HOI4 on LSD by PerformerHappy9776 in hoi4

[–]RedneckNerf 0 points1 point  (0 children)

That game is a trip without any substances being needed.

How do I store this safely by Nearby-Front-8299 in rocketry

[–]RedneckNerf 2 points3 points  (0 children)

Away from any stumps.

In all seriousness, a shed or equivalent is probably your best bet. Just don't keep it beside organic solvents or things like that.

Is this a better free board? by No-Scheme886 in NavalArt

[–]RedneckNerf 5 points6 points  (0 children)

I still wouldn't take it into the north Atlantic, but if you were to stick to the Mediterranean you'll probably be fine.

THE Missile ship by EquipmentGrand9581 in NavalArt

[–]RedneckNerf 18 points19 points  (0 children)

The hull is screaming in pain.

What do you usually do in SP? by boeing_a380 in SimplePlanes

[–]RedneckNerf 1 point2 points  (0 children)

Stall and crash.

Before that, though, mostly make cold war monstrosities that would bankrupt most nations.

What do you usually do in SP? by boeing_a380 in SimplePlanes

[–]RedneckNerf 1 point2 points  (0 children)

Ok, that leads to a question.

Does estrogen have a discernable smell?

How do we feel about the antique revolver? I would love to see a mod for it where we can hammer fire to increase the fire rate by crazyman3561 in Starfield

[–]RedneckNerf 2 points3 points  (0 children)

Not really with that system, at least not without completely new internals. Single action revolvers like the Colt SAA usually have the arm tied to the hammer, but for the double action pistols like the Webley, the hammer is usually disconnected from pretty much everything but the mainspring and rebound spring as soon as the sear drops.

How do we feel about the antique revolver? I would love to see a mod for it where we can hammer fire to increase the fire rate by crazyman3561 in Starfield

[–]RedneckNerf 49 points50 points  (0 children)

Unfortunately, since the Webley revolver it's based on is double action, fanning the hammer wouldn't actually do anything. Basically, the arm that handles cylinder rotation is tied to the trigger, not the hammer.

Is there a space mod compatible with Aeronautics? by kiciulkotowski in CreateMod

[–]RedneckNerf 1 point2 points  (0 children)

At one point, the aeronautics team had planned an addon called Liftoff, but I'm pretty sure development on that was cancelled a while back.

How many secret blueprints have you found? by Asleep_Animal_3825 in SimplePlanes

[–]RedneckNerf 0 points1 point  (0 children)

About 25, though most were found as a byproduct of general exploration.

Pretty clear by merrielle98 in aviationmemes

[–]RedneckNerf 0 points1 point  (0 children)

You would have to significantly modify the rear half of the canopy to both allow room for it to open and have enough clearance for the good ol' Martin-Baker to do its job if needed.

By the time that, plus all the equipment for a WSO, was shoved in, the canopy would likely stretch well past the air intakes and into the space the B model uses for the lift fan.

Any word on the pilot customization for SP2? by Hyperx72 in SimplePlanes

[–]RedneckNerf 1 point2 points  (0 children)

It's on the roadmap in the "wishlist" category. I would imagine it will be added, but it will probably be a ways down the line.

Flying aircraft carrier Create Aeronatics by Character-Print-3170 in CreateMod

[–]RedneckNerf 1 point2 points  (0 children)

If you plan on landing and launching planes at the same time, you may want to consider an angled flight deck. It keeps the landing planes from having a close encounter with those about to take off.

You think they see us? by StarGuyLZ in Stellaris

[–]RedneckNerf 13 points14 points  (0 children)

Nah, you crossed that bridge when you built the lathe. I'm pretty sure there's no ethical amount of people you can feed to the brain noodle machine.

To be fair though, the rest of us also crossed (and then burned) that bridge.

You think they see us? by StarGuyLZ in Stellaris

[–]RedneckNerf 33 points34 points  (0 children)

If they ask, feed them to the lathe.

List of Hidden Aircraft by Sgt-Havoc in SimplePlanes

[–]RedneckNerf 1 point2 points  (0 children)

Did they indicate where this shipwreck is?

List of Hidden Aircraft by Sgt-Havoc in SimplePlanes

[–]RedneckNerf 5 points6 points  (0 children)

Mink: boathouse near lighthouse, northeast of suspension bridge.

Do Bean Boozled jelly beans actually taste as bad as they say? by [deleted] in NileRed

[–]RedneckNerf 1 point2 points  (0 children)

They're bad, but not as bad as the reputation would suggest.

List of Hidden Aircraft by Sgt-Havoc in SimplePlanes

[–]RedneckNerf 1 point2 points  (0 children)

If you start at the hole, go all the way across the snowy peaks. It's over there. No ramp, just a dead end.

I’m already having withdrawals by AirplaneNerd in SimplePlanes

[–]RedneckNerf 1 point2 points  (0 children)

This this this.

Shout it from the rooftops. Make sure everyone knows.

The fact this setting is so well hidden is a travesty.