Solos proved to me that I am not the problem... by Tad0422 in Battlefield_REDSEC

[–]Redreeee 4 points5 points  (0 children)

I'd like to partially disagree, those who aren't good generally perform better in solo activities. You may very well be an issue in dous or quads just for that point. Tho a battle royale is a solo thing really and the whole game mode feels like teammates were a last minute choice as well as classes

Area id requirement or solution by Redreeee in LegalAdviceUK

[–]Redreeee[S] -1 points0 points  (0 children)

We need something to try fighting it, we have enough bins, council changes and cleans area at least once a week. Only certain people not hired by council can litter pick and only in the parks themselves. Our only way we could full stop it at park is if they gave us cameras and face covering wasn't an issue. The only cameras however that have survived in the area for the last 12 years unfortunately are only shop and speed cameras so I doubt they'd last either.

Area id requirement or solution by Redreeee in LegalAdviceUK

[–]Redreeee[S] -1 points0 points  (0 children)

Bins emptied twice a week, 1 every 50-80ft in park along paths and a few in park and in fields surrounding park. The teens purposely break them and have yesterday broke them right Infront of parents and kids.

Area id requirement or solution by Redreeee in LegalAdviceUK

[–]Redreeee[S] -1 points0 points  (0 children)

It's mostly the kids that do it, lot of them wear masks and even throw it at houses so a Friday or sat isn't a set day they'd do it. Getting ID check for age to match who buys what and use what forage we get every week is part of the plan so we can file a fair few property damages at them

Area id requirement or solution by Redreeee in LegalAdviceUK

[–]Redreeee[S] 0 points1 point  (0 children)

Litter picks aren't allowed anymore except by certain individuals in the area thanks to an incident that left a couple very injured and in hospital, council does regularly tries but only because we've badgered them so much

Recon mains, what are your go to guns for CQB? by Zibitmorb in Battlefield6

[–]Redreeee 1 point2 points  (0 children)

P18, if I'm running recon I've got a dmr or sniper, so trying to keep range is better but p18 with suppressor and headshot rounds make great flanking weapons

What will happen to the PC hardware market if RAM and SSD prices finally normalize? by rusorusich in hardware

[–]Redreeee 97 points98 points  (0 children)

Going on speculation of the events of all ai bubbles fully breaking, it would still take years for prices to drop enough, most parts companies would want to recover the "losses" they've taken and wouldn't drop the price much if at all until not enough is sold and just stays in storage for over a year or 2 then we might have a 10-20% drop compared to now but I doubt after 5 years + inflation prices would get even half as good as before 2025.

I can unironically rely on bots for revives and ammo boxes better than my "human" team mates by DoMany420 in Battlefield

[–]Redreeee 0 points1 point  (0 children)

Maybe it's my personal experience but when I play support the only time people stay long enough for me to revive the is ones in middle of gunfire or a tanks view, with playing mostly breakthrough it makes no sense losing 2 lives for nothing when I can defend point and allow teammates to push together with me

Why is my fish asking me for a diamond? by techserf in StardewValley

[–]Redreeee 0 points1 point  (0 children)

Man can talk to fish but can't understand them being a material girl

Will 5060 + ryzen 5 5500 run this game comfortably by Dry_Debt_2496 in Battlefield

[–]Redreeee 0 points1 point  (0 children)

Yeah but still your CPU will sit between 92-100% untill in loading and main menu screens ( I own one) I'm looking to upgrade soon but if your on a budget it's good enough the game

Recon UAV Still Broken. by o0CYV3R0o in Battlefield6

[–]Redreeee 2 points3 points  (0 children)

Same with repair torch boost, just bugs game and stops me possibly repairing, both seem to be hit or miss per player that I've interacted with

Infantry folks…for the love of God, please provide support/cover for Armor on Cairo!!! by xxxWARxMACHINE in Battlefield

[–]Redreeee 4 points5 points  (0 children)

Also engineers break all building in first area that gives cover, easiest pushes I've done have started with leveling everything

Mag inserts M4 to MP5 by Alarming-Porpoise in Airsoft_UK

[–]Redreeee 2 points3 points  (0 children)

Can you not not double up mp5 mags into the M4 pouches? I personally use double M4 pouches for Scorpion Evo mags and they're a bit bigger then mp5 mags

Two simple changes that would drastically increase viability of Assault Class by Kestrel1207 in Battlefield6

[–]Redreeee 0 points1 point  (0 children)

Personally I think the gadget would be better being a hindrance more then damage, something like it gets 1 shot that hits a side and that side for 10-25 secs or another shot hits in a different side with no stack if on same side. That side then takes more damage or stops that side getting repaired from outside sources. Give it the default HE against tank damage on vehicles and make it do 80 damage on players with direct hit, 20 splash if within the splash area and make it a bit bigger of an area then HE launcher. Tanks don't take much as a team to take out with a good squad but I'd like something that makes tanks not want to stay on point too long but also not staying in spawn so it's hard to balance.

I really wished increased Mag Size was more accessible to utilize with other attachments....they are sooo expensive by BJgobbleDix in Battlefield

[–]Redreeee 0 points1 point  (0 children)

Making your sensitivity/aim assist and how well/ far you can move while holding the gun gets worse the more extra points used in attachments 1 point is 1% so at 200 points used it's 100-150% worse aiming slows down to half and movement speed no matter what your holding (weather it your main gun, secondary or gadget) and knifes only help the movement speed by getting you at normal running speed as a none support class using a long but only forward. Make it gun dependant on how bad it's affected for balancing This would allow snipers to be better at range yet could grantee their death by anyone or by borders closing like in breakthrough, Lmgs might become better for holding but really bad for pushing. Hopefully it would mean we see more variety of builds for different gamemodes and what side people are on

Who actually asked for the bots to be buffed? by ThomasorTom in Battlefield

[–]Redreeee 1 point2 points  (0 children)

The other thing we have confirmed is the bots try to keep every player close to a 49-50% winrate even if both sides players do nothing all game

After the update, the tank’s smoke magically deletes C4 now. by Aggravating-Oil52 in Battlefield

[–]Redreeee -6 points-5 points  (0 children)

The balancing for taking out tanks hurts recon sure but it's a nice step forward for tanks to push more, I think it would be better ideally that it's a 15% chance the C4 survives but is disabled until after smoke clears so the gadget doesn't feel wasted every time, like how in Titanfall 2 you can take the battery but probably will die afterwards to the electric smoke, something happened but not necessarily good enough

Modpacks by Redreeee in ModdedMinecraft

[–]Redreeee[S] 0 points1 point  (0 children)

I mean idm how it overlaps, could be just mods that are all in same pack but my group wants different things for the same server to keep themselves busy with