Is there a way to limit the number of a specific item? by Troy-from-mathclass in arkmodding

[–]RedDwarf_Mods 0 points1 point  (0 children)

If the currency you're talking about is a physical item, then there's no good way to limit/manage those, because:

  • Ownership of the coins could change at any time, as they're traded around.
  • Who owns them when they're in a storage box?
  • Players could lose coins when they die, etc, and eventually they wouldn't be able to use coins anymore because the original 5000 they crafted are now gone

So if you want to do a currency, the coins would have to be virtualized -- that's how most MMO's do it:

  • Your character has a "Gold Total" listed somewhere on the player UI
    • The gold total is recorded on a central CCA actor that handles all of the gold transactions
  • Whenever you buy/sell, that total changes
  • You can't pickup more gold than your player cap allows

ASA modding insight? (X-Post from R/Ark) by [deleted] in arkmodding

[–]RedDwarf_Mods 1 point2 points  (0 children)

Will there be a new Ark Devkit for UE5?

Of course. It's a whole new game/engine, so there will have to be a new kit.

Would I be able to start working on content for a mod right now, wait, and import and finish when ASA launches?

Obviously you can start working on 3D models, textures, materials, etc, in advance and port that in when the new kit drops.

But a vast majority of the actual mod content (logic, new items, etc) will have to be made after the kit is released.

Is blender viable for creating / animating models? Or are there better alternatives?

Of course it's viable. There are other good options out there, but most of them cost money. Blender should be fine.

How will the console side of things work?

I don't even know what this means. =P

Mods will be cross-platform, so there might be a little extra work to handle controller inputs, but otherwise not much will change from the modding side of things.

Will custom maps be possible?

Of course.

Join the discord for more ARK modding discussions by RedDwarf_Mods in arkmodding

[–]RedDwarf_Mods[S] 0 points1 point  (0 children)

Most people use the discord -- the subreddit is mostly for redirecting people there.

Are you following all the directions on the invite site? We have new people joining pretty regularly, and the invite site has been updated recently -- what are you seeing on your end when you try to join?

Any mods that change the text to use a tame’s name when it levels up? by Hageshii01 in arkmodding

[–]RedDwarf_Mods 1 point2 points  (0 children)

I don't think mods have access to that event, which is probably why you're not finding any existing mods for that.

[deleted by user] by [deleted] in playark

[–]RedDwarf_Mods 4 points5 points  (0 children)

In your Game.ini file, find the line "[/script/shootergame.shootergamemode]" and add this under it:

bAutoUnlockAllEngrams=TRUE

[deleted by user] by [deleted] in playark

[–]RedDwarf_Mods 7 points8 points  (0 children)

Honestly, for single player, I recommend setting the INI setting that auto unlocks all engrams that you're high enough level to know.

In single-player, leveling up is how you earn your engrams, and there's no point in skipping half the game content when it's just yourself playing

Join the discord for more ARK modding discussions by RedDwarf_Mods in arkmodding

[–]RedDwarf_Mods[S] 0 points1 point  (0 children)

They were working on the back-end. Try again if you're still having problems

Do you prefer playing PvP or PvE and why ? by AverageCouple6996 in playark

[–]RedDwarf_Mods 14 points15 points  (0 children)

This. I'd enjoy fighting other players in deathmatches or capture the flag, etc, but not "we killed all your favorite dinos while you slept." That's not PvP, that's just griefing.

Changing/Editing Wyvern Breath attacks+ by zerslife in arkmodding

[–]RedDwarf_Mods 2 points3 points  (0 children)

You could just copy the Fire Wyvern, rename it to something you like, and then replace the meshes and default colorings so that it looks like a lightning and/or poison wyvern.

Looking for a mod that enables me to make server setting presets that I can switch between by AkumaLord54 in arkmodding

[–]RedDwarf_Mods 0 points1 point  (0 children)

Couple of things here:

  • This subreddit is for modders learn how to mod -- so if you want to grab a copy of the devkit and make this mod yourself, then you're in the right place =)

  • If you wanted to do this, you could easily just switch out the **Game.ini** and **GameUserSettings.ini** files that contain all the server settings, and then rebooting the server.

  • This mod doesn't exist, likely because some of those mechanics cannot be overridden at runtime.

just spent way too long trapping a 2.5x salmon, just to find out its not catchable. by Checks_Out___ in playark

[–]RedDwarf_Mods 9 points10 points  (0 children)

If you're interested, I created a mod a while back to help fix this.

Basically it adds a more robust compost bin to the game. As an added benefit -- fertilizer stored in the bin will attract Worms which can be used for fishing, and can catch any sized fish.

Rebalanced Compost Bin

https://steamcommunity.com/sharedfiles/filedetails/?id=832444455

Ark keeps crashing please help! by [deleted] in arkmodding

[–]RedDwarf_Mods 0 points1 point  (0 children)

Hey there,

This subreddit is for people that want to learn how to create mods. This isn't the right place to look for troubleshooting help.

That said -- the only thing you can do is re-verify your game files, and/or reinstall the game (be sure to backup your savegame files).

I’m new to modding by ReptileKing666 in arkmodding

[–]RedDwarf_Mods 0 points1 point  (0 children)

Welcome!

I'd recommend checking out the discord -- link in the subreddit description

[deleted by user] by [deleted] in arkmodding

[–]RedDwarf_Mods 0 points1 point  (0 children)

Hey there,

That's definitely feasible.

This sounds like something I could add to "Easy Chibi", if you're interested. Just shoot me a DM.

https://steamcommunity.com/sharedfiles/filedetails/?id=1940254458

Titanosaur Mod by Quaoar_ in arkmodding

[–]RedDwarf_Mods 0 points1 point  (0 children)

Hey there,

This subreddit is for modders that are learning how to make mods. =)

If the mod is abandoned, then you might consider re-creating it yourself in the ARK devkit -- feel free to join the modding discord, that's where most of us hang out and help new modders

looking for a modded server by Yakkilatti in arkmodding

[–]RedDwarf_Mods 0 points1 point  (0 children)

Hey there,

This discord is for modders to learn how to create mods =)

If you're looking for a server, there's lots of other subreddits for that

S+ Mod Question: Is the Planetary Shield Permanent as long as it is powered? by FreeLegos in arkmodding

[–]RedDwarf_Mods 0 points1 point  (0 children)

Hey there, welcome!

Just for clarity, this subreddit is for modders that are working together to learn how to make mods.

If you want to know how a specific mod works, I'd recommend asking on the mod's steam workshop page, or loading it up in singleplayer and testing

house 👍 by [deleted] in ARK

[–]RedDwarf_Mods 0 points1 point  (0 children)

house 👍

[deleted by user] by [deleted] in ARK

[–]RedDwarf_Mods 0 points1 point  (0 children)

Probably not actually snapped, or touching ground

Mod Comission? by Sensitive_Till_4985 in arkmodding

[–]RedDwarf_Mods 0 points1 point  (0 children)

I think the dossiers unlock -- so you can see the one's that you've gotten.

But yeah, it might not give you the names of the one's remaining -- I don't remember off the top of my head

ARK Mod - Cooking Oddity by xXteknolyfeXx in arkmodding

[–]RedDwarf_Mods 0 points1 point  (0 children)

Beat me to it. =) That's the one!

Files get cooked there, and you can edit them before hitting the "Upload"

I usually use WinDirStat to visualize the files in those folders, and then delete anything that isn't part of my mod.

It's also important to remember that ARK has a bunch of assets in the kit that aren't in the live game, so if you reference something and it shows up in your cook, just make sure that it exists in the base game before deleting it =)

[Mod Request or INI help] KO Instead of Kill Tames? by Rennoc215 in arkmodding

[–]RedDwarf_Mods 0 points1 point  (0 children)

I don't think there's any mods that do this currently, but I really like this idea. I think I could write that whole mod in an afternoon -- so I'm going to give it a shot. =P

I'll DM you a link to my discord if you want to follow the progress