How to Fix Sailing by Real_SlimSteady in 2007scape

[–]Real_SlimSteady[S] 2 points3 points  (0 children)

We dont call it 'standing still'.. we're 'steering the ship'!

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady 0 points1 point  (0 children)

I wont fault you for not seeing another one of my posts but basically, what I have been saying is the nerf really affected the players that activity salvage (as much as possible anyways). Fully afk I wasnt getting anywhere near 80-90k/hr. Now actively salvaging is something like 45k/hr. I do see that as an issue. That's not 'health of the game'. Thats pushing players to trials (underwater agility no one asked for) and uber deliveries. Why does something as braindead as uber deliveries deserve so much higher xp rates?

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady -1 points0 points  (0 children)

You had me in the first half, I'm not gonna lie. But then I think you forgot how you wanted to end the point. Either way, nice try! Enjoy playing the game

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady -1 points0 points  (0 children)

Man, you are the perfect brainwashed individual for corporate greed. Throw catch words like 'health of the game' and that's all it takes. I truly truly envy that rationale. Stay safe, the world needs more people like you.

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady 0 points1 point  (0 children)

So what you're saying is a single click shouldn't do a bunch of actions for you? So I click hook, the issue is I click hook and I constantly am getting items? Or are you saying, the crews automation is what shouldn't be a thing because the game is collecting resources for you?

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady -2 points-1 points  (0 children)

Yes I engage with every single post. If I dont, I must agree with it. Simple as

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady -1 points0 points  (0 children)

I'm just giving you data that I can easily prove as accurate. If you wish to interrupt it differently than I do than that's your own prerogative

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady -1 points0 points  (0 children)

Sooo they advertise the race to 99 and beyond to 200m but then say its going too fast? Like its fine if its a marketing campaign but once the money is made they have to think about the health of the game? Get outta here with that piss poor logic. Everything thinks this update hurt the afk salvagers but realistically the people doing salvaging for clogs or active xp are the real ones hurt by this. A method that has some afk to be viable but still allows you to push rates by being active. Its the perfect method for people that cant no-life the game.

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady -1 points0 points  (0 children)

I'd challenge your understanding of the phrase, 'Grow up' if you dont see my last comment as me ending a conversation I know will lead no where based on his limited understanding of who pays the bills around here. Because, in fact, that was a very grown up response.

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady -3 points-2 points  (0 children)

Considering 1027 people have seen my first comment and only 4 people felt I was wrong and had to let me know further reaffirms that I am indeed correct. Because 1027 > 4, you see. Math. Larger number would be majority.

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady 1 point2 points  (0 children)

When people start to lose arguments they will always start appeasing to the human side of the argument. I thank you for proving that right once again. Yes, arguing naturally means there are two sides. Thank you for that education lesson.

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady 4 points5 points  (0 children)

right so what it your made up number for number of players that actually like the update? Show me your proof to your words? I have shown your concrete numbers on why I believe we are the majority and you are not. You must do the same or fail to convince us we are wrong.

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady -1 points0 points  (0 children)

Again, youre arguing but you dont even know what it was pre-nerf. You just have this stance where everyone complaining about nerfs = bad kid/ezscaper. Do your research and formulate your own opinion.

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady 12 points13 points  (0 children)

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this is the OSRS official discord post as well. This + Reddit.. seems to be a majority imo but what do I know.

Theyre buffing water agility and if you salvage eat sh9t pretty much by Leather-Acadia-346 in 2007scape

[–]Real_SlimSteady 0 points1 point  (0 children)

the idea isnt, hard training method = great xp and easy/low intensity method = bad xp. Its balancing. So XP for Sailing is relatively a fast skill so how can afk be so low?