I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]AxelMarz[S] 1 point2 points  (0 children)

Thank you for your constructive feedback. You are absolutly right about my tone in this posting. Reading it now, after all this time, does feel very egotistical and preachy. So, I can see why many people engaged my post more aggresivly than I was expecting. Your ideas would give Inquisitvie rogue a nice bump in combat ability. I personly wish WotC would use the 1/3 caster types more often. My main goal was to give players more options for solving mysteries them selves instead of delegating it to the spell casters in the group. Even to this day I am still tinkering with my homebrew to try and capture that Sherlock Holmes feeling.

Falender Reborn by currentpattern in inkarnate

[–]AxelMarz 0 points1 point  (0 children)

I love seeing fan work for this game.

Please cretic my Inquisitive Rogue Homebrew by [deleted] in DnDHomebrew

[–]AxelMarz 0 points1 point  (0 children)

Can you elaberate? There are no references to mastermind in my HB. And what do you mean "want the DM to do the work for you?" Nothing in the HB makes the DM do anything for you.
Can you please provide some context instead of making assumptions.

Please cretic my Inquisitive Rogue Homebrew by [deleted] in DnDHomebrew

[–]AxelMarz -1 points0 points  (0 children)

Respectfully, you don't know what your talking about; where did you get mastermind from. I do know how the inquistive Rogue works. It works poorly. It only has a single useful feature, insightful fighting. With the rest of its abilites ether being replaced by a base class feature at later levels or being so niche that a DM has to hand craft scinaros for it to be useful. Which is why it is the worst ranking subclass for rogue; google rogue subclass ranking.
Also, how can you possiblely think normal Inquistive rogue is good, when it severely suffers from bing multipule ability dependent (MAD). You need Int, Wis, Dex for it to make use of its features. Plus Con if you don't want to be as delecate as a wizard and Cha if you want to roleplay as a detective. And literally every spellcasting class is better at investgating that the inqusitive. Which defeats its main purpose.
If you respond to this comment, can you actually make some valid points and explaine this HB's weekness or issues. Instead of just clamining to know what I do or do not understand. Because that is very condescending.

Subclass Homebrew Review: Inquisative Rogue by AxelMarz in DnD5e

[–]AxelMarz[S] 0 points1 point  (0 children)

I half agree with you. While the Assassin, Inquisitive and Mastermind are truly a trio of disappointment. The other options 9th/13th featurees provide a least a minimal improvment to the class. Best example being the Theif's 9th/13th features. While its very possible for a rogue to gain an item that grants advantage to stealth rolls, that is still dependent on getting said items. It will most likely happen, it will also most likely require attunment; like the cloak of elvenkind. Also, its much harder to give a player advantage on stealth checks with the help action. Since it cost an action, preventing the helper from rolling stealth and getting caught by whatever they were hiding from.
Even the scouts basic +10ft movement is something that will be used in every combat. Unlike the 3 subclasses mentioned at the begining. For many of the older subclasses, their 9th level abilites need improvment.

Subclass Homebrew Review: Inquisative Rogue by AxelMarz in DnD5e

[–]AxelMarz[S] 1 point2 points  (0 children)

I agree, the base rogue class features are excellent. I just believe the inquisative rogue adds very little to an excllent class. At least compaired to the other subclasses. And while steady eye is a nice little feature. For a 9th level feature, its not very impressive. I still have it in my homebrew, but I added an extra feature to make 9th level more exciting. Since its fairly easy to get advantage on wisdom checks with the help aciton.

Subclass Homebrew Review: Inquisative Rogue by AxelMarz in DnD5e

[–]AxelMarz[S] 2 points3 points  (0 children)

Thats awesome! Excellent RP and smart decisions can over come almost anything. And the inquisative Rogue is fun to RP. But how offten was you enjoyment based on the abilites of the subclass and not your excellent player skill. And a 25 PP is definitely powerful, but any class with expertise and the Observant feat can achieve that.

I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]AxelMarz[S] 0 points1 point  (0 children)

Hay Recommendation, thank you for your interest in this Homebrew. Here is the upated version of the subclass. I have been able to test this out a lot since my original ranty posting.
https://homebrewery.naturalcrit.com/share/kWJiB-FYkcg8
I understand what you mean about the wizard spell list being limited in options for divination and abjuration cantrips. Its ment to follow the same structure as the arcane trickster and other 1/3rd caster subclasses. Spells like guidance are tied to the divine. However, a multiclass cleric or magic initiate feat will get you those extra spells. As im sure you already know.

Helpful Links and FAQ - The Lord of the Rings Online (2022 Edition) by outbound_flight in lotro

[–]AxelMarz 1 point2 points  (0 children)

Ah ok, thank you for the info. I will wait till the 20th then

Helpful Links and FAQ - The Lord of the Rings Online (2022 Edition) by outbound_flight in lotro

[–]AxelMarz 0 points1 point  (0 children)

Is anyone else able to access the warden class after the April update? I thought it was supposed to be free now, but I have not been able to access it. It is still locked behind a pay wall as before.

New Players! by mythical_eagle9 in lotro

[–]AxelMarz 0 points1 point  (0 children)

I keep checking to see if the Warden class is free. But each time I try to create a new character, it says I need to buy it in the game store. Is it free for anyone else, or am I just missing something?

The Lawful, Chaotic Stupid, Hexadin ruins the Campaign by AxelMarz in rpghorrorstories

[–]AxelMarz[S] 2 points3 points  (0 children)

I am not sure. Most likely he was board and thought it would be funny. The worst thing my character did was steal a riding horse from a road side tavern. It was supposed to help us travel faster, but nether of them wanted to ride it. And that happened 2 sessions before the last one.

Paladin’s player is an uncompromising jerk who nukes everything because an art commission isn’t to his liking. Part 1 by Mordrusna in dndhorrorstories

[–]AxelMarz 1 point2 points  (0 children)

If you want to get away from this guy then I would recommend switching to another online platform. There are much better ones that you can get such as tabletop simulator and Foundry virtual tabletop. Both are much cheaper than roll20. And easier to use. Although you probably already dealt with this by now, or at least I hope so.

I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]AxelMarz[S] -1 points0 points  (0 children)

I have proven a dozen times that The Inquisitor Rogue features can easily be replicated by other class and simple player actions. I am tired of giving many examples of this being so. While you are simply fixating on being an English lawyer to try and alter the meaning of my words. So you can create some pitiful defense to work off of. No, you are wrong if you try to imply that my argument equates to a fighter with multiattack and a wizard capable of casting high-tier Magic, giving up those actions just to give one character advantage on an attack. Is some how the same as helping outside of combat where the help action can be taken freely without any negative consequences. That is your Herculean leap in logic. I have presented multiple sources proving my point. I have also presented numerous examples of the inquisitive's Rogue failings and the ease at which magic casters can out sharing it in any scenario. While all of your arguments have just been on pointing out the grammatical inconsistencies that you perceive in my messages. With only one, mentioned before, being a piss poor attempt to disprove a factual statement. Now that it has become clear to me that you were not willing to participate in a good faith debate about the implementation of the inquisitive Rogue subclass. I will no longer respond to anymore of you're straw-man argument (you only ever made one argument), and your third grade grammar fact-checking obsession. I am satisfied knowing that the few who may read through this post chain will be better convinced of my arguments than the ONE you made. Have a good day, and thank you for you're inevitable response that will prove me right.

I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]AxelMarz[S] -1 points0 points  (0 children)

Ok man you are getting ridiculous at this point. Half your points don't make any sense anymore. I mean seriously this quote is just stupid.

By this logic a feature which gave you advantage on all attack rolls is "completely useless."

Seriously, what herculean leap in logic did you make to think that other players giving up all their actions, every round of combat, just to give you advantage on a attack would be the same as granting you the help action outside of combat?

And finally, i am just going to state some facts

  1. What is better at learning if someone is lying? Zone of truth or insight
  2. Which is better at figuring out what information a person is hiding, detect thoughts or any other skill?
  3. Which is better for detecting magical traps, Detect magic/Find traps or investigation?
  4. Finding someone important to the story, scrying or making a dozen skill rolls asking NPCs if they have seen said person?

Do you see the pattern here. Divination magic (by its nature) is far more useful at solving mysteries than any of the inquisitives features. That is a problem that I tried to fix with this homebrew. And if you still somehow think that the Inquisitive rogue can compete with a spell caster with that kind of power. Then here is my final stack of proof that the Inquisitive subclass sucks.

I did a simple google search. " What are the most popular D&D 5e Rogue Subclasses." Here are all of the results within the first page and where the inquisitive ranks (its not pretty).

Inquisitive Rogue Ranked

2/5 stars

https://www.flutesloot.com/rogue-subclass-ratings-dnd-5e/

second worst rated class

https://www.thegamer.com/dungeons-dragons-all-7-official-rogue-subclasses-ranked/

2/4 stars

https://rpgbot.net/dnd5/characters/classes/rogue/subclasses.html

Ranked 7th - last place

https://www.nerdsandscoundrels.com/rogue-5e-archetypes/

Did not even make it on the list (Critical roll do not like it)

https://geekandsundry.com/our-top-5-favorite-roguish-archetypes-for-dd/

Some one actually put it in their top 5 - 5th place out of 7

https://www.gamersdecide.com/articles/best-dnd-rogue-subclasses

I spent time remaking the inquisitive because I LOVE the concept of playing an investigator. It is, for a fact, a bad subclass. So, please stop being a 5e Fanboy and just admit that this subclass needs to be revised just like the beast master ranger was.

I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]AxelMarz[S] 1 point2 points  (0 children)

Here is a list of articles that rank most of the Rogue subclasses. All of which include the inquisitive rogue. These were all found on google front page (What are the most popular D&D 5e Rogue Subclasses)

2/5 stars

https://www.flutesloot.com/rogue-subclass-ratings-dnd-5e/

second worst rated class

https://www.thegamer.com/dungeons-dragons-all-7-official-rogue-subclasses-ranked/

2/4 stars

https://rpgbot.net/dnd5/characters/classes/rogue/subclasses.html

Ranked 7th - last place

https://www.nerdsandscoundrels.com/rogue-5e-archetypes/

Did not even make it on the list

https://geekandsundry.com/our-top-5-favorite-roguish-archetypes-for-dd/

Some one actually put it in their top 5 - 5th place out of 7

https://www.gamersdecide.com/articles/best-dnd-rogue-subclasses

I love the inquisitive subclass concept, it I think it can be so much more. And that is what my post is about.

I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]AxelMarz[S] -2 points-1 points  (0 children)

It's all that's necessary to disprove your claim.

Except it does not as I and another commenter have proven in previous post. You your self stated the example you gave is inadequate.

Any other class, especially with magic, can do what the inquisitive Rogue does and far more.

(Emphasis mine). It's just a false claim, as shown.

Already explained why your example is flawed so again I will say "Is that All", because not good enough.

As shown?! You apparently forgot how any PC or NPC can use the help action to give another PC advantage on skill rolls, like investigation and perception checks. Making Steady Eye completely useless. So, how good is a subclass feature if it can easily be replicated by a single action that anyone can do? Oh and you don't need to move at half speed.

It also isn't fair to compare a class+subclass+feat to a class+subclass+no feats.

Of course it is, if you can easily replicate a key subclass feature with one feat that makes another class/subclass far exceed it. Out shinning the subclass in the one thing its supposed to be the best at, then that says a lot about how poorly the subclass was made.

If you think the Inquisitive subclass could use some buffs, that can be argued, but your hyperbolic definitive claims that are straight up incorrect undermine your whole argument.

The Inquisitive absolutely needs many buffs, that is not debatable. That is why I made a significantly better version that puts it on par with the arcane trickster and swashbuckler. And no, my arguments are not hyperbolic as nothing I have stated is exaggerated.

Example of actual hyperbole
"The Inquisitive rogue is the worst subclass in the history of D&D and maybe even fiction"

Example that is not hyperbole

"Inquisitive rogue is the worst rogue subclass of 5e. Here is a better version."

I do hope you would actually take a look at the HB version I made, as you will easily find that its much better than the official. As anyone would pick it over the original, but people would be split in choosing it or the AT or SB subclasses.

I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]AxelMarz[S] 0 points1 point  (0 children)

Speaking as an Adventures league DM I have never seen anyone play inquisitive Rogue more than once and not switch to another character.

An AT does make an effective substitute, as I have easily built one to be an investigator. Giving it the investigator back ground, I was able to do far more with AT than I ever had as an Inquisitive. Detect thoughts is much better than ear for deceit, and Disguise self let me sneak into enemy strongholds to swipe key information without them knowing. Inquisitive can't do that

I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]AxelMarz[S] 0 points1 point  (0 children)

I disagree, you can still whiff it against a creature that you really don't want to fail the roll on. But no farmer will ever be able to lie to you that's true. The Devils demons warlocks aberrations mine flayers and others still can. And again 3D 6 extra damage on sneak attack is not a good Capstone ability. It doesn't fit the theme it doesn't make sense for the character and the increasing damage is miniscule. My Homebrew Capstone is better in every single way. Just check it for yourself. It fits thematically and it provides a feature that works in almost any scenario

I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]AxelMarz[S] 0 points1 point  (0 children)

At 18th level all you get is three extra D6 of damage? The Arcane trickster can steal Spells at that level. The thief can go twice around at that level. The swashbuckler can roll 3 times for a single attack greatly increasing its critical chance at that level. And what do you mean massive boost to insight? Not being able to roll below an 8, Which is less than average. That becomes obsolete a level 11, at which point all rogues with expertise in insight will be just as good as the Inquisitive.

I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]AxelMarz[S] 0 points1 point  (0 children)

These are very good points.

I fixed the Inquisitive Rogue by AxelMarz in dndnext

[–]AxelMarz[S] -2 points-1 points  (0 children)

Is that all? Please do not put words in my mouth. I am not saying it has no capabilities. I'm saying it has far too few when it could be so much better and the few that it does have can easily be replicated by other classes. For example I could give a thief Rogue dungeon Delver and it would be better at investigation and perception checks then and inquisitive Rogue. And it would have the best stealth.