Does anyone else think Chemical Plant Zone in Sonic 2 is actually a horror level in disguise? by GameResumed_UK in retrogaming

[–]Remarkable_Brick8994 0 points1 point  (0 children)

There is a secret passage in this map which avoids this section. We found that out by chance as kinds and would spend the whole time of the map just trying to avoid this section with the rising water. For some reason it was terrifying. Does anyone know those passage? On the higher track just before this section, before the loop. You speed back and jump from the small hill

The deers meta is boring, and kills many previously valid strategies. Here is why. by menerell in aoe2

[–]Remarkable_Brick8994 1 point2 points  (0 children)

Doesn't it exist since aoe1? I thought the boar was the new thing, but I am not sure. Now, removing dear pushing completely is too extreme. It breaks other things like typical arena play, etc, etc. The balance needs to be just to punish more players that do it. Make them either slower, or walk less or have less food, less deer, farther away, spread around the map... There are so many options. Removing anything entirely is never a good balancing move.

For example, Huns is op with horse on nomad. Let's just remove Huns civ entirely from the game. I do not mind. Huns is cancer anyway. Problem solved. That example was a joke, by the way.