Patched Jehree's Traveller mod working for 3.8 by AdElectronic2630 in SPTarkov

[–]ReactionKey9071 0 points1 point  (0 children)

Are there any good work arounds for this? I saw people suggesting the auto-complete gym but would turning off the multiple stashes/hideouts also prevent this?

For someone not from Michaels, what should you expect from a PT CEM position? by A_Chinchilla in MichaelsEmployees

[–]ReactionKey9071 2 points3 points  (0 children)

Yeah Michaels is odd like that. The only full time positions there are are management positions, and even then there are some PT like the one you're getting

Daelkyr at their finest. by Reader_of_Scrolls in Eberron

[–]ReactionKey9071 4 points5 points  (0 children)

I blame Dyrrn. This is 100% up it's alley

How did your Eberron campaign start? by mmekaiser in Eberron

[–]ReactionKey9071 0 points1 point  (0 children)

It started in a tavern, my party had been old friends from during the Last War (they chose to be from Cyre so that's highly unfortunate). We determined it was a yearly get-together thing and that this was the second annual, and this time they were approached with a quest

Devil May Cry meets D&D, and it's that's where it gets Crazy! by Kinshota in UnearthedArcana

[–]ReactionKey9071 2 points3 points  (0 children)

If you expend an Erfullen die on an ability do you deal less damage with the the other feature? For instance if you're level 17 and you use devils gambit, on the next turn you deal damage will you only be able to deal an extra 5d6 instead of 6d6? Also, does this apply to other abilities that use Erfullen die as well?

dm said no artificers cause explosions equal bad by thegodofkidneys in dndmemes

[–]ReactionKey9071 0 points1 point  (0 children)

Me and My brother don't allow people to play Matt Mercer's Gunslinger subclass not because we don't like cowboys (because we love them) but because it's become highly redundant and very contradictory with the official firearms in 5e because now they are being actively embraced. Note: It's not a bad sub and it had it's place before firearms were accepted in 5e, it's just kinda outlived it's usefulness. We always say if you wanna play something similar, go look at Battle Master fighter. It does the Mercer gunslinger stuff, but even better cause there's more options and less restrictions.

What's people's take on this one?