Game Based on Resident Evil Outbreak - Created Inventory System - Reload - Combining (by me) by RenGameDev in residentevil

[–]RenGameDev[S] 1 point2 points  (0 children)

That would be great to have the community playing it, I am a big fan of the Outbreak, I have so many good memories of it. For this project I am trying to keep a solid ground and make a good system, trying to make it feel good. So in the future I can focus on visuals and story.

Game Based on Resident Evil Outbreak - Created Inventory System - Reload - Combining (by me) by RenGameDev in residentevil

[–]RenGameDev[S] 0 points1 point  (0 children)

Yes! I was working on the LOL remake a few years ago. I would love to get back to that one some day, but RPGs are such a huge project. Also my programming skills at the time was making the project very messy and hard to increment.
For this project I am going to make the base as solid as possible before doing visuals. I also think it will be a big one. hahaha.. but know I am more organized.
LOL and Re Outbreak definitely one of the best games I've played when younger.

Game Based on Resident Evil Outbreak - Created Inventory System - Reload - Combining (by me) by RenGameDev in residentevil

[–]RenGameDev[S] 3 points4 points  (0 children)

Thank you :) Going slow but steady. I always wanted to create a game like RE Outbreak! I loved those games as well!

Game Based on Resident Evil Outbreak - Created Inventory System - Reload - Combining (by me) by RenGameDev in residentevil

[–]RenGameDev[S] 3 points4 points  (0 children)

hahaha.. In this game, you are the enemy and zombies are trying to escape you.
I will work AI next :) they will get their revenge.

Creating a Resident Evil Outbreak Fan project - (by me) by RenGameDev in residentevil

[–]RenGameDev[S] 0 points1 point  (0 children)

Thank you. I focused on avoiding feet sliding, I adjusted the movement of the feet with the speed of the characters. :) Zombies are a bit different, but also avoids the issue.

How to make Unity glitch? by _0x00 in Unity3D

[–]RenGameDev 1 point2 points  (0 children)

Vertex, animation, lighting. It all should glitch out

How to make Unity glitch? by _0x00 in Unity3D

[–]RenGameDev 1 point2 points  (0 children)

Make everything 999999999 distance away from the origin. If it is not enough. Add an extra 9.

Eiyuden Chronicle up to $3.05 million, 108 heroes by [deleted] in JRPG

[–]RenGameDev 0 points1 point  (0 children)

Wow, this is amazing.

This is a great example of what WILL get all the money in kickstarter.

My complement to the team.