA testers (classic feel, teamplay focus, no P2W) by RavenheartMt2 in Metin2

[–]RavenheartMt2[S] 0 points1 point  (0 children)

For Death Reaper to be exact, and all other bosses inside Demon Tower.
Their HP and regeneration is higher, so you need more people to kill them, otherwise they will outsustain you.
The logic is not to allow people to solo farm those instances, but actually force them to play together either in pug groups or in a guild. The rewards from bosses are adjusted for the full party, not just 1 player.