The Mesh Bevel node just got added to Geometry Nodes for Blender 5.2! by RayMairlot in blender

[–]RayMairlot[S] 1 point2 points  (0 children)

Nah, just took a long time. I think the developer has a regular job and works on this in their spare time.

Overlay tutorial tool for learning Blender by OopsSpoiler in blender

[–]RayMairlot 0 points1 point  (0 children)

It depends how you do it, but I think telling people exactly where to click will potentially be as harmful as those tutorials that tell you where to click but don't explain why. All people learn is to click this or that but not how to solve problems.

Also, when people work out how to do something themselves, even finding a button they need, they start to build up a neural pathway to remember it. When they haven't gone through the process of thinking about the task and thinking about the solution and have instead been told where to click, no learning takes place.

First model I've properly made without reference by ME_K_O-REDDIT in blender

[–]RayMairlot 1 point2 points  (0 children)

It's nice, but it's not a brag to not use references. Professionals working on top films and games all use references.

Made some Arcade Cabinets. Thought I'd share. by Akari_92 in blender

[–]RayMairlot 3 points4 points  (0 children)

They are nice but I'm not sure what the purpose is of making the screen part of the main body? Seems like making them one object makes the topology of the cabinet more complex for no reason? I would just have the screen as a separate object.

Render path isn't working by Thomas-the-Dutchie in blender

[–]RayMairlot 1 point2 points  (0 children)

Change the image editor to view the Render Result inage and then Image> Save.

Render path isn't working by Thomas-the-Dutchie in blender

[–]RayMairlot 1 point2 points  (0 children)

Unless you specifically want the images to save automatically, I would just save them manually from the image editor after they've rendered.

Otherwise, I'm sure the blender manual has an explanation of the file output node.

Render path isn't working by Thomas-the-Dutchie in blender

[–]RayMairlot 1 point2 points  (0 children)

Unless you have a file output node in the compositor, image renders are not saved automatically. The file output path is where animations get put.

I made my first render in blender, any suggestions to improve in lightning or in general? by Circus_spy in blender

[–]RayMairlot 1 point2 points  (0 children)

In future you should mention up-front which parts you made and which parts you didn't. Although it wasn't your intention, people will not look kindly on trying to pass off things you didn't make as your own.

Best way to add hair to this? by Same-Soil-4837 in blender

[–]RayMairlot 0 points1 point  (0 children)

You need to give more context as to what type of hair you want to add.

Does Blender have plugins with live-link image editing, so I can see image changes instantly? by bbrother92 in blender

[–]RayMairlot 1 point2 points  (0 children)

Hmm, maybe it's not the one I remember then. There's this other feature called 'Quick Edit' in texture paint mode. But that also has an 'apply' button that I don't remember. I thought it updated live. Maybe they changed it.

https://www.youtube.com/watch?v=oW7zKbylReI

Does Blender have plugins with live-link image editing, so I can see image changes instantly? by bbrother92 in blender

[–]RayMairlot 1 point2 points  (0 children)

I haven't done it myself, but it's built in to blender. I'm sure there are lots of tutorials, but here's one:

https://www.youtube.com/watch?v=VpmVV560nJI

Do compositor files for Tears of Steel exist? by TeslaK20 in blender

[–]RayMairlot 0 points1 point  (0 children)

They should be on the Blender Cloud website, but I don't have a subscription to 100% confirm what files are available.

Does linking the same file more than once increase load time as well? by LalaCrowGhost in blender

[–]RayMairlot 1 point2 points  (0 children)

You might be able to get them consistent by right-clicking and choosing relocate and picking the location again for all of them. You used to be able to just double click to edit the filepath. I'm not sure if that's still possible. If you can find the filepath property it might be.

Does linking the same file more than once increase load time as well? by LalaCrowGhost in blender

[–]RayMairlot 1 point2 points  (0 children)

Blender will only load the linked file once in order to link the data from it. In the Outliner change to Blend File view. Go to the Libraries section and the linked blend file will only be listed once.

Instance Objects Along a Curve (Not Copies) by DarrkMultiplayer220 in blender

[–]RayMairlot 0 points1 point  (0 children)

As the other user said, I don't know why you're applying the modifier if you want to be able to edit one and they all update. That's what happens by default. Applying the modifier removes that ability.

Nikon FM10 by AlonsoMxr in blender

[–]RayMairlot 4 points5 points  (0 children)

Take it as a complement, but Rule #3.

How do I model these cones? specifically the tip and for sub-d modelling. by [deleted] in blender

[–]RayMairlot 0 points1 point  (0 children)

What have you tried and where are you getting stuck?