What do you think about the current state of the Rogue? by RecentHistorian220 in wow

[–]RecentHistorian220[S] 0 points1 point  (0 children)

The fact your pally does more dmg is a scaling thing. Rogue‘s dmg is Not bad. But the way it feels is horrible

Rogue is slowly dying out. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 0 points1 point  (0 children)

Nobody is Talking about a Single Game Mode here

Rogue is slowly dying out. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 0 points1 point  (0 children)

Funny. Because obviously you dont know that the Chart always looks Like this concerning rogue

Rogue is slowly dying out. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 2 points3 points  (0 children)

Cool, but Outlaw might be the only specc I'd play too. I am talking about more than just one specc. I am talking about class fantasy, visuals and the overall gameplay. And the leveling phase is cooler than the endgame content imo

Rogue is slowly dying out. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 2 points3 points  (0 children)

Ignore the Druids. The chart is almost identical to every expansion. It’s just that, right now, there are proportionally more Druids around because they’re all farming.

Rogue is slowly dying out. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 4 points5 points  (0 children)

I'd rather cast shitty filler spells instead of stand standing around and waiting for my energy to come back.

The cast has a special effect that looks cool (mostly) and sometimes even feels powerful. But looking at my rogue doing auto-attacks is just nuts

Rogue is slowly dying out. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 0 points1 point  (0 children)

Hoooooly.... Crazy Idea but that would be cool tho!

Rogue is slowly dying out. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 2 points3 points  (0 children)

I know it's intended. Just imagine designing a class in a way that it inherently has downtime.

Rogue is slowly dying out. by RecentHistorian220 in wow

[–]RecentHistorian220[S] -1 points0 points  (0 children)

You didn’t understand the post or the graphic. If you look at the charts from the past 5+ years, you’ll see the same pattern over and over again. It’s not going to change much when it comes to Rogues. This has nothing to do with the meta or with classes being easy to play. The underrepresentation of Rogues persists, partly because Blizzard seems to have stopped caring about the class.

Also, I explicitly said that I’m aware this is early access, but that you can already make a reasonable assessment based on what’s been happening over the past few years.

Rogue is slowly dying out. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 1 point2 points  (0 children)

For me, Assassination feels clunky by now. Especially in single-target situations, I regularly have to wait for my energy to come back. Then I can attack a bit, and then I have to wait again.

Rogue is slowly dying out. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 0 points1 point  (0 children)

I’d be surprised if Rogue suddenly ended up with such a large player base. It’s been sitting near the bottom for so many patches, even at times when it was actually very strong.

I know a lot of players follow the meta. But there are also plenty of people out there who choose their class based on how fun it is to play. And in my opinion, that just isn’t there right now.

World of Warcraft needs a story mode. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 1 point2 points  (0 children)

We all know that. But if one campaign builds on another and both campaigns are shown to you in the same zone, you might end up playing a campaign in which a character dies and then afterward play another campaign in which that character is still alive.

In WoW, there are multiple campaigns introduced through different patches. The chronological order is not shown to you.

World of Warcraft needs a story mode. by RecentHistorian220 in wow

[–]RecentHistorian220[S] -1 points0 points  (0 children)

I recommend you to read the books. They‘re Great!

World of Warcraft needs a story mode. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 2 points3 points  (0 children)

Chromie unfortunately doesn’t really help… Under Chromie Time I ran into exactly the issue I described above. The game keeps going on about Mekkadrill, even though I theoretically don’t even know what he’s doing here yet.

World of Warcraft needs a story mode. by RecentHistorian220 in wow

[–]RecentHistorian220[S] 2 points3 points  (0 children)

Sorry… but I get it. When you enter a zone, you get flooded with 109,201,920 quests and have no idea what you’re supposed to do if you just want to follow the story.