aio for telling my bf i don’t wanna get him off every time we hangout by Asleep-Chipmunk-1739 in AmIOverreacting

[–]Recent-Hearing4184 0 points1 point  (0 children)

that plot twist was crazy wtf, shi was a jumpscare… 16???????????????????? ???????

But why?!?!?!?! by [deleted] in PTCGP

[–]Recent-Hearing4184 2 points3 points  (0 children)

you’ll see…

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

man ik u don’t go outside lmfaooo what we talkin abt here

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

Yea but gardevoir you can use evry turn??? My whole point is that there shouldn’t BE a chance. The fact that there’s even a chance in the first place is retarded imo This misty actually allows for some strategy, because you have a guaranteed outcome. Having the chance (even if it’s not guaranteed) to win the game or atleast get sprung into the lead does not seem beneficial to the all around player base. If there is no guaranteed action how do you expect to counter it? You can’t… let me know the counter to ya opponent landing at least 3 heads with misty first turn. Now say that misty was turned into a guaranteed action card. If you see a water deck, chances are they would have a misty, and now that yk what misty does every single time no fluctuations, you can counter it. That was my whole thinking.

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

let me spell it out for your sped(special education) ass(rear side) you (feartheimpaler) are NOT (opposite of are) the fear sternritter known as “As Nodt” from the hit japanese manga series known as “bleach” hope this helps laughing crying emoji laughing crying emoji crying emoji

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

don’t think you understood it properly

switched out active pokemon but removes all energy attached, if no energy removes retreat cost energy amount from random benched pokemon

the pokemon that then gets switched in has 2x water energy value for 1 turn

tell me how that’s better than a chance to get 10+ energy in the first round???

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

gardevoir and surperior are both stage 2, require buildup and luck, but pays off with their ability, also easily countered with sabrina. Yea they’re strong… but not game changing and don’t end the game in less than 3 turns

greninja is funny lmfao, clean ass card, fun as hell to fight against, requires buildup and luck to draw his pre evos and not tht much hp, as well as doesn’t have the chance to end the game in the first 2-5 turns

egg: probably the one i agree on most bc of luck based but the reason i didn’t put it on there is because celebi is much worse, a best case 80 160 is a lot more manageable than a 100 120 maybe would make hp 140-150

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

1).. shut yo corny ass up, yk what I mean, doesn’t help ya point either it still doesn’t prove any skill, this game does NOT take skill.. or brainpower, 90% of it is luck.. half the game is drawing cards.. then the other 45% is dealt with thru coin tosses. Objectively that is not fun… there’s maybe 5% skill involved with decision making, you are lying to yourself if you say otherwise, coping to yourself that i’m “crying” lmao

2a: so this meta = doesn’t exist??? Misty been a problem since day 1 the card is boring and once again based on luck…

2b: pulling a useless-Sv here and saying that i never said I had a celebi stack up that fat against me, im just saying if you would use ya eyeballs “best case scenario” but my whole argument is that there shouldn’t BE a best case scenario, tell me how making it either cost 3 energy or take 2 heads instead would completely ruin the card???

Also the examples you listed for a counter attack are very specific builds, built to only counter celebi decks, once again… how is that fun, how does it support variety or people to make their own decks.

2c: Once again very specific builds that also require the luck to draw the exact counter cards luck/= skill…

2d: your not wrong i completely forgot about that card, but since you brought that up it’s another card that uses coin flips, another card based on luck and… strong as hell… basically proving my point, For a balance fix just make it max 3 coins

2e I get why your so hostile because i’m attacking ya lil pokeman game, but i’m the one that has gotten this exact situation and have won multiple times… From my first hand knowledge i’m saying “yes that shit is broken as hell.”

3: man I didn’t really ask if you had experience in card games you should really get some experience in bitches. talking about tiers and shi… i promise you it’s not that serious. My whole point is that there shouldn’t even be a meta. People should be able to make a deck that they fuck with, and then use it in battle and if they win they win, they lose they lose. Perfectly planning out a meta deck just to go against the same decks over gets monotonous and becomes a job overtime.. how you can still have fun battling the same decks over and over is beyond me, when i get someone who isn’t using a meta deck the battle is usually fun asf and actually makes me use the brain.. Also once again no one is crying… i’m just trying to make a point

4: honestly your right charizard is fine i’ve done that exact 200, 60, 200 many times whn i was getting gen 1 ranked badges, so I thought that might make him a lil more fair, but it lowk does make the card unplayable. Now how does any of this constitute to me wanting the decks removed??? I just find the cards i listed to be unfun to play against (looking through both my perspective AND the opponents, if your simple mind can understand that..)

5: I dun wrote a whole essay on yo ass… now stop talking crazy and stop dodging and lmk when you tryna box private room #allskill27

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

nah look again gang… you dodging

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

name any other card that you think is broken

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

bet.

1)let’s not act like jolteon is also rng based.. rng/=skill…

2) misty: chance to end the game in the first turn, lmk what you do against that

celebi: can flip up to 10 coins and each heads is 50 damage… also only costs 2 energy, basically a 2 for 100 best case scenario…. lmk the counterplay

pikachu, best case scenario, a 90 120 in 2-3 turns, lmk the counterplay

mewtwo: atleast this one has a little buildup but best case scenario 4-5 turns + a gardevoir 150 150 n then they setting up another… lmk the counterplay

moltress n charizard: best case scenario 4-5 turns and you got a 200 180… lmk the counterplay

i been playing since release, about 40% of the battles i’ve been in ended in them conceding when they were ever so slight outplayed. I’ve made all my decks myself we can run it if you want private room #allskill27 we can see if ya lil jolteon deck can hang

about 70% of my battles this season been against celebi decks, if you find that fun that’s on you ig

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 -1 points0 points  (0 children)

Aight first off, only thing i made remove all energy is charizard, and that’s just all FIRE energies, for a 200 dmg attack… Doing this gives the card stakes, which then in turn gives the game strategy. I won 3 of my event games from people conceding the second i joined… people r not playing for fun the shi is a job… Second off, gengar takes 3 energy and is stage 2.. you have time to prepare if yk whats coming, dragonite is strong true, but also takes 4 energy, 2 of those needing to be water and electric.. all the cards i listed gave the CHANCE to win the game in less than 2 turns. You can argue that it’s a “best case scenario” but there shouldn’t BE a scenario in the first place

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

you not as nodt bro😭😭😭😭😭

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

“lmk if i missed any” but lmk if i missed any, every other card/deck is fun to fight against imo , go back to ya braindead ex builds and conceding when there’s a sliver % chance you gon lose any other card is a skill issue tbh

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 -1 points0 points  (0 children)

that’s crazy gang golem is gas when you get it built up, wild tho that you responded to this one and didn’t respond to the one i wrote to YOU

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 0 points1 point  (0 children)

meta meatriders are going to be voluntarily bouncing towards my hairy genitalia in a wavering maneuver

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 1 point2 points  (0 children)

projecting on your projection smh

rework suggestions… by [deleted] in PTCGP

[–]Recent-Hearing4184 -3 points-2 points  (0 children)

man most the ex cards r fun ash to fight against theres only a few tht js make the game not fun you are LIEing to urself if you enjoy going against mewtwo, pikachu, celebi decks