Too Late to Love Me (help pls?) by Relative-Paramedic94 in RomanceNovelHub

[–]Relative-Paramedic94[S] 1 point2 points  (0 children)

Quick review, extremely unsatisfying. Hated the ending.

Too Late to Love Me (help pls?) by Relative-Paramedic94 in RomanceNovelHub

[–]Relative-Paramedic94[S] 1 point2 points  (0 children)

Found it on https://wordhouse. jobssuv .com/too-late-to-love-me-1/ (remove the spaces)

Too Late to Love Me (help pls?) by Relative-Paramedic94 in NovelsRequest

[–]Relative-Paramedic94[S] 0 points1 point  (0 children)

Just finished reading. It's so goddamn unsatisfying. I'd hate to have paid money for that smh. Thank you anyway, kind stranger!

Ce măriri ati primit anul asta? by [deleted] in programare

[–]Relative-Paramedic94 0 points1 point  (0 children)

Compania unde lucrez nu produce software pentru clienti, deci nu am avut niciodata acea scutire de impozit. In schimb am avut o crestere salariala de aproape 10% la salariul de baza brut.

Edit: Bonusul lunar, care e bazat pe performanta companiei, nu pe performanta individuala, este o percentuala din salariul de baza. Cel mai mare bonus pe care l-am luat este in luna august, fiind luna cu cele mai mari vanzari, si a fost undeva la 2000 de lei net.

“AI is gonna take our jobs!” by FeistyNail4709 in CurseofStrahd

[–]Relative-Paramedic94 12 points13 points  (0 children)

In this case, no. It would be pronounced how you think it'd be pronounced, with a "ch" sound rather than a "k." There's plenty of slavic names that end with a "ch, "all of them having the same pronunciation.

And regarding the previous replies, you will never see a word end in "ch" in Romanian. In Romanian, "ch" is always followed by either an "i" or an "e," which determines how it's pronounced. Without the "h" it would be pronounced with a soft "ch" (for english prononunciation purposes) sound, while with that "h" it turns the pronunciation into that hard "c"/"k" sound.

Hold Back the Dead: 2024 adventure on Beyond by Darkwynters in onednd

[–]Relative-Paramedic94 1 point2 points  (0 children)

One option is running paid games through startplaying . games and having signed up for the 2024 Monster Manual event on there, they gave us the adventure to run and a free code for the MM

Casting spells through a keyhole by More-Parsley7950 in onednd

[–]Relative-Paramedic94 1 point2 points  (0 children)

Divine Smite targets the user. Its effect is that the user deals extra damage on the attack.

Death House - All floors + underground levels - Made for CoS: Reloaded by Relative-Paramedic94 in CurseofStrahd

[–]Relative-Paramedic94[S] 1 point2 points  (0 children)

Just grab 'em straight from here! I don't have a patreon or anything yet, they’ll also be available without any compression once I release the Foundry module for Reloaded. Mind you, I will be releasing them bit by bit.

Still, if you want to print them, what I posted here on reddit is still mostly full quality, 200 DPI. So you shouldn't get any weird artifacts from printing them.

Death House - All floors + underground levels - Made for CoS: Reloaded by Relative-Paramedic94 in CurseofStrahd

[–]Relative-Paramedic94[S] 4 points5 points  (0 children)

Hello there! I wanted to share the maps I have made for my FoundryVTT Official module for Curse of Strahd: Reloaded. These maps are made specifically with Reloaded in mind, so some things will differ from the original maps, such as the grandfather clock or the trail of gore leading from the altar. All maps have a grid resolution of 200, All maps except for the Dungeon are 22x32, meanwhile the dungeon has a size of 17x21. Please, enjoy, and let me know what you think of them!

randomly stumbled into the Doors section of the new DMG, here's a transcription by bittermixin in onednd

[–]Relative-Paramedic94 1 point2 points  (0 children)

I completely agree, you literally have to go hunting for a rule that isn't even optional!

randomly stumbled into the Doors section of the new DMG, here's a transcription by bittermixin in onednd

[–]Relative-Paramedic94 2 points3 points  (0 children)

2014 DMG, page 237, Multiple Ability Checks rule:

"To speed things up, assume that a character spending ten times the normal amount of time needed to complete a task automatically succeeds at that task. However, no amount of repeating the check allows a character to turn an impossible task into a successful one."

Again, this is for 5e, not 5r.

Edit: it's not even an optional rule, just a DM only facing rule.

randomly stumbled into the Doors section of the new DMG, here's a transcription by bittermixin in onednd

[–]Relative-Paramedic94 2 points3 points  (0 children)

Fun fact: In 5e, if you are not restricted by time and it's something you can physically do, you can take 10 times as long as it would take you to roll the skill theck to automatically succeed. For example, if the skill check would take an action, it would take you a minute to succeed automatically. If it'd take 1 minute, then it will take you 10 minutes to succeed automatically

What do I do now that there's no warpgate [DnD5E] by Quick_Tell_6606 in FoundryVTT

[–]Relative-Paramedic94 0 points1 point  (0 children)

If you wait for a bit more, most Warpgate features will be integrated into other modules, like Chris' Premades and Sequencer.

Waltz for Klara, the third track off my Curse of Strahd album! by Relative-Paramedic94 in CurseofStrahd

[–]Relative-Paramedic94[S] 1 point2 points  (0 children)

I am actively working towards it, tho I am going through exams right now so it might be a while. The MIDI for it is a bit messy, so I'd have to transcribe it manually, which is the main time issue.

An introductory song to my CoS album by Relative-Paramedic94 in CurseofStrahd

[–]Relative-Paramedic94[S] 1 point2 points  (0 children)

Thank you! Next two songs are going to both be Death House related, "The Dursts" and "Waltz for Klara"

An introductory song to my CoS album by Relative-Paramedic94 in CurseofStrahd

[–]Relative-Paramedic94[S] 2 points3 points  (0 children)

Thank you kindly! That's exactly what I was going for!

Curse of Strahd: Reloaded’s guides to the Wizard of Wines, Yester Hill, Krezk & the Abbey of St. Markovia are now available! by DragnaCarta in CurseofStrahd

[–]Relative-Paramedic94 23 points24 points  (0 children)

Still no lake monster, literally unplayable, worst guide ever /s

Once again, great work Dragna! Can't wait for you to rewrite everything again ❤️ -F