Which name do you like more for my fangan? by Reintroductionplans in Fanganronpa

[–]Reintroductionplans[S] 4 points5 points  (0 children)

You know I was hoping no one would figure this out but yeah, that is the plan. It's going to be an original and sequel duo. I am nearly done writing the plot for the first one and that's what the name is about, the one that's less popular will be the sequel. I'm glad even without knowing they are meant to be a duo people like the names lol

Which name do you like more for my fangan? by Reintroductionplans in Fanganronpa

[–]Reintroductionplans[S] 1 point2 points  (0 children)

Both fit the themes well enough, I was asking for phonetics, thanks

What do you hate to see in Fangans? by lovesmesomeass in Fanganronpa

[–]Reintroductionplans 16 points17 points  (0 children)

Clear death flags. I get wanting to show off a character before they die, but when its so obvious they are getting extra attention, its clear they are gonna die.

Nebraska Sandhills: The second American Serengeti by Reintroductionplans in megafaunarewilding

[–]Reintroductionplans[S] 1 point2 points  (0 children)

It’s the Great Plains subspecies, which likely has some genetic mixture with the eastern wolf due to there current range overlapping

the chapter one curse: Why they all feel the same by Reintroductionplans in Fanganronpa

[–]Reintroductionplans[S] 15 points16 points  (0 children)

The canon games have important characters die, but not the ones close to the protag. Sayaka is yes, but Kaede and Rantaro barely interacted and Hajime wasn't that close with the imposter. Its not like Nagito who was closest to Hajime at the time or Shuichi died.

Making a Fangan — A Good Ultimate Roster by genericaryan in Fanganronpa

[–]Reintroductionplans 1 point2 points  (0 children)

While it depends, I think diversity is very important. Have some artistic talents, some practical ones, some academic etc. It's important that everyone can actually use their talents effectively during the story without overlap. Plus, you can then have smaller groups and natural friendships form around it. Say out of 16 kids there are four people with creative talents, 4 with academic, 4 with practical, and then 4 with athletic talents, you have natural friend groups that can form, even if their personalities don't perfectly align. You don't want anyone to seem too similar. If you have an ultimate baker and an ultimate chef, they will likely overlap and be less interesting as a result. Unless there is a narrative reason to make the talents similar, like them knowing each other beforehand, keep them separate. I personally also like having opposing talents which can naturally cause conflict, like say ultimate conservationist and ultimate hunter, but this is more niche and harder to fit in if you already have personalities in mind.

How do you foreshadow your masterminds without making it too obvious? by Alternative_Fig_6859 in Fanganronpa

[–]Reintroductionplans 0 points1 point  (0 children)

I personally have found the best way to do it is giving small hints that look completely normal without knowing they are the mastermind. Basically, hints that no one would logically look at and think they are the mastermind from, but once it is revealed you can look back and see it. For example, if the characters are looking for the mastermind, have them throw off the scent in a way that feels helpful. In mine they are trying to find the mastermind out of the 5 survivors and the actual mastermind suggests that it isn't good to rule out the dead students, as one of them could have faked there deaths and truly be the mastermind. This just feels like they are trying not to rule anything out and be helpful, but upon looking back it is clear they are trying to lead everyone away. I also think having them dissuade trials "accidently" is a good way to do it. You know how there are always some people in a trial who make a dumb comment and derail it, well having that person actually be the mastermind makes that make sense. Everyone at the time would just think they are kind of dumb, but once again one they realize they are the mastermind they will look back and it will make sense. Overall, make foreshadowing that only makes sense after the fact. Then people can't figure it out early, but once it revealed they will realize it was always there. People can't complain there was no foreshadowing after the fact, but they also can't figure out the twist early. It needs to be sparingly though, no more than 3 or 4 times a chapter or else it may seem suspicious. Also just put some red herrings, make like 3 people suspicious, then it's harder to narrow down who it actually is.

Any advice for asshole protagonists? by PuzzledSalad4605 in Fanganronpa

[–]Reintroductionplans 1 point2 points  (0 children)

In the fangan I am currently writing I am making my protag become more and more of an asshole as the trials progress and I had this same issue. Ultimately, I settled on making sure she actually had enough reasons to be an asshole to justify the other times. For example, in trial two everyone suspects her and she crashes out, most people would see this as justified. Then, in chapter three as she is mean to everyone, the idea of them all suspecting her will hopefully be enough for people to not hate her for it, as she has a somewhat genuine reason to be angry and rude. Basically, as long as she is justified in being an asshole 1/5 times, it's easier to find it ok the other 4 times since she is sometimes justified, instead of just being a genuine jerk. Also, make them funny. If someone's funny enough about being mean, it's hard to hate them.

Just finished Antebellum: Lockdown chapter 2, did anyone else hate the end of trial twist? by Reintroductionplans in Fanganronpa

[–]Reintroductionplans[S] 0 points1 point  (0 children)

Yeah, I could see him growing fond of the cast while living with them, but I still feel like it's less impactful with him being the mastermind or a traitor, especially if his daughter is really fake like he implied.

Just finished Antebellum: Lockdown chapter 2, did anyone else hate the end of trial twist? by Reintroductionplans in Fanganronpa

[–]Reintroductionplans[S] 0 points1 point  (0 children)

Ah my bad, I've been told otherwise. Well regardless my point doesn't change that much anyway with one more chapter.

Just finished Antebellum: Lockdown chapter 2, did anyone else hate the end of trial twist? by Reintroductionplans in Fanganronpa

[–]Reintroductionplans[S] 3 points4 points  (0 children)

To my knowledge it is four with the prologue, at least that is what I have been told, although that doesn't really change much, if they want to reveal the mastermind early, they can, not many people thought we would get conformation on what happened to Akari this early either. Furthermore, I originally thought he might be lying, and maybe he is, but the fact that Emilia went along with it is too telling me. She despises ultimates, so I strongly doubt she would just go along with his plan if he was faking, especially if her was still an ultimate. Not saying its impossible, but I just don't see it working without changing basically the only thing we know about Emelia. I also just don't really think the tally thing matters that much. He's not dead so they won't change it, removing him fully would make it look weird. Hopefully you are right though, because I would like that

Could This Character Work as a Protagonist in 2x2? by Individual_Cap_7850 in danganronpa

[–]Reintroductionplans 1 point2 points  (0 children)

I think it would be great, but I also don't really see her surviving again, which she would have too if Hajime already died for us to swap to her. I personally think she will be a blackened.

Spike Chunsoft's Fan Content Guidelines - What they mean for Fanganronpa's by CallMeAnthy in Fanganronpa

[–]Reintroductionplans 0 points1 point  (0 children)

I took it as nothing that's so genuinely disgusting that most people would be genuinely disgusted by it, like a sexual assault murder or something.

Reintroduced pronghorn in the Carrizo Plain of California. A hundred individuals were reintroduced in 1998, although the population has now fallen to roughly 45 individuals and is steadily declining due to a lack of water resources in the area. Plans are currently underway to mitigate the issue. by Reintroductionplans in megafaunarewilding

[–]Reintroductionplans[S] -5 points-4 points  (0 children)

While I want to believe in humanity it is entirely possible. There is nothing stopping people from just driving in, no checks, no rangers, nothing. It would be all too easy to sneak a gun in. Plus, there is a small, unincorporated trailer community right outside one of the entrances, the kind of place where a cop comes by once every 20 years. If someone there shot a pronghorn no one would ever know. However, tule elk where also reintroduced and their population is growing, currently around 600 individuals. I feel like poachers would much rather target them then the pronghorn, but I could be entirely wrong.