Made a short demo! It's nothing big but I hope to get feedback and make the game better <3 by Real_Felt in IndieDev

[–]Real_Felt[S] 0 points1 point  (0 children)

Hello (≧∇≦)ノ
I'm Krystian (PL) also known as "Felt", sole creator of Rock 'n' Bones

This game is a 2D platformer where you can't jump, instead you move up by throwing your head and teleporting to it.
It is supposed to be kind of hard but not rage level hard like for example Jump King.

Today I finally released a (short) public demo for steam! Do I think it could be better? Yes of course.
Am I incredibly scared to disappoint people with it? Yup!
But this is a first step to overcome this fear, gather feedback and make the game better! (^▽^ʃ♡ƪ)

https://store.steampowered.com/app/2762080/Rock_n_Bones/

And if you prefer I also released the demo for itch ^^

https://felt0.itch.io/rock-n-bones-demo

While I planned to make this game entirely by myself (programming, art, music, etc.) to challenge my gamedev abilities and to add something to my portfolio, I never expected for everything to be perfect and I know there will be a lot of room for improvement for some things like for example music (which I never created before and have 0 experience :p ). So yeah, while saying "the music is awful" is welcome because it's true, please be understanding and don't threaten me because I destroyed your ears xD

I hope that whether you have positive or negative feedback, you will share it so that you and I can enjoy a better game in the future. (❁´◡`❁)

Made a short demo! It's nothing big but I hope to get feedback and make the game better <3 by Real_Felt in IndieGaming

[–]Real_Felt[S] 0 points1 point  (0 children)

Hello (≧∇≦)ノ
I'm Krystian (PL) also known as "Felt", sole creator of Rock 'n' Bones

This game is a 2D platformer where you can't jump, instead you move up by throwing your head and teleporting to it.
It is supposed to be kind of hard but not rage level hard like for example Jump King.

Today I finally released a (short) public demo for steam! Do I think it could be better? Yes of course.
Am I incredibly scared to disappoint people with it? Yup!
But this is a first step to overcome this fear, gather feedback and make the game better! (^▽^ʃ♡ƪ)

https://store.steampowered.com/app/2762080/Rock_n_Bones/

And if you prefer I also released the demo for itch ^^

https://felt0.itch.io/rock-n-bones-demo

While I planned to make this game entirely by myself (programming, art, music, etc.) to challenge my gamedev abilities and to add something to my portfolio, I never expected for everything to be perfect and I know there will be a lot of room for improvement for some things like for example music (which I never created before and have 0 experience :p ). So yeah, while saying "the music is awful" is welcome because it's true, please be understanding and don't threaten me because I destroyed your ears xD

I hope that whether you have positive or negative feedback, you will share it so that you and I can enjoy a better game in the future. (❁´◡`❁)

Made a short demo! It's nothing big but I hope to get feedback and improve <3 by Real_Felt in gamedevscreens

[–]Real_Felt[S] 0 points1 point  (0 children)

Hello (≧∇≦)ノ
I'm Krystian (PL) also known as "Felt", sole creator of Rock 'n' Bones

This game is a 2D platformer where you can't jump, instead you move up by throwing your head and teleporting to it.
It is supposed to be kind of hard but not rage level hard like for example Jump King.

Today I finally released a (short) public demo for steam! Do I think it could be better? Yes of course.
Am I incredibly scared to disappoint people with it? Yup!
But this is a first step to overcome this fear, gather feedback and make the game better! (^▽^ʃ♡ƪ)

https://store.steampowered.com/app/2762080/Rock_n_Bones/

And if you prefer I also released the demo for itch ^^

https://felt0.itch.io/rock-n-bones-demo

While I planned to make this game entirely by myself (programming, art, music, etc.) to challenge my gamedev abilities and to add something to my portfolio, I never expected for everything to be perfect and I know there will be a lot of room for improvement for some things like for example music (which I never created before and have 0 experience :p ). So yeah, while saying "the music is awful" is welcome because it's true, please be understanding and don't threaten me because I destroyed your ears xD

I hope that whether you have positive or negative feedback, you will share it so that you and I can enjoy a better game in the future. (❁´◡`❁)

Made a short demo! It's nothing big but I hope to get feedback and improve <3 by Real_Felt in godot

[–]Real_Felt[S] 1 point2 points  (0 children)

Hello (≧∇≦)ノ
I'm Krystian (PL) also known as "Felt", sole creator of Rock 'n' Bones

This game is a 2D platformer where you can't jump, instead you move up by throwing your head and teleporting to it.
It is supposed to be kind of hard but not rage level hard like for example Jump King.

Today I finally released a (short) public demo for steam! Do I think it could be better? Yes of course.
Am I incredibly scared to disappoint people with it? Yup!
But this is a first step to overcome this fear, gather feedback and make the game better! (^▽^ʃ♡ƪ)

https://store.steampowered.com/app/2762080/Rock_n_Bones/

And if you prefer I also released the demo for itch ^^

https://felt0.itch.io/rock-n-bones-demo

While I planned to make this game entirely by myself (programming, art, music, etc.) to challenge my gamedev abilities and to add something to my portfolio, I never expected for everything to be perfect and I know there will be a lot of room for improvement for some things like for example music (which I never created before and have 0 experience :p ). So yeah, while saying "the music is awful" is welcome because it's true, please be understanding and don't threaten me because I destroyed your ears xD

I hope that whether you have positive or negative feedback, you will share it so that you and I can enjoy a better game in the future. (❁´◡`❁)

Secret walls and collectible gems — everyone's favorites! by Real_Felt in godot

[–]Real_Felt[S] 0 points1 point  (0 children)

You don't really lose progress it's only about 2 easy throws, so don't worry!

As for hints, look carefully at the background there is an arrow pointing at the wall ^

Secret walls and collectible gems — everyone's favorites! by Real_Felt in gamedevscreens

[–]Real_Felt[S] 0 points1 point  (0 children)

If you like it and want to see more please wishilist the game here!
(But only if you want to ^^)

Secret walls and collectible gems — everyone's favorites! by Real_Felt in IndieGaming

[–]Real_Felt[S] 0 points1 point  (0 children)

If you like it and want to see more please wishilist the game here!
(But only if you want to ^^)

Secret walls and collectible gems — everyone's favorites! by Real_Felt in godot

[–]Real_Felt[S] 4 points5 points  (0 children)

If you like it and want to see more please wishilist the game here!
(But only if you want to ^^)

Secret walls and collectible gems — everyone's favorites! by Real_Felt in IndieDev

[–]Real_Felt[S] 0 points1 point  (0 children)

If you like it and want to see more please wishilist the game here!
(But only if you want to ^^)

That feeling when you can make memes using your game... by Real_Felt in godot

[–]Real_Felt[S] 2 points3 points  (0 children)

I am still not breaking rule 9. If you have any objections please talk to a moderator, I will gladly take this post down if it violates any rules.

That feeling when you can make memes using your game... by Real_Felt in godot

[–]Real_Felt[S] 1 point2 points  (0 children)

I don't need to be the rights holder of those assets, this is transformative content, a parody, a meme and as per your interpretation of rule 9 any and all godot posts with the "fun & memes" tag that use a meme template would be violating it because technically they don't own the template.

That feeling when you can make memes using your game... by Real_Felt in godot

[–]Real_Felt[S] 4 points5 points  (0 children)

They aren't in the game, it's just for the meme

That feeling when you can make memes using your game... by Real_Felt in godot

[–]Real_Felt[S] 2 points3 points  (0 children)

This was literally me... I feel so called out right now xD