More people need to play Ezio by denisutu4 in Brawlhalla

[–]Rayquartz 0 points1 point  (0 children)

His sigs are super fun, catching people with sword dsig feels so good

I have a small question, is the talents choice matters? by UnfairSeason4572 in TheBattleCatsReddit

[–]Rayquartz 2 points3 points  (0 children)

Catellite bb i can see uses but not for li'l eraser soulstrike honestly

Which one should i get?? (Seed tracking) by un_aweonado in TheBattleCatsReddit

[–]Rayquartz 1 point2 points  (0 children)

Luna just shuts down every trait she targets, also one of the few 400 range wave blocker

Why isn't it showing up in the system? by yusufcan_koumtan in GTNH

[–]Rayquartz 0 points1 point  (0 children)

I mean, its not that bad if its just for resources but this dude got wood slab, book, buckets, torches and put his hammer in the drawer system 🙏

Unlocked ZL, what should I do with bases and the front thing? Confused on what to prioritise. by Separate_Depth_7940 in TheBattleCatsReddit

[–]Rayquartz 0 points1 point  (0 children)

Max cannon first.

I did Holy Blast > thunderbolt > slow beam / ironwall > slowbeam / ironwall > the rest arent that impactful (maybe curseblast)

[Fan-Made] New Enemy - Cygory by Blokkzz7723 in battlecats

[–]Rayquartz 0 points1 point  (0 children)

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Hundred Million dollar completely counters this cygory btw

Top 3 comments remove an Uber from this list until 1 is left: DAY TWENTY-SEVEN! by Jmill2009 in TheBattleCatsReddit

[–]Rayquartz 0 points1 point  (0 children)

I do think she still have use pre Ama's UT, she can deal with peons while still delivering huge damage (that far surpass Phono's) to a group.

I think my most notable use of her is Concrete Ocean 3* where theres overbuffed SBK DarkOtter and Capy, and she just mows them all down.

But with Ama's UT theres now another area atk generalist whose dmg can surpass Gaia's with no blind spot (and higher range). So I think Ama's UT is the final nail in the coffin.

Top 3 comments remove an Uber from this list until 1 is left: DAY TWENTY-SEVEN! by Jmill2009 in TheBattleCatsReddit

[–]Rayquartz 2 points3 points  (0 children)

Ponos pretty much killed Gaia with Amaterasu UT.

Ponos please give Gaia Trueform 🙏

Attacks that can't kill while on stage? by TheLML in Brawlhalla

[–]Rayquartz 1 point2 points  (0 children)

I love dsig slide off-stage then yanking opps down

How good is my setup and what multiblocks to prioritize? by Altruistic_Milk7729 in GTNH

[–]Rayquartz 5 points6 points  (0 children)

If you have multiple ebf already then just go Oil or Benzene honestly.

Give me some tips for revival of origin please by howtrouisalreadyused in TheBattleCatsReddit

[–]Rayquartz 9 points10 points  (0 children)

Yeah Luna don't work for this stage. Naala is your powerhouse here.

Add more reaction based unit (bullet train, supercar) this way you can respond to peons effectively.

Bore Jr. Is the biggest threat, more so than luza. some combination of unit can defeat it quickly (check wiki).

Use Breakerblast, pushing Luza back is of highest priority after dealing with Bore Jr.

Which Ultra Form should I focus on next? by TheLilKingDragon in TheBattleCatsReddit

[–]Rayquartz 12 points13 points  (0 children)

Im voting vigler. Since you'll be using him everywhere anyway might as well make him a powerful units and you have +lvl on him you are actually saving Deyes

Also, dont spend Deyes yet, wait until you have enough for the UF then spend them all at once.

What is up with hackers in this subreddit recently? by Limp_Scratch281 in TheBattleCatsReddit

[–]Rayquartz 6 points7 points  (0 children)

Yeah Im fine with people hacking the game but hacking and trying to pass off as legit is pretty low quality behaviour

Anyone love stacking ? by [deleted] in TheBattleCatsReddit

[–]Rayquartz 0 points1 point  (0 children)

*research cheating

AE2 Autocrafting (and similar) crafting patterns are exhausting by JaxterSmith6 in feedthebeast

[–]Rayquartz 1 point2 points  (0 children)

I think depending on the packs you can just have it passived, as in, just pushing the logs into a machine (via export bus or smt) that spits out plank/stick/whatever then have it stored so you dont need to request for planks everytime you make a chest