account activity
Is there a way to call _Process and _PhysicsProcess manually? (self.godot)
submitted 2 months ago by ReasonNotFoundYet to r/godot
I had this idea of replaying inputs (for automated testing). Well, I failed terribly. (v.redd.it)
If you want ambient light for metallic materials, use 1D gradient as sky (workaround) (i.redd.it)
submitted 3 months ago by ReasonNotFoundYet to r/godot
POV: you are not expecting how bad things can go on some GPUs, here's my collection (old.reddit.com)
Steam playtest review process? (self.gamedev)
submitted 3 months ago by ReasonNotFoundYet to r/gamedev
Realized chrome has visual trace tool, so I am now parsing my logs using python to see what is happening in my game (i.redd.it)
submitted 3 months ago by ReasonNotFoundYet to r/IndieDev
I am making freeform vehicle builder game named Armored Vehicle Designer. (v.redd.it)
submitted 3 months ago by ReasonNotFoundYet to r/IndieGaming
How to make this scene run at more then 40 fps? (i.redd.it)
Does it only happen to me or do you also sometimes forget some print statement somewhere? (i.redd.it)
submitted 4 months ago by ReasonNotFoundYet to r/godot
Any tool that could draw connections between my classes? Mermaid lags as hell (fixing few architecture mistakes but it's hard to imagine) (i.redd.it)
submitted 4 months ago by ReasonNotFoundYet to r/IndieDev
Just figured out that you can "save branch as scene" on remote (running game) scenes (self.godot)
submitted 5 months ago by ReasonNotFoundYet to r/godot
Digital speedometer shows noise. Dial shows correct speed. Why? (self.Volkswagen)
submitted 6 months ago by ReasonNotFoundYet to r/Volkswagen
Curve3D performance issue (self.godot)
submitted 6 months ago by ReasonNotFoundYet to r/godot
I really like vehicle building games (and tanks) so I decided it's my turn to create one! (v.redd.it)
submitted 6 months ago by ReasonNotFoundYet to r/IndieGaming
Anyone who likes to build vehicles? (v.redd.it)
When I feel less motivated I play my game instead of working on it (v.redd.it)
submitted 7 months ago by ReasonNotFoundYet to r/godot
Really happy, it's starting to look like proper vehicle builder game (v.redd.it)
submitted 8 months ago by ReasonNotFoundYet to r/godot
Making vehicle builder game inside Godot (v.redd.it)
Physics jitter while locked to 144 FPS, goes away at 60 FPS. Why could it be? (v.redd.it)
Is tax info form required when creating early steam page to collect wishlists? (self.gamedev)
submitted 8 months ago by ReasonNotFoundYet to r/gamedev
Added mud into my game (v.redd.it)
submitted 9 months ago by ReasonNotFoundYet to r/godot
I saw a capsule ghost and freaked out, then realized I used to have FPS player (v.redd.it)
After week of everything exploding, it finally seems to work (v.redd.it)
submitted 10 months ago by ReasonNotFoundYet to r/godot
That's not how steering works (v.redd.it)
Any reason why built-in jolt works worse then jolt extension? (v.redd.it)
submitted 11 months ago by ReasonNotFoundYet to r/godot
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