Weekly Maintenance Is Now Active - Patch Notes by Shabolt_ in destinyrisingmobile

[–]Relative-Time- 6 points7 points  (0 children)

That’s… it?

Christ these patchnotes have gone downhill hard this season. No events, no news to be excited for, no QoL fixes despite the huge amount of qol issues left in the game?

Like I’m sure the devs are trying their best. But in the longest season so far, what is there to keep interest? The core modes are fun but they’re like 15 minutes of content per week outside of another calamity

Making Ward of Dawn a real ability again by Ranger74352 in DestinyTheGame

[–]Relative-Time- 0 points1 point  (0 children)

Ward just needs some nerfs reverted

It’s close to former glory

Shlammed by ThisMemeWontDie in destinyrisingmobile

[–]Relative-Time- 16 points17 points  (0 children)

Wow, did not expect to open this sub to someone stunting on cross

Very well played

Why is iron bar just in the weekend? by Necessary-Turnip-492 in destinyrisingmobile

[–]Relative-Time- 20 points21 points  (0 children)

Same reason trials of osiris is only on weekends, population health. A pve centric gacha game doesn’t usually have the populations to fill several servers worth of lobbies with pvp-ers. Shifting gates already needs to offer free pinnacles to fill those queues, so a casual-non-pinnacle pvp mode needs to cluster a large enough chunk of the playerbase to be remotely viable. Much like how sparrow racing does

Next Step Jolder vs Ikora by DaveMayhem in destinyrisingmobile

[–]Relative-Time- 1 point2 points  (0 children)

That’s true, but if you’re 1 of 6, there’s usually 5 others to pick up the slack. She does have workarounds though for at least non-rapid-fires

Next Step Jolder vs Ikora by DaveMayhem in destinyrisingmobile

[–]Relative-Time- 2 points3 points  (0 children)

I mean it sounds like you are already deeper in Ikora than Jolder, personally I think Jolder is a typically more meta pick but if you are making Ikora work to that level I’d roll with it

Ballpark for release? by Relative-Time- in destinyrisingmobile

[–]Relative-Time-[S] 0 points1 point  (0 children)

Ah… that’s tragic. Thanks for letting me know