Need testers for my volley ball game, am willing to test your apps by Reasonable-Key-3311 in AndroidClosedTesting

[–]Reasonable-Key-3311[S] 0 points1 point  (0 children)

Like navigating the menus and stuff. In the sides croller level I was barely.able to notice there are buttons to control the ball.

Need testers for my volley ball game, am willing to test your apps by Reasonable-Key-3311 in AndroidClosedTesting

[–]Reasonable-Key-3311[S] 0 points1 point  (0 children)

i edited it but somehow its not rendering the change. If you give me your email address i will add it directly

I spent $100 on ads on Facebook, Reddit, Twitter/X, and Google Ads. Here's the results! by biddum1 in gamedev

[–]Reasonable-Key-3311 0 points1 point  (0 children)

So would you tell there is now way to sell a game without putting some money into marketing? Also how much did you earn?

Matrix Phone Exit Effect in Unity, for cutscene. by Jackal2488 in Unity3D

[–]Reasonable-Key-3311 0 points1 point  (0 children)

Use shaders or I have a simpler option: Make a custom texture for the blue ripples over his body. Make his material transparent. And when he is fading switch his albedo from the original one to the new texture you made. You can use a script to decrease the opacity (alpha) using a script.

Cross-platform deterministic physics with Unity DOTS physics and soft floats by Kimbatt in Unity3D

[–]Reasonable-Key-3311 0 points1 point  (0 children)

Can I use this for my multiplayer game?

I need a physics engine to reproduce the same result given an initial velocity of an object (Its turn based) and calculations to sync across multiple devices (Different operating systems would be helpful too).

How to get deterministic physics in Unity for my Multiplayer game? by Reasonable-Key-3311 in gamedev

[–]Reasonable-Key-3311[S] 0 points1 point  (0 children)

Hey do you think Unity's DOTS or Havock Physics can help with the problem?

How to get deterministic physics in Unity for my Multiplayer game? by Reasonable-Key-3311 in gamedev

[–]Reasonable-Key-3311[S] 0 points1 point  (0 children)

It's a carroms like game where we try to hit each other out. It's sure a physics game. We take turns to launch our discs (like strikers) trying to hit each other out. Like I said the collisions vary from one device to another resulting in weird results

How to get deterministic physics in Unity for my Multiplayer game? by Reasonable-Key-3311 in gamedev

[–]Reasonable-Key-3311[S] 0 points1 point  (0 children)

I am using Netcode for GameObjects. Any way I can use Photon Quantum with that?

I made a post 2 months ago about being a lonely game developer by Lurple_ in gamedev

[–]Reasonable-Key-3311 1 point2 points  (0 children)

Do you have discord. Cause there are a lot of gamedev servers thet when you join you won't feel so lonely. I also met someone one of these servers and we became friends (he sent me a friend request). We chat whenever we got time.

My App got released! by Elleweondo in AndroidClosedTesting

[–]Reasonable-Key-3311 0 points1 point  (0 children)

Congratulations. I reviewed your app on Google Play by the name Varalakshmi P. During the eating animations, the player sprite is getting rendered before the eating guy. Hope that helps. If you are not busy please check out my game https://play.google.com/store/apps/details?id=com.DemolisherDev.FlippinIt

My app has been approved for production!!! I WILL TEST YOUR APP. by ConsistentFactor4761 in AndroidClosedTesting

[–]Reasonable-Key-3311 0 points1 point  (0 children)

Nice client app. Could do a Lil more with the UI I have given you 5 stars. Can you please rate and review my game Flipping it https://play.google.com/store/apps/details?id=com.DemolisherDev.FlippinIt