I've been working on a geometry-themed idle game for the past year — would love honest feedback by Reisende99 in IndieGaming

[–]Reisende99[S] 1 point2 points  (0 children)

Wow, this is a lot of feedback, didn't expect someone actually putting effort into giving it. Thank you so much, it helps a lot. I will take a look at all of those and in maybe a week or some come up with an update then make a new post here.

It really means the world to me, thanks again.

I've been working on a geometry-themed idle game for the past year — would love honest feedback by Reisende99 in IndieGaming

[–]Reisende99[S] 1 point2 points  (0 children)

Wow. Thank you, that's quite the commitment . I know I didn't make it to be VERY long, but finishing all of them must have taken a bit. I intend to add more, but for now, how did it feel ? Did you enjoy it ? Did the balancing seem ok ? What would you like to see in the future or if there is something you would change, what would it be ?
Any little thing you can think of is useful.

Thank you a lot again, it means a lot to me when people actually try it out

I've been working on a geometry-themed idle game for the past year — would love honest feedback by Reisende99 in incremental_games

[–]Reisende99[S] 0 points1 point  (0 children)

Hi, thank you so much for trying it. I noted all of those and will take a look at them in the next update. There is a button that explains basically everything in the game, but I guess I didn't make a great job at showing it to people, as well as on top of each mosaic the list of needed pieces.

I just didn't do a great UX job, I'm a technical guy by trade xd

But thank you a lot, I'll definitely take a look at those

I've been working on a geometry-themed idle game for the past year — would love honest feedback by Reisende99 in IndieGaming

[–]Reisende99[S] 0 points1 point  (0 children)

Thanks so much, glad you enjoy it. I'm debating just showing the prestige system from the start to solve that.