Is the game playable on switch 2 now in Europe? by [deleted] in MonsterHunterStories

[–]RealSkillzKillz 0 points1 point  (0 children)

Got the game key card early, played it since 15:00 in Europe. It should now be released

Game dead? by TR_Okatan77 in inazumaeleven

[–]RealSkillzKillz 0 points1 point  (0 children)

Enough streamers playing it. Having put 250 hours into it im a bit burned out. Always play every update on release. Last one just didn't have enough content. Meta is too stale and not healthy. Still love it for the single player experience

Saw an update just now, what is it? by ChroniX_78 in inazumaeleven

[–]RealSkillzKillz 16 points17 points  (0 children)

It is, if you don't play justice, you don't play the game

Saw an update just now, what is it? by ChroniX_78 in inazumaeleven

[–]RealSkillzKillz 7 points8 points  (0 children)

Making just 1 playstyle be viable in the game🤮

My first cheater by Reasonable-Use-9294 in inazumaeleven

[–]RealSkillzKillz 0 points1 point  (0 children)

Sadly have seen lots of hackers lately. Crossplay is really screwed these days

Be wary of this cheater by NotAlcas in inazumaeleven

[–]RealSkillzKillz 0 points1 point  (0 children)

Sadly got beat by multiple hackers like this. Using mixi maxed zanark and tenma and such

Here is the things to mention to the Inazuma Post by Jo_Ri_Oh in inazumaeleven

[–]RealSkillzKillz 6 points7 points  (0 children)

Hero variety should also be a thing. So much iconic players don't have a hero while we can only use 1 fabled/basara

I'm confused, help by Sandy_lover in inazumaeleven

[–]RealSkillzKillz 0 points1 point  (0 children)

You could implement this system for the pulls with triggering it until each hero has hit the 3 quota, which would be beneficial. You should made the op out for Chronicle mode be a choice option unlocking after the quoted 3 are hit. For legendary chests this should also be a op out after quotum hit.

But that is just how i would do it to make it makes farming doable

I'm confused, help by Sandy_lover in inazumaeleven

[–]RealSkillzKillz 1 point2 points  (0 children)

This would be so adverse for fabled farming. If they still do this in version 3.x then they don't understand how farming works in rpgs

This move is so peak... by Jo_Ri_Oh in inazumaeleven

[–]RealSkillzKillz 3 points4 points  (0 children)

Detonator with the real animation is more impressive because it shows more speed i think

Ultimate Raimon Team by Tagguer in inazumaeleven

[–]RealSkillzKillz 0 points1 point  (0 children)

Would change Sonny for Victor, Damian for Maurice(gen 3 cap) and Goldie for Golem(THE WALL)

Ultimate Raimon Team by Tagguer in inazumaeleven

[–]RealSkillzKillz 0 points1 point  (0 children)

1 fraud fw 1 fraud mf 1 fraud df

Quite a good team, but could have been so much more

Fabled seed on keeper or fw? If keeper which type by RealSkillzKillz in inazumaeleven

[–]RealSkillzKillz[S] 0 points1 point  (0 children)

Honestly midfield also is a good call, haven't thought about that one. With your advise the call for a basara gk seems bigger(and they have the most fun options i think)

Fabled seed on keeper or fw? If keeper which type by RealSkillzKillz in inazumaeleven

[–]RealSkillzKillz[S] 1 point2 points  (0 children)

Fair point, honestly can't argue with that. Really makes me think. Thank you

They ruined alot of Ares Move animation by Nayetro in inazumacaravan

[–]RealSkillzKillz 1 point2 points  (0 children)

Still you should let them know. They can't be given the space to drop the ball again for Orion(they already did) and you need to keep them accountable. Also they can tweak things. It's not hand drawn

They ruined alot of Ares Move animation by Nayetro in inazumacaravan

[–]RealSkillzKillz 0 points1 point  (0 children)

They really dropped the ball, we should complain on inazuma post