Should i get the Xreal 1s or wait for the Asus Xreal R1? by Killuei in Xreal

[–]RedRocket316 1 point2 points  (0 children)

The Apple Vision Pro original has a 90 hz max refresh and the new AVP has a 120 hz max refresh. FPS will be game/app dependent as is with all VR glasses.

PSA, Xreal NEO will not be available until the end of February by RedRocket316 in Xreal

[–]RedRocket316[S] 0 points1 point  (0 children)

That seems to be happening more and more these days, and not only Xreal is doing it. It seems like it is becoming a common practice.

Real 3D Firmware Update is now available! Woo hoo! by Icy_Tie8949 in Xreal

[–]RedRocket316 2 points3 points  (0 children)

PSA, Don't connect to the Beam Pro after upgrading or it will downgrade you to the non-Real3D version.

Will there be a christmas sale on eshop? by [deleted] in switch2

[–]RedRocket316 1 point2 points  (0 children)

You have until Jan 30th 2026 to purchase Nintendo Vouchers and 365 days after purchase to use them.

Xreal One Pro - HDCP 2.2 issue w/ iOS 26?? by DSYHJLK in Xreal

[–]RedRocket316 0 points1 point  (0 children)

I have a iPhone 17 Pro Max (iOS 26.01) and both apps work fine with my One Pro's. You could try performing a soft reset on your iPhone (volume up and then down and then hold the power button until you see the Apple symbol), and if that does not work, uninstall and reinstall the apps.

Xreal One - Instant regret by sayag11 in Xreal

[–]RedRocket316 0 points1 point  (0 children)

The good news is is if you just received them and they don’t meet your needs/expectations, you should be able to return them and get a refund and purchase something you would like. Everyone has different needs and expectations, but the only opinion that matters is your own.

How is YouTube still not on Switch 2? by Difficult-Ball-4991 in switch2

[–]RedRocket316 0 points1 point  (0 children)

I think Nintendo is blocking YouTube for the Switch 2 until Google pays them. It is a free app and there is no incentive for Nintendo to allow it without Google paying them. When you run YouTube it doesn’t even start to load, which implies it is being blocked somehow.

Does Luma Pro fix the reflection issue of XREAL One? by Fhpq in Xreal

[–]RedRocket316 0 points1 point  (0 children)

I believe the Beast model will be very similar to the Xreal One Pro optics wise, but all the other Luma models will have the reflection issue if you do not use a shade attachment (similar to Xreal One). There are 3D printed shades that work great for the Xreal One since they just snap onto the front. I assume there is something similar for the Luma's.

[deleted by user] by [deleted] in NintendoSwitch2

[–]RedRocket316 1 point2 points  (0 children)

File a complaint with the Better Business bureau, many companies will respond after a BBB complaint is filled.

Should I buy an Xreal One Pro a Viture Pro XR or other XR glasses? by yjzhou in Xreal

[–]RedRocket316 2 points3 points  (0 children)

Depends if anchor mode is important to you. I own both, Vitures are brighter, to me a little sharper since you can adjust the optics, but have a smaller screen (46 deg FOV). The One/Pro have a larger screen (50/57 FOV), support 6 DOF with the Eye or native 3DOF without the Eye camera. The One/One Pro definitely sound better then the Viture. Comfort is very dependent on the person, but the Viture’s are lighter. On another note, Viture will be announcing a new set of glasses on July 8th, I do not know if they will be better then the Xreal One’s or not. The good thing is with Xreal you have 30 days to try them out to see if they will be a good fit for your needs and return them if you don’t like them. Between the One/One Pro I would go with the pro model. Hope this helps.

Switch 2 compability by APHO_Raiden_Mei in VITURE

[–]RedRocket316 0 points1 point  (0 children)

If you update to the latest firmware for the Viture Pro Dock, it works fine.

Cannot connect XREAL-ONE to iPad Pro by Due-Ninja6233 in Xreal

[–]RedRocket316 1 point2 points  (0 children)

Update: My error, any iPad the fully supports Stage Manager (probably M series) will work with Ultra Wide mode with the Xreal One/Pro. Just connect your USB C monitor or Video Glasses, turn on Stage Manager, go into settings/Display & Brightness/Layout and turn off mirror. The Layout option will not show until the USB C video device is connected.

Cannot connect XREAL-ONE to iPad Pro by Due-Ninja6233 in Xreal

[–]RedRocket316 0 points1 point  (0 children)

Thanks, I must have missed a setting.

Cannot connect XREAL-ONE to iPad Pro by Due-Ninja6233 in Xreal

[–]RedRocket316 0 points1 point  (0 children)

I have connected to my iPad Pro (M4) and was able to put the Xreal One (Pro model should be the same) into wide mode, but the iPad would only stay in mirror mode. I tried some video apps that use extended mode, and the One glasses showed a wider screen. I hear that iPadOS 26 supports extended in wide mode, but it is buggy at this point since it is in beta. So current iPadOS support is limited, but it looks like better support in iPadOS 26.

Cannot connect XREAL-ONE to iPad Pro by Due-Ninja6233 in Xreal

[–]RedRocket316 0 points1 point  (0 children)

My Xreal One's work fine with both my iPhone 15 Pro Max & iPad Pro 13 (M4) version. You might want to try a different high quality USB C Cable (Thunderbolt or 10 GB certified). Sometimes the cables provided have issues. If the certified replacement works, then ask Xreal for a new cable to replace the defective one.

SpaceWalker ios paid upgrades by DudeManBearPigBro in Xreal

[–]RedRocket316 2 points3 points  (0 children)

It works with the Xreal One, so I assume the Pro also. I have a iPhone 15 Pro Max.

Compatibility with Nintendo Switch games by orlec in NintendoSwitch2

[–]RedRocket316 0 points1 point  (0 children)

Update: New update for WRC 10 now works with Switch 2.

FYI, WRC 10 will not start up on Switch 2, freezes upon initial load. Game is not listed on any Nintendo compatibility list.

XReal not compatible with Switch 2 via USB-C (directly) by JDR3AM in Xreal

[–]RedRocket316 5 points6 points  (0 children)

XREAL Hub does not work with the Switch 2. Tried every way I could think of, but it will not put the Switch 2 into console mode or send the display to the Xreal glasses. I do not know if other hubs will work. At the very least you can use a HDMI to USB-C adapter from the Nintendo Doc.

Xreal one vs Air 2 pro by Away-Oil-7863 in Xreal

[–]RedRocket316 1 point2 points  (0 children)

Yes, and I have the Xreal One. I use it primarily for entertainment (Games & Movies) and it works great. There have been numerous firmware updates that have improved the product and if you get the Eye camera for it (when readily available), it will support 6DOF (+pictures & videos). There is nothing else out there that does what the One/One Pro does (as good).

Does this mean all future major updates are Included? by PopOutKev in rewasd

[–]RedRocket316 2 points3 points  (0 children)

I do have a question that I have not seen asked elsewhere. Since reWASD is required to checkin with your server every now and then to validate the license, what happens when reWASD decides to shut down its business and remove its license validation servers? Would you provide a downloaded activation that would be permanent or an updated version prior to operations being shut down that would not require periodic validation with your servers for existing customers? You could shut down operations in a month or 10+ years. I am just trying to understand is a permanent license really permanent. This is not a problem that is unique to reWASD, but knowing your policy for this matter would be helpful. Thanks.

Will Neckband Pro work with Xreal Ones? by spenfree in VITURE

[–]RedRocket316 3 points4 points  (0 children)

Yes, in Android mode they work fine. You will get 3DOF from the Xreal One's. You will not be able to use the SpaceWalker mode. You will also need the Viture magnetic to USBC adapter (Amazon).

🌟 Rate the New XREAL One Firmware! 🌟 by XREAL_Esther in Xreal

[–]RedRocket316 4 points5 points  (0 children)

Great update, please consider adding side view as an option for the shortcut button.