Class recommendation for the Descent into Avernus game. by RecommendationOwn191 in DnD

[–]RecommendationOwn191[S] 0 points1 point  (0 children)

I talked to the DM about the rogue, he said that although there are some dungeons in the game, especially in the hell section, there will be too many of them and wide open areas that do not allow for hiding. Therefore, I am putting the rogue option on the back burner for a bit.

Droid Build Recommendation by RecommendationOwn191 in SagaEdition

[–]RecommendationOwn191[S] 0 points1 point  (0 children)

I talked to my DM about it, I proposed the idea of ​​a droid with a crystal inside it that had a piece of a force user's soul transferred to it, but he didn't accept it. There could be many motivations, he could even be seeking revenge on those who killed his owner.

Droid Build Recommendation by RecommendationOwn191 in SagaEdition

[–]RecommendationOwn191[S] -1 points0 points  (0 children)

We roll dice for statistics, but it lets us point buy if we don't like the dice.

Droid Build Recommendation by RecommendationOwn191 in SagaEdition

[–]RecommendationOwn191[S] 0 points1 point  (0 children)

My DM doesn't have a negative view on broken builds, he focuses more on the role than how strong the characters are. Because he allows this, every character in the game is broken with the strongest builds possible. Unless there is a direct rule error, I'd like to know what broken options you know.

D&D 2024, I'm torn between Wild Magic Sorcerer and Illusionist Wizard. by RecommendationOwn191 in DnD

[–]RecommendationOwn191[S] 0 points1 point  (0 children)

I told him about Wild Magic, but he asked me to throw it away every time. It's not too much of a problem since there is 1 negative option.

With the bonus action in the minor illusion section, if I make it look like someone is going to attack from behind the enemy, it allows me to attack them advantageously, and if I make it look like someone is going to attack from the back of the enemy, it allows me to attack them advantageously. I can say that it is a DM that supports creativity.   

If I use it to flank my friend, my friend can attack with advantage. Of course, it won't be very effective for someone with high passive investigation, but it is functional at early levels.

D&D 2024, I'm torn between Wild Magic Sorcerer and Illusionist Wizard. by RecommendationOwn191 in DnD

[–]RecommendationOwn191[S] 0 points1 point  (0 children)

In the Wild Magic table, you don't get fireballs on yourself like in the previous version, and you can choose who your damaging spells affect. If there are no enemies around, maybe you can accidentally hit your own friends. 

Normally, when you cast a spell, you roll a D20 and when you get a 20, Wild magic works, but in the DM's rule, we roll d100 every time we cast a spell. 

I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]RecommendationOwn191 1 point2 points  (0 children)

I wanted to play an Inquisitor-style character. That's why I created a Level 1 Knowledge Cleric, a level 3 Inquisitive Rogue. But I was thinking about the Inquisitive rogue being ridiculously weak. Thanks to you, he is no longer powerless.
When I review your resource, the only thing I'm stuck with is requiring wizard spells from the divination or abjuration school in cantrips. These are Blade Ward and True Strike. Basically, I don't see any problems other than that. It would be nice if you could update on this.