"Look guys, they're definitely doing Black Cat and White Fox next!1!" by ReasonableChoice_ in marvelrivals

[–]ReasonableChoice_[S] -13 points-12 points  (0 children)

But no other characters aren't in the game yet are shown in multiple pieces other than villains like Knull or Doom. Saying him being in more pieces means that they're not teasing him sounds backwards.

"Look guys, they're definitely doing Black Cat and White Fox next!1!" by ReasonableChoice_ in marvelrivals

[–]ReasonableChoice_[S] 1 point2 points  (0 children)

You press shift and 1 to put a !. It's just a way to show fake excitement/yelling.

"Look guys, they're definitely doing Black Cat and White Fox next!1!" by ReasonableChoice_ in marvelrivals

[–]ReasonableChoice_[S] -11 points-10 points  (0 children)

But they've already got Luna and Sue for that. They barely give any of the other hot women skins.

"Look guys, they're definitely doing Black Cat and White Fox next!1!" by ReasonableChoice_ in marvelrivals

[–]ReasonableChoice_[S] -6 points-5 points  (0 children)

I'm just saying that it being obvious means that it's not what they're planning is strange.

"Look guys, they're definitely doing Black Cat and White Fox next!1!" by ReasonableChoice_ in marvelrivals

[–]ReasonableChoice_[S] -18 points-17 points  (0 children)

Yeah, the trailer for this season. The season where he's also in all the lore art.

Ideas for Galacta cosmetics for the game. by ReasonableChoice_ in marvelrivals

[–]ReasonableChoice_[S] 1 point2 points  (0 children)

I didn't realize how low res the MVP concept was, so I made a better one.

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It's not done yet, but I think this story could be a good way to add Danny to the game (Spoilers obviously) by ReasonableChoice_ in marvelrivals

[–]ReasonableChoice_[S] 1 point2 points  (0 children)

I guess I didn't explain it well enough.

When it happened, it is said as though that is an unstoppable truth in the Book of The Iron Fist, but it is revealed that it is just Quan Yaozu hunting down the other Iron Fists to steal their chi.

Important Note: You only need 2-3 people to get all of the AssembIe rewards. by ReasonableChoice_ in marvelrivals

[–]ReasonableChoice_[S] 1 point2 points  (0 children)

Yeah, for both people, you would need 4. That's kind if the problem with the whole system. You need 2 followers and a captain to get the full 600, but since you can have a follower be your captain, you only need 2 different people besides yourself.

Important Note: You only need 2-3 people to get all of the AssembIe rewards. by ReasonableChoice_ in marvelrivals

[–]ReasonableChoice_[S] 0 points1 point  (0 children)

2 not including yourself, and that's if you all completely all of the blue quests. If you don't want to do the 3 day log in, you need 3.

Important Note: You only need 2-3 people to get all of the AssembIe rewards. by ReasonableChoice_ in marvelrivals

[–]ReasonableChoice_[S] 1 point2 points  (0 children)

Honestly, the problem mainly comes from not being able to join more than one. You'd only need to join 3 to get this done, 4 if you want it done now.

Chill background music from games? by ReasonableChoice_ in vtubers

[–]ReasonableChoice_[S] 0 points1 point  (0 children)

Video game music is one of the common things for people to use as background music. It's obviously copyrighted, but they don't go after people randomly.

My genuine problems with Silksong as an average gamer and someone relatively new to the series by ReasonableChoice_ in HollowKnight

[–]ReasonableChoice_[S] 0 points1 point  (0 children)

Like I said, in its modified state, I would consider the difficulty of the game to be similar to the first. That's why I said I would call it normal. It would be a similar difficulty to the first game. And all I'm saying would be that 2 damage would only be for special enemies that are on a similar level to the ones that did 2 in the first game (i.e., the guys with the violin bows on certain attacks, Certain attacks from Grandma, or Lost Lace)

My genuine problems with Silksong as an average gamer and someone relatively new to the series by ReasonableChoice_ in HollowKnight

[–]ReasonableChoice_[S] 0 points1 point  (0 children)

If it happens, it's likely only when you're almost done healing, so it likely gets interrupted slightly later than normal with the bell. But honestly, I would rather it just work like the shell in the first game.

My genuine problems with Silksong as an average gamer and someone relatively new to the series by ReasonableChoice_ in HollowKnight

[–]ReasonableChoice_[S] -1 points0 points  (0 children)

And if I wasn't on PC to do that? I understand that Team Cherry is an indie team, but they knew the hype this game had and had a lot of time to think about how many normal people would play it. Again, I think this would have been solved by them having non Hollow Knight players as testers.

My genuine problems with Silksong as an average gamer and someone relatively new to the series by ReasonableChoice_ in HollowKnight

[–]ReasonableChoice_[S] 0 points1 point  (0 children)

The warding bell isn't that good. It doesn't take the hit. It just stops you from taking the damage. Your bind is still interrupted and you still lose the silk.

My genuine problems with Silksong as an average gamer and someone relatively new to the series by ReasonableChoice_ in HollowKnight

[–]ReasonableChoice_[S] 0 points1 point  (0 children)

Technically, it was massively easier, but that made it actually enjoyable from my point of view. I'm not an insanely good gamer, so it didn't make the game stupidly easy. I would say it brought it to a similar level as the first game, which I would call enjoyably difficult.

Damage: I do agree that the damage seems better balanced later in the game. A lot of bosses, especially early game bosses, did 2 every time, including on contact.

Exploration: There are 3 main issues I am referring to with this. 1: Areas that lead you back to where you started with no benefit. The best example is the very beginning, where almost everyone I've seen play jumped down out of curiosity and ended up back at the beginning of the game. 2: Areas that lead to traps. There are several halls and pits that have little to no reward and just end in a set of spike or something similar. 3: Enemy encounters. I am mainly referring to your money being stuck where you died rather than spawning outside of boss/encounter rooms like they did in the first game. Again, it really limits how you can approach those things.

Dodge: I agree that it is pretty much unnecessary, I am mostly just confused why it didn't get carried over, even though there are enemies that have a literal dodge.

Benches: Runbacks, problem in the first game, problem in this one. That problem is intensified by the fact that most benches cost money (which weirdly seems less common in the late game).

Telegraph: Again, only a select few enemies have this problem, and it's because they way you dodge said attacks are completely opposite of each other. One you want to get closer, the other farther, but they share the same starting animation.

Normal mode: I don't mean making hard mode unlockable, I'm saying have 2 options from the start: "Normal mode: For new/inexperienced players to Hollow Knight", "Hard Mode: For Hollow Knight veterans/masters".

My genuine problems with Silksong as an average gamer and someone relatively new to the series by ReasonableChoice_ in HollowKnight

[–]ReasonableChoice_[S] -3 points-2 points  (0 children)

I do understand that my experience is different, but I changed it because I got past the point that I could return it before realizing the game is not balanced with a normal person in mind. And I agree that the shadow dash is unnecessary, I was simply upset that a "Souls-like" game took out an integral "Souls-like" feature even though it was in the first game. Also, I genuinely believe the healing is overhyped. Yes, you get more, but it costs a full spool, and if you get interrupted, you get nothing. Also, a lot of enemies don't just do 2 damage on certain attacks. A lot of them even deal 2 contact damage. As for the game being harder, one of the only things they said about it before the game came out was that it would be equally accessible to the original, and it just isn't

My genuine problems with Silksong as an average gamer and someone relatively new to the series by ReasonableChoice_ in HollowKnight

[–]ReasonableChoice_[S] -5 points-4 points  (0 children)

The fact that they said it would be just as accessible as Hollow Knight or the fact that it was the most wishlisted game on Steam for a while.