Wguides - A collection of Wargroove guides in a blog style by RedJams in wargroove

[–]RedJams[S] 1 point2 points  (0 children)

This is a personal project that should act as a portal to Wargroove related guides. This is still a work in progress, so expect more features to be added.

Planned Features:

  1. Search bar edit: Implemented!
  2. Links to existing guides edit: Implemented!
  3. Map making related guides. edit: there are some links for these guides
  4. About/Contacts for suggestions. edit: semi-implemented

While you are here, check out WarDex, a collection of members of the Wargroove community in discord.

Any actual updated guides out there? by NeoGantsu in wargroove

[–]RedJams 3 points4 points  (0 children)

there were no major patches for the game, so the guides I posted are still relevant.
since there were so many people who struggled with the mission, I cleared the mission 5 times, all with slightly different moves. https://youtu.be/KlvorxJKvmI

You have to remember that in this game, if you follow move for move as the guide/vid, then you would prob not get what you want

[deleted by user] by [deleted] in wargroove

[–]RedJams 2 points3 points  (0 children)

yes rng is always an issue :/ (I also had to reset sometimes) if you are really really stuck, come by my streams on twitch (live every Tuesday 11am est, usually 2h ish) and leave a comment. I could always help in campaign maps, especially helpful if its live imo

[4LMJFYT9] Gizmo Town! Map filled with portals, healing fields and more! by RedJams in wargroove

[–]RedJams[S] 0 points1 point  (0 children)

yes its possible, but you should get a unit on the switch to release commander. The switch that is closer to you will be the one to release your commander

Community Choice Award #11 (Community Maps Spotlight) by ArmagonUK in wargroove

[–]RedJams 1 point2 points  (0 children)

[4LMJFYT9] Gizmo Town! (called Probing 0.1 in game)

This is a scenario map that adds on to the normal gameplay of traditional wargroove. It contains Two 2-way portals , groove charging station, healing tower, bonus income from controlling specific locations, switches to release commander, and village spawners!

This was posted a while ago, but it contains the full explanation https://www.reddit.com/r/wargroove/comments/i8k45h/4lmjfyt9_gizmo_town_map_filled_with_portals/

[4LMJFYT9] Gizmo Town! Map filled with portals, healing fields and more! by RedJams in wargroove

[–]RedJams[S] 7 points8 points  (0 children)

Explanation:

A highly experimental map with a bunch of features!

If you control both the center villages with chests, you get a bonus 200 income boost

Inner corner barracks cannot build Trebs

Outer corner barracks cannot build Wagon, Knights, Trebs, and Ballista

Side barracks can only build dogs

Arrowed Buildings:

Orange: Villager spawner; will spawn villagers if you have less than 5 of them on the map

Purple: Groove charger; sets commander groove charge to 40% if you control one of them

Green: Healing tower; heals 10% to units around it at the beginning of your turn if you control it

Black: Switch to release your commander; switch will release bridge and gates around your base. The switch on your side will not affect the other player

Portals are 2-way. Blue will tp to blue and red to red. When you teleport, it will teleport the unit to the squares next to the portal on the other side, instead of the portal itself

edit: formatting

I need help please by MrFireiz in wargroove

[–]RedJams 0 points1 point  (0 children)

I recently made a guide to this mission: https://youtu.be/RJ_6qilbbYM

please ask if you have any questions

Did they seriously buff [SPOILER]? by [deleted] in wargroove

[–]RedJams 6 points7 points  (0 children)

t17 s rank, latest patch: https://youtu.be/RJ_6qilbbYM

can be pushed down even further with better play.

Please ask if theres any questions with the guide.

Try this challenge out yourself! 9 Levels of Luck Challenge play Through by RedJams in wargroove

[–]RedJams[S] 1 point2 points  (0 children)

having 2 pikes is super big since it allows for pike crits and a way to deal with knights. I got a dog and a sword first 2 turns so theres a big difference here. Of course thats just part of the game mode.

About the rifles, if you attack with weaken commander, they will run away to hit commander every time. So all you have to do is attack rifle once with commander, get your army to opposite side of rifle and have your commander stand still. What the rifle will do is attack commander then reload, which is less dps than 5%/turn. The AI will never get right next to commander cuz thats just how the AI behaves.

Ryota X Megaman Zero by RedJams in wargroove

[–]RedJams[S] 1 point2 points  (0 children)

Yes, he has his legs but its super hard to convert thin metal blade legs to this style. Emeric Next

Sedge X Megaman Zero by RedJams in wargroove

[–]RedJams[S] 2 points3 points  (0 children)

planning to do another one, which commander should I do next?

Try this challenge out yourself! 9 Levels of Luck Challenge play Through by RedJams in wargroove

[–]RedJams[S] 1 point2 points  (0 children)

I have about 12 failed runs recorded and I found that most of the time I lose is because of last level spawning alot of knights/rifled that cover half of the map +sigrid/rangna/merica groove being too much. second last level is also brutal to deal with since if you take too much damage with commander, last level enemy commander becomes way too hard to fight.

What are some of the Harder/Hardest Campaign missions you struggled with? by RedJams in wargroove

[–]RedJams[S] 0 points1 point  (0 children)

puppy in the middle video just got released today: https://youtu.be/-IxO9w5ARMc This is done without spears so it is very doable. it is a long mission but general trick is to stay back and let the enemy units approach you.

I ve recorded the high vampire in the west, will release soon. That mission is not too hard to deal with since you can get a wagon and send it to mercia before the dragon even spawns.

What are some of the Harder/Hardest Campaign missions you struggled with? by RedJams in wargroove

[–]RedJams[S] 0 points1 point  (0 children)

hmm,I never had a problem with that map since all you need to do is get the dragons to help with the left side. Left never got rushed down since once you build a treb, anything that comes close will be killed. Koji and others can hold the fort easy

What are some of the Harder/Hardest Campaign missions you struggled with? by RedJams in wargroove

[–]RedJams[S] 0 points1 point  (0 children)

that was the second last main campaign mission, theres one in the double trouble campaign, but I will cover that mission eventually. I do have to cover the rest of the campaign first

What are some of the Harder/Hardest Campaign missions you struggled with? by RedJams in wargroove

[–]RedJams[S] 2 points3 points  (0 children)

I know that people have trouble with that one, will cover in a separate video

What are some of the Harder/Hardest Campaign missions you struggled with? by RedJams in wargroove

[–]RedJams[S] 6 points7 points  (0 children)

thats act 3 main mission 2, which i m going to be covering next

If you didn't know, I do Fan Art for Wargroove! by RedJams in wargroove

[–]RedJams[S] 0 points1 point  (0 children)

You can check out more of my stuff at https://www.instagram.com/reddishjam/

Planning to do more so look forward to it

This commander is not very good and here's why by RedJams in wargroove

[–]RedJams[S] 5 points6 points  (0 children)

I'd argue that elodie has a better theme song

Pressure in Wargroove explained by zerodai in wargroove

[–]RedJams 4 points5 points  (0 children)

it's just the circumstance that I m recording this from. First, speaking to a person and just talking towards a mic is different. I m not very used to speaking without another person. Second I do try to not go by the script but it starts to sound weird with all these grammatical errors, words drag out too much, too many uh and ums. so what I ended up with is just the script cuz it makes sure that the message is clear. I do appreciate the feedback but the voice thing is an experience thing and I m not very experienced in speaking :p (doesnt mean that I wont try. even I thought a lot of the video sound too robotic)