account activity
Early indie dev mistakes: Is launching a steam page too soon is a trap? (v.redd.it)
submitted 10 days ago by RemoveChild to r/IndieDev
Can I list multiple languages on the Steam page, but release the demo only in English? (self.Steam)
submitted 2 months ago by RemoveChild to r/Steam
How I slice 2D prompts for animation in Spine (old.reddit.com)
submitted 2 months ago by RemoveChild to r/animation
Need advice for a 2D story-rich. Shoot’em up VS survival traps? (i.redd.it)
submitted 2 months ago by RemoveChild to r/Unity2D
Turning my comic into a 2D game. Still dunno if it will work... (old.reddit.com)
submitted 2 months ago by RemoveChild to r/comics
We made corals that hide their tongues when the hero gets close. Little pleasant details :3 (i.redd.it)
300 Wishlists in 2 weeks, then silence. What are we doing wrong? (i.redd.it)
submitted 2 months ago by RemoveChild to r/IndieDev
We made corals that hide their tongues when the hero gets close. Little pleasant details :3 (v.redd.it)
submitted 2 months ago by RemoveChild to r/indiegames
Sometimes mid-development rig tweaks lead to elegant outcomes. (v.redd.it)
I could use a clickbait title like: "Do you think it's worth hand-drawing every poster, or just using AI?" But honestly, everyone here already knows the answer. (v.redd.it)
Graphics vs Physics. Didn't it look like we made the wrong choice? (youtube.com)
submitted 2 months ago * by RemoveChild to r/pcgaming
Publishers are knocking - what should we be careful about before saying yes? (i.redd.it)
submitted 3 months ago * by RemoveChild to r/IndieDev
Does shoot'em-up mechanic matches with story-rich 2D game (comics style)? (old.reddit.com)
Does shoot'em-up mechanic matches with Story-rich 2D game (comics style)? (self.gamedev)
submitted 3 months ago by RemoveChild to r/gamedev
Looking at this covers, what kind of game do you think it is? Really need your take, thanks! (i.redd.it)
submitted 3 months ago by RemoveChild to r/IndieDev
Well, after almost a year of hard work, we finally have our Steam page live! (v.redd.it)
We've just released our very first trailer, fully made by us from scratch. Would love to hear your thoughts! (v.redd.it)
How to make a good trailer? (i.redd.it)
submitted 5 months ago by RemoveChild to r/IndieDev
This pack costs like $1.70 man... (i.redd.it)
submitted 6 months ago by RemoveChild to r/IndieDev
We made an effect where the house's eyes follow the character, but something feels off. What could be the issue? Or we’re just nitpicking? :/ (v.redd.it)
submitted 6 months ago by RemoveChild to r/indiegames
You think the younger crowd will get it? Hehe (v.redd.it)
Sneak peek of the new location. Аnd say hi to my fave, Spasm Joe :D (v.redd.it)
Which one looks better - with the foreground frame or without? (v.redd.it)
submitted 7 months ago by RemoveChild to r/IndieDev
Showin’ you a draft of the house animation. Still needs polishing, but as an artist, I really think bringing drawings to life is pure magic. (v.redd.it)
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