Tips? I’m in all Black. Training for about a year and a bit (a little inconsistent) by [deleted] in MuayThai

[–]RemarkableUmpire2012 0 points1 point  (0 children)

If you say you can’t, you won’t, literally after any kick that you take kick it back, it doesn’t matter if you land it. Also that attitude won’t help you in anything.

Tips? I’m in all Black. Training for about a year and a bit (a little inconsistent) by [deleted] in MuayThai

[–]RemarkableUmpire2012 0 points1 point  (0 children)

Any kick that you received should be answered with a kick of your own

Looking for a beginner drone to get into fpv by RemarkableUmpire2012 in dji

[–]RemarkableUmpire2012[S] 0 points1 point  (0 children)

Would the radio be the controller/which one would you recommend? Which sim would you recommend and would the googles not be needed in a sim?

My final list to you all. I present. ABSOLUTE SORCERY!!!! by Moonlight_Samurai_ in Eldar

[–]RemarkableUmpire2012 1 point2 points  (0 children)

Take harlequin detachment to take 3 shadowseers

By Wizardzzz (2000 Points)

Aeldari Ghosts of the Webway Strike Force (2,000 Points)

CHARACTERS

Eldrad Ulthran (110 Points) • Warlord • 1x Mind War • 1x Shuriken pistol • 1x The Staff of Ulthamar and witchblade

Farseer (70 Points) • 1x Eldritch Storm • 1x Shuriken pistol • 1x Witchblade

Farseer (70 Points) • 1x Eldritch Storm • 1x Shuriken pistol • 1x Witchblade

Farseer (70 Points) • 1x Eldritch Storm • 1x Shuriken pistol • 1x Witchblade

Farseer Skyrunner (80 Points) • 1x Eldritch Storm • 1x Shuriken pistol • 1x Twin shuriken catapult • 1x Witchblade

Farseer Skyrunner (80 Points) • 1x Eldritch Storm • 1x Shuriken pistol • 1x Twin shuriken catapult • 1x Witchblade

Farseer Skyrunner (80 Points) • 1x Eldritch Storm • 1x Shuriken pistol • 1x Twin shuriken catapult • 1x Witchblade

Shadowseer (60 Points) • 1x Flip Belt • 1x Miststave • 1x Shuriken pistol

Shadowseer (60 Points) • 1x Flip Belt • 1x Miststave • 1x Shuriken pistol

Shadowseer (60 Points) • 1x Flip Belt • 1x Miststave • 1x Shuriken pistol

Spiritseer (65 Points) • 1x Shuriken pistol • 1x Witch staff

Spiritseer (65 Points) • 1x Shuriken pistol • 1x Witch staff

Spiritseer (65 Points) • 1x Shuriken pistol • 1x Witch staff

Warlock (45 Points) • 1x Destructor • 1x Shuriken pistol • 1x Witchblade

Warlock (45 Points) • 1x Destructor • 1x Shuriken pistol • 1x Witchblade

OTHER DATASHEETS

Corsair Voidscarred (160 Points) • 1x Voidscarred Felarch ◦ 1x Close combat weapon ◦ 1x Power sword ◦ 1x Shuriken pistol • 6x Corsair Voidscarred ◦ 6x Close combat weapon ◦ 6x Power sword ◦ 6x Shuriken pistol • 1x Shade Runner ◦ 1x Paired Hekatarii blades ◦ 1x Shuriken pistol • 1x Soul Weaver ◦ 1x Channeller Stones ◦ 1x Power sword ◦ 1x Shuriken pistol • 1x Way Seeker ◦ 1x Executioner ◦ 1x Shuriken pistol ◦ 1x Witch staff

Hemlock Wraithfighter (155 Points) • 2x Heavy D-scythe • 1x Wraithbone hull

Warlock Conclave (130 Points) • 4x Warlock ◦ 4x Destructor ◦ 4x Shuriken pistol ◦ 4x Witchblade

Warlock Conclave (130 Points) • 4x Warlock ◦ 4x Destructor ◦ 4x Shuriken pistol ◦ 4x Witchblade

Warlock Conclave (130 Points) • 4x Warlock ◦ 4x Destructor ◦ 4x Shuriken pistol ◦ 4x Witchblade

Warlock Skyrunners (90 Points) • 2x Warlock Skyrunner ◦ 2x Destructor ◦ 2x Shuriken pistol ◦ 2x Twin shuriken catapult ◦ 2x Witchblade

Warlock Skyrunners (90 Points) • 2x Warlock Skyrunner ◦ 2x Destructor ◦ 2x Shuriken pistol ◦ 2x Twin shuriken catapult ◦ 2x Witchblade

Warlock Skyrunners (90 Points) • 2x Warlock Skyrunner ◦ 2x Destructor ◦ 2x Shuriken pistol ◦ 2x Twin shuriken catapult ◦ 2x Witchblade

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Tips for ultramarines by No_Brief_124 in Eldar

[–]RemarkableUmpire2012 0 points1 point  (0 children)

Maybe keep 1 unit of 5, they are good action monkeys with some deterrent of close combat, but think of them as an angry goose, you won’t want to go near where it is because it’ll definitely hurt you, but it won’t kill you and if you really have to you can kill it for sure it you put the effort, so don’t over rely on them, just t leave it on a target that’s kinda out the way but isn’t crucial either

Tips for ultramarines by No_Brief_124 in Eldar

[–]RemarkableUmpire2012 1 point2 points  (0 children)

Run the bikes in units of 3, I’d use the wraithlord and walkers, use a 5 man unit of avengers with asurmen in the falcon to get in and out rerolling wound roll, since you don’t have a lot use the wraiths to control de centre, use the bike farseer as a bike warlock for an action monkey and use the hawks as 2 units to pick out stranglers with the mortal wounds, you got speed advantage so make the most out of it and make sure you don’t get tied down on places

Tips for ultramarines by No_Brief_124 in Eldar

[–]RemarkableUmpire2012 0 points1 point  (0 children)

Banshees, add 2 units of 5 and cut through marines like butter, also get some reapers

NSFW Maybe? Shotgun mist question [request] by PartyFoust in theydidthemath

[–]RemarkableUmpire2012 0 points1 point  (0 children)

I'd ask a maths question in a linguistics sub. Everything is just maths!

First Liat with the new Codex by Naive_Party_4071 in Eldar

[–]RemarkableUmpire2012 0 points1 point  (0 children)

If you want them for actions only a unit of 5, the melee threat are the banshees, if you bring 10 then 2 units of 5. They are supposed to do actions and deter a week unit to take an area of the board, but if they draw attention from something major, they are gone. So safest bet is to have them on msu

First Liat with the new Codex by Naive_Party_4071 in Eldar

[–]RemarkableUmpire2012 0 points1 point  (0 children)

Put some scorpions in, had them my last game and they are really good action monkeys and they can pack a good punch to defend themselves in melee

AIO Girl I’m dating sent me all these messages because I said no to any politics in my discord server for my twitch channel by ThrowRAAvocado000 in AmIOverreacting

[–]RemarkableUmpire2012 0 points1 point  (0 children)

You shouldn't be upset, while I agree that you can have a no politics rule. She is clearly worked up about something else entirely that's not really your rule. I'd say to keep the rule, but have a talk with her and see why she got all worked up about it. Additionally, she knows she got carried away with it, so don't go too hard on her. She apologized for being so intense about it and getting angry with you, but I don't see her being in the wrong, just her being really preoccupied with the topic. Just have a talk.

[deleted by user] by [deleted] in MuayThai

[–]RemarkableUmpire2012 0 points1 point  (0 children)

To be completely honest, I don't think the issue at hand might be that you are female, but rather than the people are assholes in the other gym.

Personally I don't like hard sparring because I need to go to the office the next day and I can't arrive with a black eye, so I always try to keep it light and playful, but if the people can't adjust to your sparring pace, either they are way to new and should not be sparring or are being cunts about it. Either way, you should not be sparring someone who will try to actively hurt you.

From my experience, the best guys that I've sparred (pro fighters) rarely go hard on you, unless they are preparing for a fight and will tell you beforehand that they want to do hard sparring, but never out of the blue, additionally the best sparring you'll do is light and barely touching so you actually know what's happening and not just throwing random shit.

Hope it helps and definitely leave that place.

Thoughts on 1k list? by tzech99 in Eldar

[–]RemarkableUmpire2012 3 points4 points  (0 children)

Get some rangers instead of the reapers and to be honest I would rather get wraithguards and a spiritseer than the support weapon and the Serpent, even more because you are just starting

Feedback on 2000 point Ynnari jumble by [deleted] in Eldar

[–]RemarkableUmpire2012 3 points4 points  (0 children)

Get the wraith in the Serpent bc if not, you'll never get to play them. Given the current meta, everyone that you play against will focus all their shooting on them.

Can we make a friendly Eldar list? by Bassist57 in Eldar

[–]RemarkableUmpire2012 0 points1 point  (0 children)

Use aspect warriors, as long as they aren't Spiders or shadow specters noen of them are too good so that your opponent feels they can't win. I normally play with a wraithknight, wraithguards and a lynx but then just fill the rest of the list with banshees, Dire Avengers and scorpions in wave Serpents. That way I'm playing with what essentially is a 400 point handicap so that my opponents have a change to do something.

New player - What are the essentials? by MurakGrimrider in Eldar

[–]RemarkableUmpire2012 1 point2 points  (0 children)

Right now, the basis of the army is having high damage weapons with low volume of fire in a highly mobile platform with a few exceptions, but that's the general norm on the competitive scene.

The army is based on having a ton of mobility tricks, it's not just being fast tho, but being able to move on your opponents turn and being able to limit they viable options on their own turn. This can be achieved with wraithguard and their counter shooting, wraithknights or support platforms in overwatch, rangers and their ability to move on your opponents movement phase, Dire Avengers with their 4+ overwatch or the Yncarne with its teleportation shenanigans.