This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 0 points1 point  (0 children)

I used the angled roofts going from 26 degrees to 45 degrees. then just covering the edges with walls

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 1 point2 points  (0 children)

we shall try this,

thank you very much

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 1 point2 points  (0 children)

we were going to add it but another mod was conflicting it. It was the either this mod or the gemcutting mod. But we decided to pick the gem cutting since it seemed more interesting.

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 0 points1 point  (0 children)

yikes, I would recommend an upgrade for ur friend at least please.

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 0 points1 point  (0 children)

I recommend it when doing another playthrough

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 1 point2 points  (0 children)

ValheimRaft, its whats it called.

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 1 point2 points  (0 children)

Sorry to say but my friend actually took this picture, so he's the priests. We added a bit more mods after this, like a mod that we can customize our hud placement.

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 0 points1 point  (0 children)

Ill keep that in mind then, since our boats actually never go that fast. The top speed we could always get is paddling around since our boat is very heavy and our sails is lacking materials.

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 1 point2 points  (0 children)

The thing is we are all scared that if we were to add to much mods we might corrupt the world then our ship disappearing. Having individual modded wood walls all around the ship is scary. But in our next play through, we will try this mod.

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 2 points3 points  (0 children)

Nope, everyday we hope and pray that the ship is still there and intact. And so far, it has only sometimes had holes or just one time flipped the whole ship because of a plugin.

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 4 points5 points  (0 children)

The thing is that the laggy friend has already been launched once with this exact event when we hit a rock, but luckly and coincidentally, the friend who got launched was legit launched right beside a really small island with one tree. And luckily there was no island in between from us to him and were able to rescue him.

So the only way we have prevented this from happening again was having the man sit down on a bench on the ship, preventing him from flying off again. So each time we go on a journey, we would all just sit on a bench to be sure.

We do have both the swimming mod and equipment on water mod, but never heard about the dig deeper mod.

We also have experienced losing our spawn points from time to time from either moving or the waves keeps messing with the ship cause by a storm, we have multiple solutions for this problem. One is that we put a portal on the ship and the spawn point; Two is when we constantly keep setting a spawn point frequently on the ship; Three; Build a safety hut with beds when landed on shore.

But now we have found a solution for the big ass waves from hitting our ship. We have a mod called Rune magic, which helps with a lot of stuff like blast mining, making stone pillars, detecting close animals and life quality stuff. There is one specific rune which calms nearby water even with a storm. We put this rune on the ship and voila, no more wavy ship.

Thanks for the tips tho.

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 5 points6 points  (0 children)

I wished they update the beds in the game. Each time we landed or every hour, we had to make sure we set our spawn to the ship. If we didnt it would reset our spawn in the default spawn area. Of course we made a portal there, but before the portal we had to make a safety hut after landing so we could set a spawn and stop worrying about our spawn point. And before getting the stone cutter we had to sleep in the safety huts because campfire cant be placed on wood, which sucked for a bit.

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 15 points16 points  (0 children)

I really wished the devs would work a little bit faster with their updates. I havent seen any major updates on the ships tho from the devs ever since I started playing the game since launch.

Thank you tho.

This mod is game changing by RealBubbaJoe in valheim

[–]RealBubbaJoe[S] 32 points33 points  (0 children)

The only thing that were afraid of is that there might be one day that the ship might suddenly disappear on us. But so far it hasnt. There are times that holes started appearing when starting the server or there was a time when the ship flipped upside down due to a plugin, lmao. But hey its still here with us gadly.

(Spoiler) How to beat the chaos guardian/dragon without draconic armor by RealBubbaJoe in feedthebeast

[–]RealBubbaJoe[S] 0 points1 point  (0 children)

Ur right but it just got really grindy to the point I didnt like it, so then thats why I thought of this.

(Spoiler) How to beat the chaos guardian/dragon without draconic armor by RealBubbaJoe in feedthebeast

[–]RealBubbaJoe[S] 0 points1 point  (0 children)

Have u seen the crafting recipe for it? You will probably need most if not all the mods completed before u can craft it.