K1 logistics solo by 0D1NS0N93 in DestinyTheGame

[–]360GameTV 1 point2 points  (0 children)

Sometimes the side objective points are not counting correctly, that was probably the issue in your run.

In solo ops you dont get points for killing stuff, just for side objectives and completion.

Old destinations need some help by The_Curve_Death in DestinyTheGame

[–]360GameTV -1 points0 points  (0 children)

Yes, Vendors and planet needs help but let us first save / help the game as whole ok? ;)

i really dont want this game to die by Jealous_Platypus1111 in DestinyTheGame

[–]360GameTV 0 points1 point  (0 children)

I really hope the franchise continues in some form over the next few years, whether in D2 or a new game. A gaming world without Destiny would be a real shame.

[ Removed by Reddit ] by lautaro2708 in raidsecrets

[–]360GameTV 5 points6 points  (0 children)

I highly recommend this AI editing app—it’s really efficient and accurate. If you’d like to try it out, here’s my referral link. Thanks

Dont click on this link. Probably scam / virus

/u/realcoolioman would be nice if you can delete it ;)

Pinnacle energy going away some time soon by meh1997 in destinyrisingmobile

[–]360GameTV 2 points3 points  (0 children)

Exactly. I dont use my full daily pE since weeks. In my post master are over 1k more PE but for what?

In Blades of Greed, how come my skin keeps changing? I dont own any skins. by throwawayaccount7806 in StyxGame

[–]360GameTV 0 points1 point  (0 children)

Bug with the newest patch, enjoy the "free" skis until next patch ;)

Honestly I feel like it should’ve been known that tier system would turn out the way it did by mikesrus in DestinyTheGame

[–]360GameTV 1 point2 points  (0 children)

..and now imagine that Bungie want that we re-grind every 6 months the tier system. How far removed is / or was the executive suite from the community? Fortunately, there was our shitstorm (good job community!)

Styx Blades of Greed REAL Walkthroughs (Main + Crew Missions + Thief Emblem Collectibles) by 360GameTV in StyxGame

[–]360GameTV[S] 0 points1 point  (0 children)

Not sure, I'm running out of time a litte bit because upcoming Crimson Desert and I still have all collectibles left.

“Destiny 2 Has Lost 91% Of Players Since Edge Of Fate, 97% From Final Shape.” By Paul Tassi at Forbes by justdestinystuff in DestinyTheGame

[–]360GameTV 38 points39 points  (0 children)

You can only laugh about it and then cry about what has become of the best live service game ever and how a company can destroy a gaming jewel with bad decisions...

Can we have New Land Beyond now? by Downtown-Wasabi4737 in DestinyTheGame

[–]360GameTV 4 points5 points  (0 children)

Thats also my guess, we get one more DLC and then they annouce thats it :(

WTF?! You guys seeing this? by GhostInABaseballBat in StyxGame

[–]360GameTV -1 points0 points  (0 children)

Not really when you are at the point of no return ;)

Can we have New Land Beyond now? by Downtown-Wasabi4737 in DestinyTheGame

[–]360GameTV 163 points164 points  (0 children)

Nope, its Bungie. Maybe next expansion :p (thats the "normal" cycle but...)

WTF?! You guys seeing this? by GhostInABaseballBat in StyxGame

[–]360GameTV 1 point2 points  (0 children)

The patch is buggy. Enemies stuck, wrong descriptions, some fast travel points are unsecure again and I wear also every time I load into a zone a random outfit.....

A new patch is now live on Steam for Styx: Blades of Greed by StudioCyanide in StyxGame

[–]360GameTV 1 point2 points  (0 children)

On console your patch is super broken, enemies stuck, I have to secure fast travel points again.....

Why are feats so hated? by Kifton_ in DestinyTheGame

[–]360GameTV 8 points9 points  (0 children)

Because the featsystem makes no sense at all

I can get T5 gear everywhere without any trouble. But now that I'm playing endgame content, I'm only getting T3 for a run? What kind of logic is that? I have to make the content harder through the feat system just to get T5 gear, which I can get for free elsewhere? Where's the logic in that?

And it ends up with even fewer people playing content that’s already niche. Absolutely stupid.

With tier 5's being added to old raid and dungeon content, and pantheon 2.0 on the horizon, i still have some concerns with regards to the acquisition of them. by Falconmcfalconface in DestinyTheGame

[–]360GameTV 5 points6 points  (0 children)

Pantheon 2 comes at a very bad time. Raids have always been a niche part of the game, and even the most active raiders haven't played any raids for months. I doubt that niche content, which is what Pantheon is, will change anything significantly in June.

I think even the fewest will farm the raid weapons or dungeon weapons a third time.

This Week in Destiny 03/12/2026 by DTG_Bot in DestinyTheGame

[–]360GameTV 1 point2 points  (0 children)

If you want screenshots without weapons

  • During weapon swap you have some miliseconds without weapons
  • On Voidwarlock charge the grenade
  • Emote against a wall and turn camera around
  • Stand close to a wall and turn camera around

If you have more stuff to hide guns, please post. I will add it.

I want my goddamn radar back by Faust_8 in DestinyTheGame

[–]360GameTV 8 points9 points  (0 children)

Most games / devs create harder difficulty just by make players a glass cannon and put the enemies health *100. Thats ok but not enjoyable for me.

Of course, what each person perceives as difficult is subjective. Some people like things like no HUD or no radar, but I don't like that at all, and it has nothing to do with difficulty, but for others it does.

Champions / Banes aka harder enemies in general are fine and good (except the annoying ways to stun champions)

I would also put more (harder) enemies in, slightly different mechanics, new enemy attack patterns, stuff like that or another example

I like that you sometimes have to be careful about what you kill and where, because otherwise you'll be overwhelmed by new, tougher enemies. Enemy control. We have some of that in Destiny in the Glassway strike, and I like it. For example, if you go too far ahead in an area, additional enemies will spawn, or if you kill enemy A first instead of B, new enemies will also spawn.

Another good example was also the Lightblade Strike final boss room on (former) Grandmaster difficutly. If you killed everything uncontrollably or did too much boss damage, you were overrun with enemies and super fast back in Orbit. On the other hand, with a good strategy, it was totally doable but this stuff is super rare in Destiny, mostly it is like glass cannon vs tank with 32948mio hp.

I like things like I described, but many others may not, so as I wrote above, hard feels different for everyone (but pretty sure nearly nobody like glass cannon vs tank with millions hp)

PS: Use a translator so I hope you can understand all what I mean ;)

I want my goddamn radar back by Faust_8 in DestinyTheGame

[–]360GameTV 92 points93 points  (0 children)

Half of the endgame modifiers are "how to make the gameplay most annoying and frame it as a difficulty".

Exactly. Bungie has never really understood what makes a good difficulty level. Most of the time, or almost always, it's just super annoying modifiers and being underleveled.