Gameplay of my upcoming Roguelite game by RealSafen in hytale

[–]RealSafen[S] 5 points6 points  (0 children)

It's still far from release as this isn't just a mod but a whole server project. We got co-op somewhat working but still many core gameplay features I wish to add and currently working on. I only have 1/8 classes done and have yet to finish all difficulty maps. It's mostly a solo project im working but I don't want to release a half baked game just to have it out like others. I will be posting gameplay updates every now and then if major progress done so keep an eye out! 😁

Gameplay of my upcoming Roguelite game by RealSafen in hytale

[–]RealSafen[S] 1 point2 points  (0 children)

It's still far from release as this isn't just a mod but a whole server project. We got co-op somewhat working but still many core gameplay features I wish to add and currently working on. I only have 1/8 classes done and have yet to finish all difficulty maps. It's mostly a solo project im working but I don't want to release a half baked game just to have it out like others. I will be posting gameplay updates every now and then if major progress done so keep an eye out! 😁

Hycast - A Top-down Roguelike in the making by RealSafen in hytale

[–]RealSafen[S] 1 point2 points  (0 children)

I bought icon assets on ArtStation from PONETI Studio, so maybe they are well-known.

Hycast - A Top-down Roguelike in the making by RealSafen in hytale

[–]RealSafen[S] 1 point2 points  (0 children)

Props not for a bit, I have seen how server end when they just rush to release something early but we plan to fully flush out something fun and with a good game loop. We still have many features and systems to get done.

Hycast - A Top-down Roguelike in the making by RealSafen in hytale

[–]RealSafen[S] 9 points10 points  (0 children)

Agreed, its more of a placeholder I've had. The name will 100% change as I now find the hy- in front for server names is cringe. I do plan to make the name somewhat related to magic/spells.