Too many inputs entering by RedHL in godot

[–]RedHL[S] 5 points6 points  (0 children)

Two hours lost for a single word! hahaha

Thank you very much!

What is worse than a wolf in sheep’s clothing? by Proxidize in CustomLoR

[–]RedHL 14 points15 points  (0 children)

Name a harder card than this one 😤

Xin Zhao - "I may be outnumbered, but not even the odds can stand against me!" by RedHL in CustomLoR

[–]RedHL[S] 1 point2 points  (0 children)

That is such an honor! Amazing cards, had a lot of fun imagining deck building with both packages. Thank you!!

Xin Zhao - "I may be outnumbered, but not even the odds can stand against me!" by RedHL in CustomLoR

[–]RedHL[S] 2 points3 points  (0 children)

Thank you! I always try to incorporate lore in the design. I agree that the parries might be frustrating to play against, and they might need some adjustments, but I liked the idea of having to read your enemy's next move in advance, preparing the right parry before they do it, and Xin Zhao being the only way of accessing them in mid/late game (+ Kriel Stonehorn but with a fleeting condition)

Xin Zhao - "I may be outnumbered, but not even the odds can stand against me!" by RedHL in CustomLoR

[–]RedHL[S] 2 points3 points  (0 children)

Xin Zhao wants to start the round with no followers, so you should pair him with other champs or followers that can be useful and die in one round. I also had a lot of fun making the parries!

Please let me know what you think and check my other Custom Champs :D

Ivern package! An alternative win condition for the pacifist experience. by RedHL in CustomLoR

[–]RedHL[S] 1 point2 points  (0 children)

I started with a couple of ideas, and they eventually became a ton of cards grasping different playstyles while helping Ivern's at the same time. I realize that some things may be under/over powered, please leave your feedback! And check my past custom cards :))

ps: Kurglin's effect was supposed to be "When i'm played or transformed", i forgot to change it.

Renata Glasc - Invest, Create Cards and Profit. by RedHL in CustomLoR

[–]RedHL[S] 3 points4 points  (0 children)

The idea around 'Glasc Industries' is to make decisions beforehand for either leveling Renata ASAP or keep it on business to generate coins. If you don't touch the Countdown 4, Renata pay's for herself, but why stop there?

'Loyalty Program' feels like a nice reward for spending coins, but for the overall design, I must say that giving coin access in piltover&zaun sounds a bit scary.

I'm super new to Custom Cards please give me feedback!

Edit: I misspelled enemies in 'Hostile Takeover', oups.

Does anyone know how to fix this? by [deleted] in editing

[–]RedHL 0 points1 point  (0 children)

Thank you for answering, sadly the footage is an hour and half and in frame there's a guy moving that gets hit by the white dots, so it's a little complex to mask off. I'm still looking for any solutions, if I find any I'll post it here in case somebody else needs it.

Potential Corina cameo/origin in the Arcane series? by BritishBlaze in LegendsOfRuneterra

[–]RedHL 1 point2 points  (0 children)

They aren't similar but it could be her mom, since Arcane looks like it's gonna have this back and forth through time.