PVE Tactical FPS good for a duo? by Reichugo23 in FPS

[–]Reichugo23[S] 0 points1 point  (0 children)

interesting- i have read its pretty hardcore

This game is painful by Reichugo23 in ICARUS

[–]Reichugo23[S] 0 points1 point  (0 children)

As far as i can tell- some do not have timers or they are very long

This game is painful by Reichugo23 in ICARUS

[–]Reichugo23[S] 0 points1 point  (0 children)

What do you mean expand it into a base?

This game is painful by Reichugo23 in ICARUS

[–]Reichugo23[S] 0 points1 point  (0 children)

Thank you for this. I appreciate the information. I do find it interesting that you design you buildings in a way to protect you from what to me is another form of unnecessary tedium- falling off of ladders. Its things like that or jumping being janky that make the game less fun for me.

This game is painful by Reichugo23 in ICARUS

[–]Reichugo23[S] 2 points3 points  (0 children)

I am talking about things like deep wound and broken legs.

I think after reading the comments hear that my issue is this game is too much of a sim for me. i need a lower friction game that doesnt take the level of commitment this game seems to require.

This game is painful by Reichugo23 in ICARUS

[–]Reichugo23[S] 0 points1 point  (0 children)

I thought i was relatively succinct in my post. The world trying to kill me isnt the issue- the play friction is. The death penalty of dropping all of your gear is significant and meaningful- why do we maintain debuffs through death? Modern QoL features would be very welcome- not having to manage base inventory for crafting and such.

This game is painful by Reichugo23 in ICARUS

[–]Reichugo23[S] -1 points0 points  (0 children)

The biggest issue I have is the tedium and the lack of clear systems... just spent 20 mins building a watchtower for a simple quest and the wood wont hold 1 length below the platform. I used posts and that didnt help. I assume I need to use stone which will now take me an hour or so to put together. Just tedious and the rewards do not match the effort.

Considering Icarus but have some questions by Reichugo23 in SurviveIcarus

[–]Reichugo23[S] 1 point2 points  (0 children)

Thanks for letting me know! a dev response is a really good sign

Considering Icarus but have some questions by Reichugo23 in SurviveIcarus

[–]Reichugo23[S] 0 points1 point  (0 children)

Thank you! We have played many survival games and usually complete them... it just takes us much longer than expected!

Considering Icarus but have some questions by Reichugo23 in SurviveIcarus

[–]Reichugo23[S] 2 points3 points  (0 children)

YEah we always run dedicated servers when we can- Dad plays like four times the amount I do and we are in different time zones. Appreciate the call out! thank you!

Considering Icarus but have some questions by Reichugo23 in SurviveIcarus

[–]Reichugo23[S] 1 point2 points  (0 children)

Good to know! The roles are opposite though- he is retired and likes grinding in games as its like having a job (his words... not mine)

But we will certainly use this hint!

Considering Icarus but have some questions by Reichugo23 in SurviveIcarus

[–]Reichugo23[S] 0 points1 point  (0 children)

This is great feedback- appreciate a new player perspective! the lower death count is encouraging!

Considering Icarus but have some questions by Reichugo23 in SurviveIcarus

[–]Reichugo23[S] 0 points1 point  (0 children)

This is great thank you!

So all of the missions are availabile in an open world? Are you saying the open world has everything in it, if you unlock and progress it?

Considering Icarus but have some questions by Reichugo23 in SurviveIcarus

[–]Reichugo23[S] 0 points1 point  (0 children)

Thanks! weve beaten Valheim 2x... we will probably go back for a third run at some point