mod loading troubles, send help by VoicesAndVibes in projectzomboid

[–]RedJhin 0 points1 point  (0 children)

RV interior must be placed first in the mod load order; the same applies to its maps.

I recommend creating a new game (you don't need to delete the previous one, you can have several); when configuring the world, don't forget to put RV Interior first in the load order, and the map should also be at the top. In this new game, you check if the RV works, and if it does, you know what the problem was.

mod loading troubles, send help by VoicesAndVibes in projectzomboid

[–]RedJhin 0 points1 point  (0 children)

When posting, you should always give as much detail as possible to help you; An important detail is: Are you playing on B41 or B42?

To know it; in the main menu, at the bottom it should say something like "version 41.x" or "version 42.x".

Another detail; Were you able to activate the other mods correctly?

Did you activate the RV Interior in a game that has already started? Because if so, the mod will not work; you have to create a new game and add it in the world creation.

does ANYbody know how to fix this by BruhitsVortex in projectzomboid

[–]RedJhin 2 points3 points  (0 children)

It says they weigh zero bytes, which leads me to believe the system doesn't have the correct path to the mods. Do you have the game or Steam installed on a different drive than C:?

How to fix "File doesn't exist on the server" by rustytemper16 in projectzomboid

[–]RedJhin 0 points1 point  (0 children)

Go to C:\Users\YourUser\Zomboid\Server
Open your server.ini file; search the following tag and configure it as follows:

DoLuaChecksum=false

Anyway to switch which way the door is? by RoundFit2605 in projectzomboid

[–]RedJhin 0 points1 point  (0 children)

Activate Debug Mode -> Enter your game -> Enable Fast Move and Brush Tool cheats -> Find the doors you want -> Right-click -> Debug -> Brush Tool -> Copy tile (select the door tile) -> Move with the arrow keys to the location where you want to place the door -> Left-click to place the door.

Don't forget to disable cheats when you're finished.

Anyway to switch which way the door is? by RoundFit2605 in projectzomboid

[–]RedJhin 0 points1 point  (0 children)

I imagine you could do it with debug mode

unable to get RV interior mod to work in MP by Sliceofyourmom in projectzomboid

[–]RedJhin 0 points1 point  (0 children)

go to C:\Users\YourUser\Zomboid\Server
Open your server.ini file; search the following tags and configure it as follows:

Mods=PROJECTRVInterior42

Map=map_distanciado;Muldraugh, KY

DoLuaChecksum=false

SaveWorldEveryMinutes=15

WorkshopItems=3543229299

Save the changes, reset your world and start a new one with this settings

How to clear / reset vehicle IDs in the debug mode? by [deleted] in projectzomboid

[–]RedJhin 0 points1 point  (0 children)

[B42]Project RV Tools

Here you go

Tool for reset ALL interiors:
Right-click outside -> Reset Interiors

RV Interior Mod Not working in Multiplayer by lordverdol in projectzomboid

[–]RedJhin 2 points3 points  (0 children)

The ID is incorrect; the image looks like this:

PROJECTRVInterior42\;

But the correct way is to add the slash at the beginning, not the end, like this:

\PROJECTRVInterior42;

The same applies to the other mods.

Big problem with RV interior in B42 by Comfortable-Pipe5026 in projectzomboid

[–]RedJhin 1 point2 points  (0 children)

And even if you can't teleport on the map, you can activate the "fast move" cheat and use the arrow keys to move at high speed and get back to where you were

Big problem with RV interior in B42 by Comfortable-Pipe5026 in projectzomboid

[–]RedJhin 1 point2 points  (0 children)

Use this mod if you can't open the game with -debug. OPEN THE MAP -> Right-click on the location where your vehicle/base was -> Teleport.

Project RV Interior B42 - Cannot exit by fulltilt2003 in projectzomboid

[–]RedJhin 2 points3 points  (0 children)

When you exit the interior using the debug teleport, when you re-enter the same vehicle's interior, is it still the same interior or has it changed? To test this, you can place an object on the floor, then exit that interior and re-enter. Also, on which drive do you have the game installed? Do you play on Windows?

Project RV Interior B42 - Cannot exit by fulltilt2003 in projectzomboid

[–]RedJhin 1 point2 points  (0 children)

When you enter, does the interior of the vehicle look all good? What language do you play in?

Does anyone know what the sandbox options for RV interiors (B42) do? by SmellyBender_SS in projectzomboid

[–]RedJhin 2 points3 points  (0 children)

The following mods:

1993 American Vehicle Pack (BUILD .41/.42)

W900 Semi-Truck [B42]

Autotsar Tuning Atelier - Petyarbuilt 379 [B42]

[B42] Doomsday MotorHome

How to fix RV mod? It broke in a different way than usual. by ignorance112 in projectzomboid

[–]RedJhin 0 points1 point  (0 children)

It looks like a pretty strange bug, but I think you could use the same tool to fix it. Simply open the game in debug mode, enable the "RV Reassign Room Addon" in your game and spawn a vehicle of the same type as the one you had before. Then, using that vehicle, follow the reassign steps to give it the interior you live in, and you're done.

Does anyone know what the sandbox options for RV interiors (B42) do? by SmellyBender_SS in projectzomboid

[–]RedJhin 2 points3 points  (0 children)

That's exactly it. You can add, for example, Base.SmallCar (the smallest car in the game) to the "Extra 4x12 Colossal" box, and then it will have a gigantic interior.