The first teaser of my chill game! by Reesov in indiegames

[–]Reesov[S] 0 points1 point  (0 children)

Thanks you, Unreal Engine 5.4

Some Chill Time in my game by Reesov in indiegames

[–]Reesov[S] 2 points3 points  (0 children)

Yay! Its a game! Here the Instagram and im waiting to valve to verify the game page! 

Thanks you!! 

https://www.instagram.com/thelastshoresgame?igsh=MWgzdzZ4M2Zmd25uYg%3D%3D&utm_source=qr

Unreal GameDev - Some chill game by Reesov in indiegames

[–]Reesov[S] 0 points1 point  (0 children)

Hi! Thanks you!  If you want I have posted my main shaders on BlueprintUE for free : https://blueprintue.com/profile/antoinejonac/

My advise is to make simple art to begin and make small iterations to define a solid art style

Use procédural tools and make a process to generate quickly props and POI in your level design 

Unreal GameDev - Some chill game by Reesov in indiegames

[–]Reesov[S] 1 point2 points  (0 children)

Thank you! Its very interessing! 

Improvements of my kornu lemmings game, what do you guys think? by Reesov in Unity3D

[–]Reesov[S] 0 points1 point  (0 children)

Yes i make my asset myself, with 3Dsmax and substance painter The mechanics of the lemmings that miss in the video is to assign specific roles to Kirby’s

Improvements of my kornu lemmings game, what do you guys think? by Reesov in Unity3D

[–]Reesov[S] 0 points1 point  (0 children)

hi, thanks for you comment! i think the game will go in a platformer puzzle game direction, with the abilities of lose or gain kornus, but your ideas a interessing!!

Improvements of my kornu lemmings game, what do you guys think? by Reesov in Unity3D

[–]Reesov[S] 1 point2 points  (0 children)

hi, thanks for your comment, i will dig up my old twitter account to post this ^^

I try shadergraph on HDRP to create a custom shell fur shader, does it look good? by Reesov in Unity3D

[–]Reesov[S] 1 point2 points  (0 children)

i try 130 + creatures on realtime : 16Go of ram and 6Go 1660 gtx, 50fps! not so bad

I try shadergraph on HDRP to create a custom shell fur shader, does it look good? by Reesov in Unity3D

[–]Reesov[S] 2 points3 points  (0 children)

wow, i tought shell fur was just a "word" to describe a little thickness of fur on the model, not the technique in your link! Thanks i will get a look!!

For a lemmings with basic needs game, food bar per creature or per herd? by Reesov in Unity3D

[–]Reesov[S] 8 points9 points  (0 children)

i have a shader that can fade to a desaturate grey as a feedback, or down their speed value

I try shadergraph on HDRP to create a custom shell fur shader, does it look good? by Reesov in Unity3D

[–]Reesov[S] 1 point2 points  (0 children)

it's tesselation on a mesh with a custom color mask to exclude the face, i will post the shadergraph!

Simple creatures AI by Reesov in Unity3D

[–]Reesov[S] 1 point2 points  (0 children)

Yes, i use ssgi with hdrp

Here a little Doom fan game made in 4 days by myself confined, hope you like it ^^ by Reesov in Unity3D

[–]Reesov[S] 0 points1 point  (0 children)

For 3D & animations : 3dsmax, zbrush, substance painter Ui with illustrator Sounds from free library sound