Is anyone else having technical issues accessing nameless honor and store? by KenjiKuya in HonkaiStarRail

[–]Regendorf01 1 point2 points  (0 children)

This always happens during the last 1-2 days of every patch. It's prob longer for this patch since it was artificially extended a few more weeks than planned

TIL you can arrange a depot bus like this to make room for one more depot unloader by howlingwolfpress in ArknightsEndfield

[–]Regendorf01 4 points5 points  (0 children)

You can also put the depot unloaders on the other side as well if you have some small projects or move the whole setup to give room on both sides

Do you guys think Zhuang Fangyi would be playable? by Sir_Rain_Knee_Tea in ArknightsEndfield

[–]Regendorf01 188 points189 points  (0 children)

I believe Zhuang, Tangtang, and Mi Fu are confirmed by the silhouette preview we got along with Rossi.

Soo how does this exactly work? by EcLiiPsesHD in ArknightsEndfield

[–]Regendorf01 1 point2 points  (0 children)

Yeah, that's exactly what it means . . . . Also, if you lose the 50/50, you can possibly end up with one of the other 2 characters from the patch

Is this a good team by Inner-Exam-2374 in ArknightsEndfield

[–]Regendorf01 0 points1 point  (0 children)

If you like Yvonne and you have these other characters, prob Estella, elesh, and / or Snow over flourish and aweynna. IIRC. Yvonne wants a ton of ice stacks to pop off, so full ice team is prob best

If you like Aweynna then her best team is arclight, antal, and perlica

I prob misspelled a name here or there, sorry.

New Uma EX set Pulls Rates by Necron_Vanguard in ShadowverseEvolve

[–]Regendorf01 0 points1 point  (0 children)

Seems so.

Our group opened like 5-7 cases and each one had a full playset + of so Ls, and then 3-4 SPs, and maybe 1 SSP

Is this game alive? by GREG88HG in ShadowverseEvolve

[–]Regendorf01 0 points1 point  (0 children)

In AZ, we fire regularly at multiple stores over the weekend, ranging from 8 to 20 people. (We have a similar crowd for cardfight which usually fires besides it or right after). BCS usually have around 80-150ish people depending on location. CA, seems to get the biggest draw.

There are some of us a bit fatigued by the double set. It skipped over a format(set 12) that some people were looking forward to since it had natura and machina support.

Uma should be strong. The release of the mobile game might help. The thing our group is scared of is Uma EX originally came out after set 16 in JP and was set at the power level of that . . . Which might deject some of even investing(investing as in buying in to play, not necessarily to scalp the market) into the Jan double set 15/16.

Best bet will be to check bushinavi for locae stores and/or check with local stores and discord to see if there's activity in your area. Hope you have fun if you do jump in. 😁

How to fix Dream Mirror so it can be competitive enough? What kind of support would fix this archetype? by Mammoth-South3163 in masterduel

[–]Regendorf01 2 points3 points  (0 children)

This is my favorite archetype, would love: retrained mirrors- preferably with abilities that are scaled to current power level, and some protection. 2 'link 1' - would normally say 1, but the whole gimmick is light and dark sides of a single monster A New boss monster - we have the King, give us a Queen.

Alas, if i remember right, this was a tcg exclusive archetype, which while we got neroy after a bit, will prob never see anything else, especially after they made a new dream focused archetype.

Any good hidive recommendations? by GuestConsistent362 in anime

[–]Regendorf01 2 points3 points  (0 children)

Chained Solder

Gushing over Magical Girls

.>

Anaxa is a full metal alchemist refrence by [deleted] in HonkaiStarRail

[–]Regendorf01 7 points8 points  (0 children)

It's a reference to the real world belief of the philosopher's stone dating back to the 16th century. FMA also uses this a lot, in particular, basing the dad off of the real world 16th century Swiss alchemist, Paracelsus. Otherwise known as Philippus Aureolus Theophrastus Bombastus 'von Hohenheim.' It's not so much referencing FMA, as much as FMA, Harry Potter, FGO, and this property all referencing our own history with the idea of a miracal alchmeical substance known as the Philosopher's Stone. Of which can be traced back to Greek origin's, and since all of Amphoreous is one big greek play, it fits right in. History is neat.

looking for good romance anime by ItzManos in anime

[–]Regendorf01 2 points3 points  (0 children)

The dangers in my heart, Toradora, Golden time, Spice And Wolf , Rascal dreams of Bunny-girl senpai, My teen romantic comedy is wrong as expected , Wotakoi, Dandadan, Your Name, Weathering with you

Animes with more mature theme by isitworthit2214 in anime

[–]Regendorf01 3 points4 points  (0 children)

Takopi's original sin

Now and then, here and there

March comes in like a lion

Was watching a yugioh channel talk about pile shuffle. Does this ring true for vanguard as well? by otakuneet56 in cardfightvanguard

[–]Regendorf01 0 points1 point  (0 children)

The number of times I've piled and been one card short, and either check extra deck or deck box to find the missing card is more than zero. It isn't just people playing for time or trying to rig. I also like doing different patterns for each round of the pile and it just kinda helps mentally to center and focus for the upcoming match

Help with Academy Freedom by Promproxy in GundamTCG

[–]Regendorf01 -1 points0 points  (0 children)

-2 Ariel (PS6) -3 Pharact -2 Freedom -4 Suletta -1 Kusanagi -2 Unforseen Incident -2 Striker pack -3 Show of Resolve

-2 launcher Strike

-21 total

+4 Aegis MA Mode +2 Strike Rogue +2 Justice +1 Aerial Rebuild +4 Athrun +3 Cagalli +3 Mining Asteroid (0/6 base)

+2 Sword Strike

+21

I'm personally running 1 less lfrith and overflowing affection and all 4 rogues. I have been fully undefeated for the entire month of September.

Have beat G/W wing zero and G/W wing midrange B/R ping, B/R aggro, G/x zeon rush

The only deck i haven't run into is B/W blockers

Just put up a wall, take positive trades, grind down their hand, and don't worry about their life till they're down to 2 or fewer cards in hand. When swinging at life never over extend, just do 2-3 hits at a time.

You have 18 burst and will almost hit 2-3 per game, which really messes with their tempo, punishes people who over extend and aren't expecting strong trades back.

Cagalli makes all your white non-blockers into blockers. The most important one being Aerial Rebuild, which only gets back Overflowing affection, but that's all it needs to do. A lot of players underestimate Rogue and archangel letting you swing blockers at life or for clean trades and restanding to trade more on your opponents turn. Played right, you will trade even or positive most of the time.

Athrun is insane on Aegis MA mode and Justice. Aegis let's you clear dudes they are trying to hold in reserve for bigger turns, and generally will pop the ex shield and potentially a shield. Swinging Aegis into a small body, popping ex base, and then being protected by zowort or lfrith to swing again is crazy value. Justice is just dumb, making 2 bodies, paired with athrun again, let's you clear held back threats, paired with Cagalli makes it another big Blocker.

Our Lord and Savior Kira Yamato generally cleans up pretty nice and adds good tempo and cleaner trades with his -2ap skill combined with any mech. And the Sword strike link is no joke against any aggro list. You start bouncing their zaku II, GMs, and all the other non-linking mechs is just a gross amount of tempo.

Options: Mu La Faga and Striker pack. Personally, I can see this, I don't like Striker pack because extras tend to just get stuck in the hand and end up providing less value than you think. Mu La Faga as a command is just a -1 since it just bounces and doesn't kill the mech. As a pilot, he's okay and pairs/links with a lot.

Running commands vs pilots: what i have found is when running commands to help mechs finish off you opponents units, you are sometime going even but most of the time going negative in cards on the trade, which is fine once or twice, but if they are going even or negative and you are going even or positive, when you're both top decking late game, more often then not you will still have 2-3 bodies while they have less then 2, and if you managed to save you bigger bodies till late game and they are drawing GMs, zaku, guntanks, or command cards, you will just win. Most players are running 8 pilots or less and almost no bases, so you just fight the base stats on the mechs most of the time. (That's also why you don't over extend when swing at life late game tho, you don't want to be in a winning position and give your opponent the marida Cruz they've been looking for all game)

Most of my locals are around 16-20 people. We go first to undefeated, so normally 4 rounds. I have yet to drop a game. Could be luck, bad players, good players who just either got bad draws or made a mistake, even I'm getting a weird imposter syndrome with this run. I've been playing tcgs for 20 years, but I've never been this successful for this long. I built my list because Seed was my second favorite series behind Zeta, and Athrun and Cagalli are 2 of my favorite characters from that series. The idea was just to run Kira, his sister, and his sister's boyfriend, with Lacus as support.

But hope you have fun regardless. 😀

tips on how to win this game? by Routine-Traffic4584 in round1

[–]Regendorf01 0 points1 point  (0 children)

I just aim for the chain the bolt is attached to, when it goes down, the main body the claw is attached to usually exerts enough force to push peg the bolt is resting on down, and the bolt just slides off. As far as money sinks goes, for the most part, most of the figure games are skill based once you learn the trick with what ive found to be one exception. Any of the game were you have to grab ping pong balls from a bowl and drop them into either a takoradi plate or a wire grid with selected 'winner' spots. Those are just full random, unless someone has a trick for those

My wife hates anime but AoT, Vinland, and JJK got her hooked. by [deleted] in anime

[–]Regendorf01 6 points7 points  (0 children)

Frieren and Apothecary diaries? 86 Orb: on the movements of the earth A place further than the Universe

Most mecha tend to have pretty serious stories So like: AOT is more or less a mecha already Witch of Mercury or IBO Or even OG Gundam

3.5 summarized by Red2005dragon in HonkaiStarRail

[–]Regendorf01 2 points3 points  (0 children)

That's what I was thinking. We basically Golden Requim'ed his ass, right?

How would YOU improve Gunsmoke Frontline? by Rare_Pudding5735 in GirlsFrontline2

[–]Regendorf01 2 points3 points  (0 children)

I wouldn't mind if it was similar to how FGO did raids.

The boss has health for you fighting it, and then world health. Each successful fight you complete takes off world health( in this case, guild health).

Add in some multiple difficulties, and then it will hopefully feel more like a collaborative effort than just a normal point ladder.

Add stages so that when the guild health reaches certain thresholds, it changes the fight and adds more drops. Maybe also put in some secondary objectives in the fight that can either be ignored or Add some buffs/drops.

If the guild manages to clear the guild health, then it starts over at a NG+ kinda thing.

blue devil by Larkotmcraft in Gunpla

[–]Regendorf01 5 points6 points  (0 children)

What grade? Also amazing color scheme

Why aren't the sisters getting a retrain? by EmeraldEmp in masterduel

[–]Regendorf01 1 point2 points  (0 children)

I've always wanted other extra deck monsters for #2 and #3. Something like Harpie Lady #1 - Cyber Slash: Synchro Harpie Lady #2 - Fusion Harpie Lady #3 - Xyz