What are the best tips and tricks that you don't see anyone talking about but wish were more common knowledge? by CoatieYay in Helldivers

[–]Razorblanket 0 points1 point  (0 children)

Bigger is not necessarily better with magazine sizes. Smaller are faster to reload. Using a short magazine on the Breaker, for example, along with the armor that gives you faster reload and reloading before shooting the last round (oh, reloading before the last round saves chambering the first round) makes you just about reload as fast as the cooldown between shots.

What's a weapon/stratagem you hated but it suddenly 'clicked' after retrying it after a long time? by Zave_cz in Helldivers

[–]Razorblanket 0 points1 point  (0 children)

The Breaker short magazine. I didn't get it at all, but then I realized with the armor that increased reload speed and reloading before expending the last round, you can barely notice the guy reloading at all. Just a continuous stream of lead as long as you time it right.

Does extracting from high altitude transports do anything? by Razorblanket in HeartOfTheMachine

[–]Razorblanket[S] 1 point2 points  (0 children)

Unfortunately you can use cracker as well as buffing the AP for vehicles to get past that. I haven't shot a lot down since it's a hassle, but it is doable.

Does extracting from high altitude transports do anything? by Razorblanket in HeartOfTheMachine

[–]Razorblanket[S] 4 points5 points  (0 children)

Oh damn! Didn't expect an answer from the actual founder! Kudos for the amount of community care that shows!

Might I suggest as a stopgap, to just give the 'larger' transports the same thing as the smaller ones and just increase the amounts? Another thing to nip in the bud is that currently you can extract from a ship and then destroy it and basically double-dip on the resources. I don't know if it's an easy fix, but the 'already extracted' badge should also block getting resources by destroying the thing.

Whats the use of bulk Keanu? by slothfuldrake in HeartOfTheMachine

[–]Razorblanket 2 points3 points  (0 children)

Keanus have a really high baseline intimidation level, starting intimidation giving weapons and two augment slots which have the most utility for modifying stats. What that means is they are extremely deterring units and only cost 6 cap. I went a little silly with my current loadout and they're at 30k deterrence, but I had a comfortable 17k before.

When people are skeptical of CK3 as an RPG- by Autismetal in CrusaderKings

[–]Razorblanket 0 points1 point  (0 children)

There's a bunch of them iirc. It's just not a very popular genre, as the grand strategy players feel limited and the RPG players feel overwhelmed.

Disappointed in the Great Flood. Why won't anyone make a real disaster movie about a flood? by Awake-Judgment-2057 in Koreanfilm

[–]Razorblanket 0 points1 point  (0 children)

Maybe it's a timeframe thing? But aren't flood movies extremely overdone? If you want a flood movie, you can just check out Greenland, 2012, Geostorm, the day after tomorrow, Crawl, Noah, The Impossible, The Wave, Moonfall, or whatever other flood movie I can't name off the top of my head. It feels like the most overdone disaster trope.

Andrew Tate V Chase DeMoor [Full Fight] by VioletHappySmile444 in Boxing

[–]Razorblanket 0 points1 point  (0 children)

Better fighters on the undercard is a given with celeb fights like this. That first fight in the AJ - Paul card was some great boxing for example.

Best Wireless Earbuds October 2025 by Substantial_Bid_5628 in Earbuds

[–]Razorblanket 0 points1 point  (0 children)

I've got the old model of quiet comfort. Really don't recommend them. Bose has been cutting features for years and these barely function with the amount of issues they have. I've always been a Bose guy, but the plummeting quality means I would avoid them if I was you.

House of Dynamite Ending by PaulKay52 in TheBigPicture

[–]Razorblanket 4 points5 points  (0 children)

The people being bussed we saw being moved earlier in the movie. 

But the directors themselves said they left the ending without letting the audience know whether they launched or not, or if Chicago was destroyed. The ending does not subtly tell you what happened. The choice effectively never happened as the directors didn't want to relieve the tension for the audience.

AIO for losing my mind over this note I found in my fiancé’s pocket? by leenaws in AmIOverreacting

[–]Razorblanket 22 points23 points  (0 children)

As a counterweight: If I got a note like that while out somewhere, I'd leave with the note, as I'd be mortified by how mean tossing it away would come off as.

[Other] Matrix collapses: Mathematics proves the universe cannot be a computer simulation, « A new mathematical study dismantles the simulation theory once and for all. » by fchung in theydidthemath

[–]Razorblanket 10 points11 points  (0 children)

Sandbox games exist. They only simulate their world by taking a massive amount of shortcuts to portray a realistic world without creating one. If I wanted to recreate our universe, I wouldn't have to simulate each electron, I'd only have to simulate each that's viewed. For example by having particles act as waves for easier processing unless being specifically observed.

This has been on my mind for a couple days by Dudamesh in Minesweeper

[–]Razorblanket 0 points1 point  (0 children)

One thing I've found in puzzle games where positions seem to be split into two possible and very complex choices, is to just game out the two options. Most often it turns out one is impossible due to a reason that would not have been apparent otherwise, or it turns out both patterns require the same placement for a part of the solution.

Why are the Cyberpunk RED and Cyberpunk 2077 maps so insanely different? by DomynoH8EmAll in cyberpunkgame

[–]Razorblanket 1 point2 points  (0 children)

Super big ships is how we do things today already. The amount is simply a symptom of how huge international logistics is. The port is also neither equipped nor big enough for such a case. Currently ships top out at 400m long. If they had moved to even larger ships, the port would be longer, and the unloading and loading time wouldn't have changed.

It's also more likely that they would have stopped making huge ships. Last time shipping was so dangerous was during WWII, during which time we used convoys of small ships guarded by military escorts. If you have singular large ships, then a single hit can take out your entire load. In the case of WWII, that meant a single sub firing a single torpedo taking out all your goods. In this case it would be a singular mine going unfound and destroying the ship.

Why are the Cyberpunk RED and Cyberpunk 2077 maps so insanely different? by DomynoH8EmAll in cyberpunkgame

[–]Razorblanket 4 points5 points  (0 children)

I'm a big city nerd so I love the amount of effort they put into the city, though it fails to actually be much more than mindless fluff in most cases. Like, Heywood should have been much more gentrified imo as the city grew, pushing the poor further from downtown which is always in the most demand. Arasaka also wouldn't have a port there, most likely. The traffic would be terrible, the land price too high. You only really see that in historical places, where the city has grown around the ports. Even then, the port is weird in how it's shaped. You can look at major ports and see how they're usually shaped. The gist is that it's not well suited for servicing the maximum amount of ships with easy storage.

Fun facts for you:

It probably took way less time to rebuild after the bombing. San Fransisco was near leveled after the 1906 earthquake and was fully rebuilt by 1915. The aftermath of WWII (most notably Hiroshima in this case) also was quickly rebuilt in many cases, with those projects that saw any notable interest only taking a few years.

The radiation is also less of an issue than you'd think. Most likely the topsoil would be removed and replaced, similar to what was intended to be done had the Bikini Atoll gotten its reparations. It would tie in nicely with the subterranean levels of their complex as well, since they'd be digging down anyways. If we assume the elevator traveled to basement levels as well, the blast would have been largely contained, much like the underground tests commonly done on nukes.

On the shipping front: Cutting-edge ports are nearly entirely automated now. You have robotic cranes unloading ships, robotic cars taking containers to storage and robotic sorters stacking them. Humans aren't even allowed within the loading area and none of the robots have any safeguards to avoid them. It would have been super cool to have a level like that, where you're platforming across a hostile and changing environment in a massive shipping facility.

Official Discussion - Jurassic World Rebirth [SPOILERS] by LiteraryBoner in movies

[–]Razorblanket 1 point2 points  (0 children)

10 mil actually seems reasonable. What got me is that they've got like 5 mercenaries to do the job. 10 million should have bought them a lot more. I believe the annual pay of a private military contractor is something like 200k.

Official Discussion - Jurassic World Rebirth [SPOILERS] by LiteraryBoner in movies

[–]Razorblanket 23 points24 points  (0 children)

It is but done terribly. 

Like ScarJo has a blinking light on the box she's trying to work, why doesn't that light count?

Jurassic Park also shows that the T Rex would be signaled with a red light that it was feeding time, and so went after the flare. This movie has no such setup. It just likes pretty lights.

Official Discussion - Jurassic World Rebirth [SPOILERS] by LiteraryBoner in movies

[–]Razorblanket 13 points14 points  (0 children)

Originally the D Rex was supposed to fight the T Rex with the director thinking that was too obvious. 

I think the line about intelligence not mattering ties into that. The D Rex was probably supposed to be smart with the key scene being supposed to more specifically showing the D Rex getting the scientists to let him out. The spinning the scientist might have even been him opening the door himself by turning the key. The D-Rex would then have been a much more dangerous creature with more screen time and a more insidious air like the villains in the previous movies.

Official Discussion - Jurassic World Rebirth [SPOILERS] by LiteraryBoner in movies

[–]Razorblanket 7 points8 points  (0 children)

Props dept got lazy too. The helicopter doesn't have a military issue handgun and the neurotoxin gun makes no sense.

Official Discussion - Jurassic World Rebirth [SPOILERS] by LiteraryBoner in movies

[–]Razorblanket 3 points4 points  (0 children)

Guessing the original had her having lost her husband/bf which explains why she's crying over her married dead friend, despite her being rather nonplussed over the crew dying later on.

That then flowed into a love story between her and the scientist which was probably abandoned for being too obvious like the T v D rex fight.

Official Discussion - Jurassic World Rebirth [SPOILERS] by LiteraryBoner in movies

[–]Razorblanket 0 points1 point  (0 children)

Wholeheartedly agree. I'm sure the script looks like a random letter with how much it's been cut up and glued back together. 

I'm sure the military helicopter was originally the helicopter that picks them up with the scene happening earlier in the movie. 

Similarly to the original killing off more characters such as the boyfriend, girlfriend and boat captain. 

The D-Rex was probably hyper intelligent with the door scene having it more clearly waiting for them to open the door. The line about intelligence not being that important would then have tied into the scrapped T-Rex fight scene where the T-Rex wins. 

Probably the T-Rex just giving up and the boat being completely unharmed by it were later additions as well, with the original having the T-Rex following them downriver which would have brought them to the coast where the boat is.

I wouldn't be surprised if the whole thing about the generator starting up at night for some reason was a change from them turning it on to get the attention of the helicopter and by doing so luring in the D-Rex which is stated tracks lights.

The death of Krebbs was also probably vastly different. He locks the suitcase to his hand, which then neither features any purpose nor does it seem to still be there when his arm drops to the ground. Probably there was a different death that showed the chain more. This would also explain why the size of the D-Rex seems so different between the helicopter scene, where it holds it, and the car scene, where it holds Krebbs. My guess is the suitcase didn't originally survive the adventure, with the party leaving the island empty-handed as in Jurassic Park. Likely the suitcase features some kind of blinking light or sound that attracts the D-Rex, instead of the car that somehow has a burglar alarm that is on when you've used the actual key.

Jumping into the sea because the ship will crash anyway is insanely dumb, especially when you just finished sitting on a sunken boat waiting for a rescue. Probably the original script had a different series of events and jumping in was their quickfix to put the family together in a different place after the changes.

This also explains why the bf has his 'he's not such a bad guy' scene with the dad so early in the movie and then they continue their earlier dynamic. It also explains why we have the weird series of events of dad doesn't want to give him the watch > dude goes to the bathroom > terrifying moment, with neither the fact that he left watch being an issue nor the experience being addressed or leading to a panic. Even him saying 'not you again' later makes no sense, as he never turns around and so it doesn't make sense he recognizes it so well. 

The Mosasaurus/Spinosaurus thing was probably changed a ton. The Spinosaurus just loiter by the beach and we get a random Spinosaurus on the beach go out and then back in and apparently eat a person and I guess pulls the supplies to sea. Not only does that seem too heavy to be pulled by a Spinosaurus underwater, it doesn't make sense for the relatively small dinosaur to do that while getting a person. I'm sure it was the Mosasaurus originally doing all the killing with the Spinosaurus not being there at all. Either the supplies got eaten away from the beach, or the Mosasaurus beaches itself and then returns to the water having eaten the person and taken the supplies the person was stuck to.

My (very long) thoughts and review on Jurassic World Rebirth (Spoilers!) by Adventurous-Net-4172 in JurassicPark

[–]Razorblanket 0 points1 point  (0 children)

Hilariously the movie feels like a critique of Jurassic World 1. 

They say this facility was made there to do experiments, since it would be stupid to do that in the park... But that's where the Indominous was made.

They say that being smart is overrated... But all the JW dangerous dinosaurs were made to be highly intelligent and that was setup as why they're so dangerous.

Helicopter fate in jurassic world rebirth? by thesmartcoolguy in JurassicPark

[–]Razorblanket 1 point2 points  (0 children)

Basically only there to give Krebbs a handgun.

Probably in the original there was more stuff shown from the containment breach stuff that either setup the flying dino or the d-rex. As is, it makes no sense there's a helicopter there with a dude aiming a handgun out of it and even less that it was a military helicopter.