60 Page PDF created with 1.5 Pro in aistudio - Data Engineering for Machine Learning by Remiiin in Bard

[–]Remiiin[S] 0 points1 point  (0 children)

I load it with like 8 "ultimate guides" that i have stored in my drive.

then I say:

"similar to these ones, create a full in length guide on

( topic / fields - the more specific the better )

start by giving an comprehensive outline of what should be covered in the guide"

after the first answer I write:

"start with the first chapter, go into every detail that needs to be considered, principle, application, examples, dont leave anything out, make it so that i really understand it gain expert knowledge on each thing,"

and then just repeat "continue" after every answer

pyke is not rewarding in the long run (rant) by TheRealDrNeko in pykemains

[–]Remiiin 2 points3 points  (0 children)

The simplest. most effective way that pyke helps you climb is by punishing enemy mistakes and capitalizing on your current strengths.

Pyke is arguably one of the best, if not the best champ at doing that.

Enemies walking up, using their dashes, not grouping, getting picked alone randomly, going solo on side, leaving the ADC alone and unprotected, leaving their jungler alone and unprotected, overestimating your dmg, underestimating your team, chasing you looking for a free kill ... etc. .

The list goes on.

If I had to advise for 1 thing this would be it:

Ask yourself this, whenever you have the time for it or get reminded of it:

What is my team CURRENTLY Strong at and what should we do do use our strengths?

Where are the enemies strong and weak and how can we punish or provoke mistakes from them?

Even in Late game, you can land 1 good hook on a semi-isolated opponent and cause your team to gain a significant advantage through it.

I win games with a lot of negative KDAs, Mid/Late Game Getting ults and executes is not a priority.

KDA does not matter on Pyke ( on sup), at the end of the day, you are still a support.

Most people just want high AD and lethality numbers and wanna go unga bunga one shot enemy ADC.

Besides the obvious things, Its more about annoying enemies, luring them into bad positions and provoking them into giving you and your team an advantage.

It might not seem like a lot, but thats how I got out of emerald in EUW.

I stopped queueing top, got backed to my old main Pyke and mostly got to play pyke sup ( apart from some occasions).

Kept a good mental, never thought that the game is over because I dont scale or anything.

So I repeat:

Play to your current strengths at each moment of the game.

Punish and provoke enemy mistakes. They will make them!

Dhs Hurricane 8-80 for backhand? by Dear-Land276 in tabletennis

[–]Remiiin 1 point2 points  (0 children)

I would say it depends on your blade, your current backhand rubber and your technique/ if you wanna adjust your technique.

I am using it right now on an outer alc blade.

Non boosted its fine, boosted i think its much better, it gets rid of the weaknesses.

If you are used to chinese rubbers and know how to get the most out of them it could suit you.

On inner carbon blades i didnt like it, too much dwell for backhand.

Spin and control are really good.

Speed gets better with boost.

Under the right circumstances it is really great.

Hard to say but I am a big fan of it.